Dungeon Crawl Stone Soup version 0.27-a0-1248-g57ac2eb73c (console) character file. Game seed: 503517128772014798 5 LordKittycat the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on June 10, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (273 turns). LordKittycat the Conjurer (Draconian Conjurer) Turns: 273, Time: 00:00:31 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 66% Magic: 3/3 EV: 12 Int: 18 God: Gold: 46 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Scrolls b - a scroll of vulnerability {unknown} Potions a - a potion of heal wounds {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. b - a scroll labelled TUTEETISEPS You now have 18 gold pieces (gained 10). A quokka comes into view. The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. You kill the quokka! You are too depleted to draw on your mana recklessly! You see here a quokka corpse. An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin corpse You open the door. There is an open door here. You open the door. There is an open door here. You now have 35 gold pieces (gained 17). You now have 46 gold pieces (gained 11). Found a stone staircase leading down. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### .......># #@# #.# #.# #.# #.# ##########.# #..........# ##.....#.##.# #......+....# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A quokka (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LordKittycat the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 273 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, basic_ecumenical_altar, serial_park_tiny_2, due_unseen_surprise Action || total -------------------------++------- Cast: Magic Dart || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 273 | 273 | 0 | 0 | 248 | 1 | 273.0 | Dungeon | 273 | 273 | 0 | 0 | 248 | 1 | 273.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 273 daAuts