LostNumber Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 dagger (3, -43, D:1) 24 arrows (3, 0, D:1) a +0 short sword (9, -35, D:1) a +0 club (11, -8, D:1) a +0 hunting sling (16, -4, D:1) 19 stones (25, -36, D:1) a +0 club (27, -22, D:1) a +0 club (28, -22, D:1) a +0 club (29, -38, D:1) a +0 dagger (29, -31, D:1) a +0 leather armour (31, -30, D:1) 12 arrows (37, -28, D:1) a +0 short sword (40, -21, D:1) a cursed -3 spear (45, -22, D:1) 31 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 21, D:2) 18 bolts (9, 16, D:2) a +0 spear (10, 26, D:2) 26 arrows (11, -1, D:2) a +0 robe (13, 27, D:2) a +0 short sword (14, 24, D:2) a +0 dagger of flaming (19, -7, D:2) 23 sling bullets 5 javelins (19, 0, D:2) a stone (20, 1, D:2) a stone (21, -2, D:2) 16 bolts (21, 0, D:2) a stone a +0 dagger (21, 40, D:2) a +0 club (22, 0, D:2) a stone (24, 41, D:2) a +0 mace a +0 scale mail (26, 23, D:2) a +0 dagger (29, 36, D:2) a +0 robe (30, -15, D:2) a +0 short sword (30, 8, D:2) 4 tomahawks (30, 28, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 whip (17, 4, D:3) 17 bolts (25, -13, D:3) 24 bolts (33, -29, D:3) a +0 club (41, -31, D:3) 13 bolts (41, -24, D:3) a +0 club a +0 hunting sling (50, -41, D:3) a +0 flail (52, -34, D:3) a +0 ring mail Level 4 of the Dungeon (3, -10, D:4) an uncursed staff of energy (3, -9, D:4) a +0 scale mail (20, -43, D:4) a +0 leather armour (33, -30, D:4) a +0 long sword (43, -22, D:4) a +0 scale mail a +0 short sword (50, -25, D:4) a cursed +0 robe a +0 dagger (58, -23, D:4) a +0 quarterstaff (63, -14, D:4) a +0 club (63, -13, D:4) the +3 mace of Xodaoph {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, 30, D:5) 13 gold pieces (6, 0, D:5) a +0 giant spiked club (11, 49, D:5) 2 stones a scroll of noise a potion of degeneration 2 scrolls of random uselessness (12, 9, D:5) a +0 robe (15, 47, D:5) a cursed +0 ring mail (18, -2, D:5) a +0 robe (19, 28, D:5) a +0 leather armour a +0 whip (19, 39, D:5) 17 stones (21, 29, D:5) a +0 chain mail a +0 mace a +0 scale mail a +0 mace a +0 short sword (24, 42, D:5) a +0 whip (25, 28, D:5) a +0 ring mail (25, 36, D:5) a +0 whip (25, 44, D:5) a +0 spear (26, 27, D:5) a +0 club (27, 26, D:5) 5 stones (28, 8, D:5) an uncursed staff of poison (28, 27, D:5) a cursed -1 war axe a +0 leather armour (33, 46, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Ufoul's Jewellery Emporium an uncursed amulet of the acrobat (420 gold) the amulet of Inyunwe {+Rage rC+} (756 gold) [amulet of rage] It protects you from cold. It lets you go berserk. an uncursed amulet of regeneration (420 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of see invisible (210 gold) the ring "Jeex Pag" {Dex+2 Stlth+} (401 gold) [ring of stealth] It affects your dexterity (+2). It makes you more stealthy. a cursed ring of attention (63 gold) a cursed +3 ring of protection (252 gold) the ring "Xoithree" {MR+ EV+1} (218 gold) [ring of evasion] It affects your evasion (+1). It affects your resistance to hostile enchantments. an uncursed ring of ice (350 gold) (0, 0, D:6) a +0 club (1, -1, D:6) a +0 leather armour (4, 36, D:6) a +0 chain mail a +0 glaive (7, 14, D:6) a +0 plate armour a +0 battleaxe (7, 35, D:6) a +0 giant club (9, 14, D:6) a cursed -1 hand axe (10, 14, D:6) a +0 dagger (11, 14, D:6) a +0 war axe (19, 15, D:6) a +0 rapier (20, 5, D:6) 11 stones (22, 12, D:6) a +0 club a +0 robe a +0 dagger (27, 24, D:6) a +0 hand axe (29, 26, D:6) a +0 giant club (32, 7, D:6) 21 bolts (32, 11, D:6) a +0 falchion (32, 18, D:6) a cursed -1 morningstar (32, 23, D:6) 20 arrows a +0 shortbow (32, 27, D:6) a +0 dagger a +0 robe (36, 36, D:6) 15 sling bullets (44, 9, D:6) 20 arrows (45, 40, D:6) a +0 giant spiked club (47, 31, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Nux Kea's Jewellery Shop an uncursed ring of see invisible (210 gold) the ring "Lyudoh" {rElec rN++ MR+ Str-4 SInv} (634 gold) [ring of protection from magic] It affects your strength (-4). It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed amulet of magic regeneration (420 gold) an uncursed ring of stealth (245 gold) an uncursed ring of resist corrosion (280 gold) the ring of the Tarantula {*Tele Int+2 Dex+4} (379 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+2). It affects your dexterity (+4). an uncursed amulet of regeneration (420 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of the acrobat (420 gold) an uncursed ring of see invisible (210 gold) a cursed ring of attention (63 gold) (0, 0, D:7) a +0 robe (7, 2, D:7) a +0 helmet (9, -12, D:7) a +0 flail (9, 31, D:7) a +0 chain mail (15, 19, D:7) a +0 hunting sling (16, 0, D:7) 2 arrows (17, 1, D:7) 12 arrows a +0 shortbow a +0 scale mail (33, 20, D:7) 21 bolts (33, 37, D:7) a cursed +0 leather armour (38, -15, D:7) 30 sling bullets (39, -3, D:7) a +0 ring mail (39, 32, D:7) 6 javelins (45, 7, D:7) a +0 robe a cursed +3 spear (45, 30, D:7) a +0 scale mail (46, 7, D:7) a +0 robe a +1 dagger (47, 7, D:7) a +0 robe a +3 mace a cursed -3 giant spiked club (50, -4, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (8, -7, D:8) a +0 ring mail (16, 36, D:8) a wand of flame (16) (24, -9, D:8) a +0 hunting sling (24, 20, D:8) 18 stones (26, 26, D:8) a +0 robe a +0 dagger (27, 28, D:8) a +0 robe a +0 dagger (27, 31, D:8) a +0 scale mail (31, 16, D:8) a +0 robe a +1 halberd of freezing (32, 15, D:8) a +0 leather armour a cursed +0 robe a +0 mace a +0 spear (33, 19, D:8) a stone a +0 dagger (33, 20, D:8) a +0 halberd a +0 flail (33, 21, D:8) a +0 short sword a +0 spear (33, 22, D:8) a cursed +0 shield a +0 ring mail a +0 trident (34, 9, D:8) 22 arrows (34, 18, D:8) a cursed +0 short sword (34, 19, D:8) 2 stones a +0 whip (39, 21, D:8) 7 sling bullets (41, 6, D:8) 13 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 battleaxe (11, -32, D:9) a +0 long sword (16, -13, D:9) a +0 hand axe a +0 animal skin (16, -2, D:9) a +0 dagger a +0 robe a +0 club (16, -1, D:9) a +0 hand axe a +0 ring mail a cursed -3 dagger a +0 robe a +0 dagger a +0 robe (17, -1, D:9) a +0 dagger 2 tomahawks a +0 leather armour (22, 5, D:9) a tomahawk (33, -11, D:9) a +0 robe (42, -43, D:9) a +0 animal skin a +0 glaive a wand of flame (27) (44, -42, D:9) a +0 giant spiked club (45, -36, D:9) a +0 helmet (46, -4, D:9) 25 arrows (46, 6, D:9) a +0 shortbow 22 arrows (47, 3, D:9) an arrow (47, 5, D:9) an arrow (49, -13, D:9) 33 arrows (50, -42, D:9) a +0 helmet (51, -8, D:9) 21 stones (56, -46, D:9) a +0 hand crossbow (62, 2, D:9) a +0 ring mail (63, 5, D:9) 20 stones (65, 9, D:9) a +0 dire flail a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 1, D:10) a +0 dagger a +0 short sword a +0 morningstar (0, 2, D:10) a +0 flail (2, 2, D:10) a +2 dagger of chaos a +0 robe (3, 8, D:10) 18 arrows (9, -1, D:10) a potion of blood (17, -22, D:10) 15 arrows (17, 25, D:10) 17 bolts (20, 0, D:10) a +0 rapier (20, 8, D:10) a +0 giant spiked club (28, -18, D:10) 27 stones (29, -7, D:10) a +3 leather armour of fire resistance a +0 whip (29, -6, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 trident (32, -7, D:10) a tomahawk (32, -5, D:10) a tomahawk (32, 12, D:10) an uncursed staff of air (34, -2, D:10) an arrow (35, -8, D:10) a tomahawk (35, -6, D:10) a tomahawk (36, 0, D:10) an arrow (37, 0, D:10) an arrow (38, -13, D:10) a tomahawk (38, 0, D:10) an arrow (39, -14, D:10) a tomahawk (40, 1, D:10) 6 arrows a +0 shortbow (44, -15, D:10) a +0 robe a +0 dagger the Ecumenical Temple (15, 4, Temple) a cursed -2 trident (15, 6, Temple) a +0 hand axe a +0 leather armour (16, 6, Temple) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 arrows (0, 3, Lair:1) a stone (2, 0, Lair:1) a scroll of identify (2, 2, Lair:1) 5 large rocks (3, -1, Lair:1) a stone (4, 1, Lair:1) a stone (5, -1, Lair:1) a stone (5, 3, Lair:1) a stone (6, 33, Lair:1) a wand of iceblast (9) (21, 27, Lair:1) a scroll of noise (30, 27, Lair:1) 12 stones (32, 19, Lair:1) a wolf skeleton (33, 6, Lair:1) a hydra corpse (skeletalised by now) (36, 25, Lair:1) the +9 spear "Laosiarr" {chaos, rN+} Each time it hits an enemy it has a different, random effect. It protects you from negative energy. Level 2 of the Lair of Beasts (0, 0, Lair:2) a box of beasts (8, 1, Lair:2) a scroll of identify (32, -10, Lair:2) a water moccasin corpse (32, -8, Lair:2) a bullfrog corpse