Dungeon Crawl Stone Soup version 0.23-a0-419-g0174fd80c1 (webtiles) character file. 9 LostNumber the Caller (level 2, 0/20 HPs) Began as a Mummy Summoner on Nov 14, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (218 turns). LostNumber the Caller (Mummy Summoner) Turns: 218, Time: 00:00:22 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} c - a scroll of identify {unknown} Skills: + Level 0.5 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting * Level 3.5 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 5% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 8% 2 N/A Call Canine Familiar Summ ##...... 16% 3 N/A Summon Guardian Golem Hex/Summ #....... 32% 3 N/A Summon Ice Beast Ice/Summ #....... 71% 4 N/A Summon Lightning Spire Summ/Air #....... 71% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * Your quokka bites the jackal. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Your quokka misses the jackal. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. Your quokka closely misses the jackal. The jackal barely misses you. You miss the jackal. The jackal is heavily wounded. Your quokka bites the jackal. The jackal dies! Unknown command. You closely miss the jackal. The jackal closely misses you. Your quokka closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka closely misses the jackal. You closely miss the jackal. The jackal bites you. You die... ### #.# #.. ...# #.# #.# #..# #.# #.# #..# #.# #.# #..# #.# #.######..## #.# #.#........# #†# #.#r####...########.# #.†.h@............#.# #.#.####.########.#.## ##########................ ####8<8#### #.#.##########.## #.........# #.#.# #.# #.........# #.#.# #.# #.........###.#.# #.# #.............#.#.###### #.# .......................>####.# You could see a jackal and a friendly quokka. Vanquished Creatures A ball python (D:1) A bat (D:1) A hobgoblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An ooze (D:1) 2 jackals (D:1) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LostNumber the Mummy Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 208 | D:1 | Reached XP level 2. HP: 6/20 MP: 3/5 217 | D:1 | HP: 1/20 [jackal (1)] 218 | D:1 | Slain by a jackal Vault maps used: D:1: mrwooster_arrival_statue, st_stairs_11, minmay_strange_pillars, minmay_three_crescents Action || total -------------------------++------- Melee: Unarmed || 31 Cast: Summon Small Mamm || 7 Stab: Distracted || 2 Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------