LostNumber Level 1 of the Dungeon (0, 0, D:1) 15 stones (2, 27, D:1) 25 arrows (6, -2, D:1) a +0 robe (8, 24, D:1) a +0 ring mail (10, 0, D:1) a +0 robe (12, 29, D:1) a +0 robe (13, 29, D:1) 12 stones (15, 13, D:1) a +0 short sword (16, 22, D:1) a stone (16, 23, D:1) a stone (16, 36, D:1) 20 stones (17, 25, D:1) a stone (18, 26, D:1) a stone (19, 28, D:1) a +0 dagger of flaming (20, 13, D:1) a +0 club (21, 16, D:1) a +2 dagger of speed (22, 17, D:1) a stone (23, 17, D:1) a stone (25, 3, D:1) a +0 dagger (26, 20, D:1) a stone (44, 21, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger (5, 18, D:2) a +0 club (14, -6, D:2) a +0 spear (16, -8, D:2) a cursed -1 club (20, -14, D:2) a +0 club (24, 34, D:2) 29 stones (29, 3, D:2) a +0 scale mail (30, 31, D:2) 16 arrows (36, 17, D:2) 19 sling bullets (37, -11, D:2) 20 arrows (49, 3, D:2) a +0 club (51, 6, D:2) 17 sling bullets (53, 11, D:2) a +0 club (54, -7, D:2) a +0 club (58, -14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -7, D:3) a +0 war axe (14, -34, D:3) a +0 hand axe (21, -9, D:3) a +0 club (22, -19, D:3) a +0 leather armour (22, -9, D:3) a +0 club (23, -31, D:3) a +0 club (23, -6, D:3) a +0 dagger a +0 robe (25, -7, D:3) a +0 club a +0 leather armour (26, 1, D:3) a +0 dagger (27, 2, D:3) a +0 dagger (41, -10, D:3) a +0 flail a +0 flail a +0 ring mail a +0 falchion (41, -9, D:3) a +0 mace (42, -10, D:3) a +0 ring mail (51, -14, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a scroll of random uselessness (9, 7, D:4) 6 bolts (11, -20, D:4) a +0 ring mail (12, -25, D:4) a +0 club (18, -32, D:4) 11 stones (21, -22, D:4) a cursed -3 mace (25, -36, D:4) a +0 flail a +2 flail of draining a +0 chain mail (25, -35, D:4) a cursed -1 dagger a +0 robe a +0 whip (26, -4, D:4) a +0 mace (27, -7, D:4) a +3 quarterstaff of chaos (28, -22, D:4) a +0 dagger (30, -29, D:4) 20 stones (31, 2, D:4) a +0 trident (33, -23, D:4) a +0 dagger (34, -24, D:4) a +0 flail (34, -23, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Xammist's Antique Weapon Shoppe a +0 quarterstaff (96 gold) a +4 hand axe of freezing (657 gold) a +2 vampiric long sword (540 gold) the +9 falchion of Riwano Getoa {freeze, MR+ Str+3 Int+4} (1864 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +0 great sword (156 gold) a +0 long sword of slicing (172 gold) a +0 hunting sling (36 gold) a +0 broad axe (96 gold) a +0 hand axe (72 gold) a +2 antimagic scythe (504 gold) a +0 longbow (108 gold) a +0 short sword (72 gold) (5, 22, D:5) 25 stones (6, 21, D:5) a scroll of teleportation (8, 30, D:5) 15 arrows (10, -9, D:5) a +0 whip (10, -6, D:5) a +0 hunting sling (11, 6, D:5) an uncursed staff of air (16, 13, D:5) a +0 flail 4 tomahawks a +0 hand axe of chopping (16, 14, D:5) a +0 dagger a +0 robe (16, 15, D:5) a +0 club (16, 29, D:5) 14 stones (17, 13, D:5) a +0 dagger a +0 leather armour (17, 15, D:5) a cursed -1 dagger (19, 0, D:5) 21 stones (23, -3, D:5) 9 sling bullets (27, 0, D:5) 14 stones (32, 6, D:5) a +0 ring mail a +0 club (39, 42, D:5) a +0 spear (40, 22, D:5) a +0 shortbow 19 arrows (41, 20, D:5) an arrow (41, 41, D:5) a +0 spear (42, 18, D:5) 2 arrows (50, 9, D:5) 9 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (21, -22, D:6) 20 sling bullets (25, -4, D:6) a +0 leather armour (30, -18, D:6) a cursed +0 trident (35, -5, D:6) a +0 whip a +0 ring mail a +0 whip (36, -6, D:6) a +0 dagger a +0 robe (36, -4, D:6) a +0 dagger a +0 robe (47, 1, D:6) 25 stones (54, -1, D:6) a +0 ring mail (55, -2, D:6) a +0 dagger a +0 chain mail (55, -1, D:6) a +0 trident a +0 leather armour (56, -4, D:6) a +0 short sword (56, -3, D:6) a cursed +0 long sword a +0 plate armour a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a ration {!d} (3, 35, D:7) a cursed +0 robe a cursed +0 great sword (4, 35, D:7) a +0 robe a +0 hand axe a +0 giant club a cursed +2 war axe a +0 robe (7, 35, D:7) a +0 robe a +0 scimitar (8, 4, D:7) a potion of might (10, 6, D:7) 33 stones (12, 13, D:7) a +0 leather armour (19, 37, D:7) a +0 scale mail (23, 19, D:7) 21 stones (26, -12, D:7) a +0 club (26, -11, D:7) a cursed -3 club a +0 leather armour (27, 19, D:7) a +0 trident a +0 ring mail (31, -14, D:7) 16 stones (33, -10, D:7) a +0 mace (41, 7, D:7) 27 bolts (46, 15, D:7) a stone (48, -4, D:7) a +0 halberd (49, 15, D:7) a poisoned needle (52, 15, D:7) a stone a +0 club (53, 15, D:7) a stone (54, 15, D:7) 2 stones a poisoned needle (55, 15, D:7) a +0 dagger a +0 dagger (56, 14, D:7) a +2 dagger of protection 4 stones (56, 15, D:7) a +0 blowgun 5 poisoned needles (56, 16, D:7) 2 stones (59, 1, D:7) a +0 quarterstaff (61, 17, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Poemin's Jewellery Shoppe an uncursed ring of wizardry (480 gold) a cursed -2 ring of protection (32 gold) an uncursed amulet of magic regeneration (480 gold) a cursed ring of teleportation (72 gold) a +3 ring of intelligence (251 gold) an uncursed ring of positive energy (320 gold) the amulet "Xalum" {+Rage +Inv rPois Int+3} (1032 gold) [amulet of rage] It affects your intelligence (+3). It protects you from poison. It lets you turn invisible. It lets you go berserk. an uncursed ring of fire (400 gold) the ring "Arhaag" {MR+ Str-5 SInv Stlth+} (380 gold) [ring of stealth] It affects your strength (-5). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. an uncursed ring of magical power (320 gold) (0, 0, D:8) a +0 rapier (3, -8, D:8) a +0 shortbow 5 arrows a +0 rapier (3, -5, D:8) an arrow (3, -4, D:8) an arrow (10, -6, D:8) a ration (19, -38, D:8) a +0 trident (19, -26, D:8) a +0 hunting sling (23, -23, D:8) a cursed +0 whip (31, -22, D:8) a +0 helmet (34, -22, D:8) a +0 leather armour (41, 12, D:8) 7 javelins of penetration Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling a +0 robe (0, 4, D:9) a +0 giant club a +0 robe (24, 12, D:9) 17 bolts (25, -8, D:9) a +0 robe a +0 dagger (25, 19, D:9) 16 poisoned needles (26, -8, D:9) a tomahawk (27, -8, D:9) a +0 flail (28, -8, D:9) 4 tomahawks a +0 mace (30, -10, D:9) a +0 dagger (31, 4, D:9) 25 stones (39, 27, D:9) a +0 flail (41, 24, D:9) 16 stones (42, 25, D:9) a scroll of immolation (43, 24, D:9) a +0 leather armour (43, 26, D:9) 20 stones (unseen) (49, -18, D:9) 23 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (2, -23, D:10) 23 arrows (6, -13, D:10) a +0 long sword (7, -6, D:10) a cursed -2 hand axe (7, 2, D:10) a +0 club a cursed -3 dagger a +0 robe (7, 3, D:10) a +0 hand axe a +0 flail a +0 scale mail (11, -20, D:10) 11 stones (11, -15, D:10) a +0 ring mail (17, -17, D:10) a +0 robe (22, -23, D:10) 18 stones (25, 5, D:10) 18 gold pieces (26, -5, D:10) a +0 quarterstaff (26, 5, D:10) 19 gold pieces (28, -8, D:10) a +0 quarterstaff (29, -11, D:10) a +0 giant spiked club (36, -19, D:10) a tomahawk a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (37, -19, D:10) 2 tomahawks Level 11 of the Dungeon [Shop] Egycuarch's Armour Shop a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +1 helmet of see invisible (198 gold) a +0 chain mail (54 gold) a +0 pair of gloves (54 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1288 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 robe (8 gold) a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) a +2 robe of positive energy (176 gold) (0, 0, D:11) a +0 club a +0 leather armour (1, -31, D:11) a cursed -3 giant club (2, -35, D:11) a +0 chain mail (2, 2, D:11) 2 tomahawks a +0 dire flail a +0 chain mail a +0 falchion (3, -31, D:11) a +0 scale mail (5, -39, D:11) a +0 hand axe a +0 leather armour a cursed +0 ring mail a +0 flail (6, -35, D:11) 17 stones (18, -8, D:11) a +0 club a +0 leather armour 2 tomahawks (19, -10, D:11) a tomahawk (19, -9, D:11) a +0 club a +0 robe (19, -8, D:11) a +0 dagger a +0 robe a +0 dire flail 6 tomahawks a +0 plate armour (23, -2, D:11) 20 stones (27, -35, D:11) a cursed +0 giant club (29, -36, D:11) a +0 triple crossbow (30, -10, D:11) a +0 dagger (31, -32, D:11) 12 stones (34, -22, D:11) an uncursed amulet of rage (35, 11, D:11) 15 sling bullets (37, -12, D:11) a cursed -3 giant spiked club (37, -7, D:11) a +0 plate armour (40, -9, D:11) 17 stones (43, -42, D:11) a +1 dagger of venom a +0 robe (44, -3, D:11) an arrow (44, -1, D:11) 19 arrows a +0 shortbow (45, -4, D:11) an arrow (51, -9, D:11) a +0 robe (59, -13, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 falchion a +0 scale mail (6, 11, D:12) a +0 mace (6, 19, D:12) a +0 mace of protection a +0 robe (8, 1, D:12) a +0 scimitar (16, 11, D:12) a +0 dagger (17, 3, D:12) a +0 dagger a +0 robe (17, 15, D:12) a +0 short sword (17, 16, D:12) a +0 chain mail a +0 battleaxe (18, 3, D:12) a +0 dire flail a cursed +0 plate armour an uncursed ring of fire (18, 14, D:12) a +0 leather armour a +0 hand axe (18, 16, D:12) a +0 plate armour a +0 great sword (20, 9, D:12) a +0 hand axe (21, 5, D:12) a +0 morningstar (21, 6, D:12) a +0 flail (21, 10, D:12) a +0 club (22, 2, D:12) a +0 short sword (23, 2, D:12) a +0 flail a +0 whip a +0 leather armour (24, 2, D:12) a +0 chain mail a cursed -3 battleaxe a +0 giant spiked club a +0 giant spiked club a +0 club (25, 2, D:12) a +0 flail a +0 short sword (26, 2, D:12) a +0 leather armour (27, 2, D:12) a +0 scale mail a cursed -2 dagger a +0 club a +0 robe a +0 dagger (27, 12, D:12) 23 stones (28, 2, D:12) a +0 hand axe a +0 club a +0 leather armour a +0 whip (29, 2, D:12) a +0 leather armour a +2 morningstar of crushing a +0 leather armour a cursed -2 dagger a +0 scale mail a cursed -3 flail (29, 33, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (7, -13, D:13) a +0 dagger a cursed +0 robe a +0 dagger (7, -12, D:13) a tomahawk (7, -11, D:13) a +0 chain mail 6 tomahawks a +0 glaive (8, -11, D:13) a cursed +0 chain mail a +0 falchion a +0 robe a +0 dagger (8, 13, D:13) 20 sling bullets (9, -4, D:13) 17 bolts (9, 13, D:13) a +0 plate armour (10, 25, D:13) a +0 dagger a cursed +0 robe a +3 great sword of flaming a +0 chain mail (14, -8, D:13) a tomahawk (15, 23, D:13) a +0 ring mail (15, 25, D:13) a +0 dagger a cursed +0 robe (16, 25, D:13) a +0 dagger a cursed +0 robe (17, 25, D:13) a +0 dagger a +0 robe (18, -27, D:13) a +0 hand axe a +0 battleaxe a +0 mace (18, 13, D:13) a +0 war axe (18, 25, D:13) 3 javelins of penetration a +1 whip of electrocution a +2 spear of freezing the +0 hand axe "Eruil" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). (23, 22, D:13) a +0 leather armour (23, 25, D:13) a +0 robe a +4 halberd (23, 26, D:13) a +3 halberd a +0 robe (27, 28, D:13) a +4 great sword of freezing a +0 robe of fire resistance (31, -23, D:13) a +0 short sword a +0 scale mail a +0 club (32, -22, D:13) a +0 short sword of holy wrath a +0 robe a +0 dagger (33, -23, D:13) a +0 ring mail a +0 mace (33, 9, D:13) a +0 morningstar (34, 9, D:13) a +0 trident (34, 10, D:13) a +0 glaive (34, 11, D:13) a +0 club (35, -9, D:13) a +0 leather armour (35, 2, D:13) a +0 pair of boots (38, -9, D:13) 24 stones (39, 15, D:13) 29 arrows a +0 longbow Level 14 of the Dungeon (0, 0, D:14) 19 gold pieces (unseen) (5, 9, D:14) 7 gold pieces (6, 0, D:14) 25 sling bullets (7, 2, D:14) a +0 leather armour (7, 8, D:14) an arrow the Ecumenical Temple Level 1 of the Orcish Mines (1, 7, Orc:1) 24 gold pieces (2, 7, Orc:1) 17 gold pieces (3, 7, Orc:1) an uncursed staff of wizardry (4, -21, Orc:1) a +0 falchion a +0 flail a +0 leather armour (4, 6, Orc:1) a +0 pair of gloves of strength (4, 7, Orc:1) the ring "Othrit" {rN+ Dex+3} [ring of positive energy] It affects your dexterity (+3). It protects you from negative energy. (5, -39, Orc:1) a +0 giant club (5, -21, Orc:1) a +0 whip a +0 leather armour (5, 7, Orc:1) a scroll of fog (6, -22, Orc:1) a +0 dagger (6, 7, Orc:1) 14 gold pieces (9, 4, Orc:1) 29 gold pieces (10, -23, Orc:1) a +0 giant club (14, 13, Orc:1) a +0 whip a +0 chain mail (17, -7, Orc:1) a +0 chain mail a +0 great sword (17, -6, Orc:1) a +0 plate armour a +0 scimitar (17, -5, Orc:1) a +0 giant club (19, -7, Orc:1) a +0 chain mail a +0 short sword (19, -6, Orc:1) a +2 plate armour of magic resistance a +1 battleaxe of freezing (19, -4, Orc:1) a +0 robe a +0 dagger of venom a +0 scale mail a +0 flail (19, -3, Orc:1) a +0 dagger (20, -4, Orc:1) a +0 plate armour a cursed +0 hand axe (22, -3, Orc:1) a +0 short sword (30, -3, Orc:1) a +0 chain mail a +0 trident (30, -1, Orc:1) a +0 giant club (31, -1, Orc:1) a +0 chain mail a +0 war axe a +0 chain mail a +0 short sword Level 2 of the Orcish Mines [Shop] Xaco's Antique Armour Emporium the +3 robe of Folly {Archmagi, MR-- Int+5} (1782 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +3 leather armour of poison resistance (693 gold) the +0 pair of boots of Defiance {rC+ Str+7} (1095 gold) It affects your strength (+7). It protects you from cold. a +0 chain mail (148 gold) a +0 scale mail (132 gold) a +0 leather armour (66 gold) a cursed +0 chain mail (49 gold) a +0 cloak of invisibility (379 gold) a +0 robe (23 gold) a +0 ring mail (132 gold) [Shop] Edidghua's Assorted Antiques a +0 mace (105 gold) a scroll of acquirement (1820 gold) a +0 lajatang (525 gold) a +0 leather armour (70 gold) the +10 long sword "Egetogam" {slice, -Tele rF- Int+8} (2324 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+8). It makes you vulnerable to fire. It prevents most forms of teleportation. a +0 club (35 gold) a +0 plate armour (805 gold) the +1 robe "Gurgh" {rPois Dex+2 Slay-3 SInv} (444 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. It lets you see invisible. a +0 ring mail (140 gold) a scroll of identify (70 gold) a potion of curing (105 gold) [Shop] Zuivia's Book Shop a book of Debilitation (440 gold) a book of Callings (330 gold) the Grimoire of Nocuous Beguiling (550 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Spectral Weapon Hexes/Charms 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Discord Hexes 8 a book of Transfigurations (605 gold) a book of Beasts (605 gold) a book of the Earth (715 gold) a book of Transfigurations (605 gold) a book of Clouds (495 gold) [Shop] Wuimuulu's General Store a +0 mace (45 gold) a +1 battleaxe of freezing (280 gold) a fan of gales (600 gold) 28 stones (42 gold) a +4 ring mail of cold resistance (465 gold) 2 potions of flight (90 gold) 8 stones (12 gold) a ration (75 gold) a potion of might (60 gold) a +2 pair of gloves of strength (322 gold) a ration (75 gold) [Shop] Qokeg's Antique Weapon Shoppe a +1 hand crossbow of flaming (385 gold) a +0 flail (101 gold) a +0 scimitar (116 gold) a +0 rapier (116 gold) a +1 dagger of speed (377 gold) a +0 scimitar (116 gold) a +0 short sword (87 gold) a +0 blowgun (72 gold) a +4 spear of freezing (794 gold) a +2 glaive of flaming (687 gold) (0, 0, Orc:2) a +0 short sword a +0 scale mail a +0 short sword (1, 0, Orc:2) a +0 chain mail a +3 long sword (5, -2, Orc:2) a +0 glaive a +0 plate armour (17, -4, Orc:2) a +0 falchion a +0 scale mail (19, -32, Orc:2) a +0 dagger a +0 robe (19, -31, Orc:2) a +0 flail a cursed +0 plate armour (19, -30, Orc:2) a +0 long sword a +0 chain mail a +0 morningstar a +0 plate armour a +0 dagger a cursed +0 robe (19, -22, Orc:2) a +0 chain mail a +0 scimitar (19, -5, Orc:2) a +0 club (20, -23, Orc:2) a +0 leather armour a +0 halberd (20, -22, Orc:2) a cursed +0 robe a +0 dagger (21, -32, Orc:2) a +0 troll leather armour a +0 flail a +0 chain mail (22, -10, Orc:2) a +0 chain mail a +0 long sword (23, -32, Orc:2) a +0 mace a +0 chain mail (23, -5, Orc:2) a cursed +0 plate armour a +0 halberd (23, -4, Orc:2) a cursed -3 giant spiked club (23, -3, Orc:2) a +0 glaive a +0 chain mail (24, -5, Orc:2) a +0 plate armour a +0 battleaxe (24, -4, Orc:2) a +0 dagger 4 tomahawks (24, -3, Orc:2) a +0 dagger a +0 dagger a cursed +0 robe (24, -2, Orc:2) a +0 hand axe (25, -33, Orc:2) a +0 long sword a +0 chain mail (25, -4, Orc:2) a +0 flail a +0 chain mail (26, -33, Orc:2) a +0 troll leather armour (26, -4, Orc:2) a cursed -2 broad axe a +0 plate armour a +0 giant spiked club (29, -4, Orc:2) a +0 giant club (31, -47, Orc:2) a +0 dagger (32, -47, Orc:2) a +0 club (33, -47, Orc:2) a +3 ring mail a +0 leather armour (40, -48, Orc:2) a +0 club a +0 leather armour 5 tomahawks a +0 leather armour (40, -47, Orc:2) a +2 vampiric dagger {!w} a +0 mace (40, -46, Orc:2) a +0 hand axe (44, -27, Orc:2) a +0 hand axe a +0 chain mail (52, -49, Orc:2) a cursed -2 trident a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 arrows (3, 42, Lair:1) 21 arrows (18, 30, Lair:1) 16 bolts (21, 11, Lair:1) a scroll of random uselessness (28, -11, Lair:1) a +0 spear (31, 13, Lair:1) 12 stones (32, 13, Lair:1) a +0 whip (50, 15, Lair:1) a +0 cloak a +0 robe an uncursed ring of fire Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (2, -7, Lair:2) 17 stones (14, 10, Lair:2) 4 javelins (16, 1, Lair:2) a +0 battleaxe (18, 0, Lair:2) a +0 halberd (19, 31, Lair:2) a +0 morningstar a +0 robe (28, 29, Lair:2) a +0 scimitar (30, -8, Lair:2) a +0 scimitar (30, -6, Lair:2) a +0 trident (34, -13, Lair:2) 2 scrolls of noise {!r} 5 potions of brilliance (43, 9, Lair:2) 7 needles of sleeping (44, 6, Lair:2) 5 stones (44, 15, Lair:2) a +0 short sword a +0 robe (47, -11, Lair:2) a +0 leather armour (49, 12, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (8, 7, Lair:3) 35 gold pieces (10, 4, Lair:3) 19 poisoned needles (13, 12, Lair:3) an uncursed ring of protection from fire (14, 11, Lair:3) 19 stones (14, 21, Lair:3) a +0 flail (16, 29, Lair:3) a +0 leather armour (19, 25, Lair:3) a +0 whip (30, 27, Lair:3) a +0 leather armour (30, 44, Lair:3) a scroll of noise (33, -2, Lair:3) 18 stones (36, 11, Lair:3) a +0 ring mail (39, 6, Lair:3) a +0 dagger (41, 37, Lair:3) 3 javelins of penetration Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 stones (7, -5, Lair:4) a +0 club (9, -25, Lair:4) a +0 war axe a +0 robe (9, 16, Lair:4) a +0 falchion (16, 6, Lair:4) a +0 morningstar (18, -10, Lair:4) a scroll of random uselessness (20, -21, Lair:4) a +0 hand axe a +0 leather armour (21, -23, Lair:4) a +0 hand axe a +0 robe (24, -4, Lair:4) a wand of random effects (19) (40, -12, Lair:4) a +0 war axe (44, 18, Lair:4) a +0 troll leather armour (45, -5, Lair:4) a +0 robe (49, 3, Lair:4) a +0 ring mail (64, -34, Lair:4) a book of Geomancy (70, -24, Lair:4) 12 arrows (72, -30, Lair:4) 10 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 9 stones (22, 6, Lair:5) a +0 hand axe (33, 16, Lair:5) 11 stones (37, -10, Lair:5) a cursed +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 robe (0, 1, Lair:6) the +5 ring mail of the Final Hells {rF+} It protects you from fire. (1, 0, Lair:6) a +0 flail (1, 2, Lair:6) a +0 pair of gloves (2, 2, Lair:6) an uncursed staff of wizardry (6, -13, Lair:6) an uncursed staff of death (14, 16, Lair:6) a +0 long sword (19, 15, Lair:6) a +0 chain mail (19, 17, Lair:6) 15 gold pieces (25, -24, Lair:6) a +0 long sword (25, 13, Lair:6) a potion of flight (25, 16, Lair:6) 23 gold pieces (25, 20, Lair:6) 24 arrows (29, -4, Lair:6) a +0 short sword (30, -20, Lair:6) a scroll of teleportation (30, -19, Lair:6) a manual of Armour (30, -18, Lair:6) a potion of mutation (31, -17, Lair:6) 23 gold pieces (38, -2, Lair:6) a cursed ring of attention a cursed ring of attention (40, -6, Lair:6) a scroll of torment {!r} (41, -8, Lair:6) 17 sling bullets Level 2 of the Abyss (0, 0, Abyss:2) a +2 whip (1, 2, Abyss:2) a raiju corpse (2, 2, Abyss:2) a +2 long sword of holy wrath (4, 6, Abyss:2) a potion of heal wounds