LostNumber Level 1 of the Dungeon (0, 0, D:1) a +0 robe (14, 5, D:1) a +0 club (15, 17, D:1) a +0 dagger (21, 34, D:1) a +0 dagger (24, -10, D:1) a +0 club (25, 22, D:1) a +0 short sword (27, 23, D:1) a +0 club (30, 9, D:1) a +0 mace (31, -8, D:1) 21 bolts (31, -7, D:1) 29 stones (33, -10, D:1) a +0 hand axe (36, -21, D:1) a stone (36, -17, D:1) a +0 whip 3 stones (36, 24, D:1) 23 stones (37, 8, D:1) a +0 ring mail (38, 33, D:1) a +0 club (40, 4, D:1) 20 stones (41, 20, D:1) 10 stones (43, 8, D:1) 19 stones (47, 23, D:1) 17 stones (49, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -6, D:2) 13 stones (8, -19, D:2) a +0 robe (12, -18, D:2) a +0 leather armour (14, 1, D:2) a +0 club (16, -5, D:2) 18 stones (18, -2, D:2) 20 stones (19, 1, D:2) a +0 club (22, -10, D:2) 31 bolts (26, 5, D:2) a +0 dagger (28, -9, D:2) a +0 chain mail (28, 3, D:2) 13 stones (31, 12, D:2) a +0 club (36, 2, D:2) a +0 ring mail (42, -3, D:2) a +0 robe (54, -22, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a wand of random effects (18) (2, 32, D:3) 14 stones (17, 34, D:3) a +0 club (20, 23, D:3) a +0 quarterstaff (25, -12, D:3) 22 sling bullets (26, 14, D:3) a +0 dagger (31, -2, D:3) a +0 chain mail (37, 6, D:3) a +0 helmet (40, 1, D:3) 25 arrows (45, -12, D:3) 21 stones (49, -15, D:3) a +0 short sword (50, 19, D:3) 20 arrows (52, 3, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (11, 39, D:4) 16 poisoned darts (15, 37, D:4) a +0 dagger (19, 37, D:4) a +0 leather armour (21, 16, D:4) 14 stones (34, 29, D:4) 23 arrows (35, -3, D:4) a +0 rapier (44, -8, D:4) a book of Maledictions (44, 51, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (8, 20, D:5) 29 stones (12, -4, D:5) a +0 chain mail (14, 4, D:5) a +0 hand axe a +0 ring mail (15, -4, D:5) a +0 ring mail (15, 4, D:5) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (20, 28, D:5) 28 stones (26, 24, D:5) a +0 mace (27, -4, D:5) 14 arrows (28, 11, D:5) a +0 giant spiked club (31, 10, D:5) a +0 shortbow 21 arrows a +4 ring of dexterity (31, 44, D:5) a +0 club (32, 44, D:5) a +0 flail a +0 halberd (35, 12, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 42, D:6) 28 sling bullets (4, 16, D:6) a +0 scale mail (10, 38, D:6) 12 stones (13, -5, D:6) a +0 giant club (23, 15, D:6) an uncursed staff of wizardry (31, -5, D:6) 20 stones (32, -2, D:6) a book of Geomancy (32, 36, D:6) a +0 ring mail (33, 36, D:6) a +0 dagger a cursed +0 robe (34, 36, D:6) a +0 dagger a +0 robe (35, 43, D:6) a cursed -3 mace (36, 43, D:6) a +0 flail a +0 leather armour (37, 37, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 10, D:7) a +0 scimitar (15, 19, D:7) a scroll of teleportation (15, 22, D:7) 29 gold pieces (16, 22, D:7) 9 gold pieces (17, 22, D:7) 11 gold pieces (24, 18, D:7) 20 sling bullets (25, 25, D:7) a +0 morningstar (36, -18, D:7) 19 stones (36, -14, D:7) 24 stones (40, 31, D:7) a +1 mace of crushing (43, -7, D:7) 15 arrows (44, 4, D:7) a +0 flail of crushing a +0 chain mail (44, 5, D:7) a +0 club a +0 leather armour a +0 mace a +1 leather armour of cold resistance (44, 6, D:7) a +0 hand axe a +0 leather armour (45, 2, D:7) a +0 quarterstaff (50, 29, D:7) 12 stones (55, 13, D:7) a +0 spear (55, 18, D:7) 25 stones Level 8 of the Dungeon [Shop] Reughof's Antique Weapon Emporium a +1 dagger of pain (360 gold) a +0 quarterstaff (120 gold) a +0 trident (105 gold) a +0 hunting sling (45 gold) a +0 scimitar (120 gold) a +0 rapier (120 gold) a +0 battleaxe (195 gold) a +6 quarterstaff of draining (1176 gold) the +4 dire flail of the Grave {elec, rF+ Dex+4 Stlth-} (1530 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from fire. It makes you less stealthy. the cursed +3 quarterstaff of the Evil Eye {speed, rC+ rN+} (1266 gold) Attacks with this weapon are significantly faster. It protects you from cold. It protects you from negative energy. It has a curse placed upon it. a +0 hand axe (90 gold) the +4 fustibalus of Accidental Termination {velocity, +Inv Str-3 Dex+4 SInv} (1884 gold) Any stone fired from it inflicts extra damage. It affects your strength (-3). It affects your dexterity (+4). It lets you see invisible. It lets you turn invisible. a +0 hunting sling (45 gold) a +0 quarterstaff (120 gold) a +3 morningstar of draining (726 gold) (0, 0, D:8) a +0 whip a cursed +0 robe (4, 28, D:8) a +0 leather armour (9, 13, D:8) a scroll of torment {!r} (9, 20, D:8) a +0 robe (12, 14, D:8) a +0 whip of freezing a +0 robe (14, 10, D:8) 24 stones (21, 47, D:8) 11 bolts (22, 29, D:8) a +0 quarterstaff (25, 27, D:8) a +0 mace a +0 scale mail (25, 44, D:8) 27 stones (27, 40, D:8) 7 silver boomerangs (28, 34, D:8) a +0 hunting sling (31, 12, D:8) a +1 falchion of draining (36, 41, D:8) 18 stones (46, 5, D:8) 27 sling bullets (63, 15, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (13, -9, D:9) a +0 leather armour (14, 30, D:9) a +0 chain mail (15, 30, D:9) a +0 long sword (19, 0, D:9) a +0 dagger (21, 10, D:9) 18 arrows (22, 3, D:9) a +0 ring mail (22, 12, D:9) a +0 dagger a +0 robe (22, 13, D:9) a +0 battleaxe (23, 13, D:9) a +0 mace a +0 leather armour a +0 falchion a +0 ring mail (24, 21, D:9) a poisoned dart (25, 22, D:9) an arrow (26, 23, D:9) 2 arrows (27, 25, D:9) a +0 dagger (28, 23, D:9) a +0 shortbow 20 arrows (28, 24, D:9) 2 stones (28, 25, D:9) a +0 whip (29, 10, D:9) a +0 flail of crushing (34, -3, D:9) a +1 ring mail of cold resistance (43, 26, D:9) the Papyrus of Intoxication Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Spider Form Transmutation/Poison 3 no Trog disapproves of the use of such an item. (46, 30, D:9) a +0 scale mail (51, -3, D:9) a +0 animal skin a +0 halberd of protection (56, -6, D:9) a +0 spear (57, -7, D:9) a +0 spear (57, -5, D:9) a +1 halberd of chopping (58, -6, D:9) a +0 halberd (60, -8, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Baro's General Store a +0 plate armour (322 gold) a phantom mirror (420 gold) 14 stones (19 gold) a wand of iceblast (6) (140 gold) a scroll of amnesia (49 gold) a sack of spiders (280 gold) a +0 demon blade of freezing (406 gold) a wand of enslavement (12) (196 gold) a scroll of enchant weapon (105 gold) a wand of flame (18) (140 gold) a ration (70 gold) a scroll of identify (28 gold) a +0 chain mail (63 gold) a scroll of amnesia (49 gold) (4, -39, D:10) a +0 giant spiked club (10, 8, D:10) a +1 hand axe of flaming (11, -1, D:10) a +0 whip (13, 0, D:10) a +0 halberd (25, -21, D:10) a +0 mace a +0 leather armour (26, -22, D:10) a cursed -2 dagger a +0 robe (27, -22, D:10) a +0 club a +0 leather armour a +0 club (28, -21, D:10) a +0 flail (30, -45, D:10) 18 arrows (45, -20, D:10) a +1 battleaxe of chopping a +0 chain mail a +0 dagger (45, -19, D:10) a +3 dagger a +0 robe a +0 trident a +0 chain mail (45, -18, D:10) a +0 flail a +0 dagger (46, -28, D:10) a +0 ring mail (47, -24, D:10) a +0 battleaxe a +0 plate armour (60, -15, D:10) a +0 flail (64, -31, D:10) a wand of random effects (21) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (1, 7, Lair:1) 7 atropa-tipped darts (1, 47, Lair:1) a book of Flames (2, 30, Lair:1) 16 bolts (9, 10, Lair:1) 15 sling bullets (11, 37, Lair:1) 16 stones (16, 41, Lair:1) a +0 robe (17, 11, Lair:1) 29 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 stones (16, 17, Lair:2) a +0 ring mail (22, 36, Lair:2) 13 stones (22, 51, Lair:2) 27 sling bullets (31, 2, Lair:2) a +0 ring mail (32, 42, Lair:2) a +0 hand axe (38, 32, Lair:2) 19 stones (61, 9, Lair:2) a +3 executioner's axe of chopping a +0 trident a +0 spear the +2 bardiche "Dragonslayer" {flame, MR+ Int+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (70, 53, Lair:2) a black mamba corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak corpse (0, 1, Lair:3) a bullfrog corpse (0, 2, Lair:3) a wolf corpse (0, 3, Lair:3) a wolf corpse (1, -3, Lair:3) 13 poisoned darts (13, -21, Lair:3) a +0 giant club (14, -27, Lair:3) 15 stones (22, -24, Lair:3) a water moccasin corpse (23, -24, Lair:3) a crocodile skeleton (24, -28, Lair:3) 20 arrows (25, -9, Lair:3) a water moccasin corpse (27, -3, Lair:3) a crocodile skeleton (28, -9, Lair:3) a +3 falchion (31, 5, Lair:3) a wolf skeleton (32, 8, Lair:3) a crocodile skeleton (33, 4, Lair:3) a komodo dragon skeleton (35, 8, Lair:3) a water moccasin corpse (skeletalised by now) (36, 5, Lair:3) a spiny frog corpse (skeletalised by now) (37, 7, Lair:3) a porcupine skeleton (37, 8, Lair:3) a blink frog skeleton (38, 2, Lair:3) a necrophage corpse (skeletalised by now) (38, 4, Lair:3) a necrophage corpse (skeletalised by now) (39, 2, Lair:3) a necrophage corpse (skeletalised by now)