Loxlax Level 1 of the Dungeon [Shop] Hihoc's Antique Armour Boutique a +0 pair of gloves (103 gold) a +0 chain mail (103 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) a +2 leather armour of fire resistance (437 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) (0, 0, D:1) a +0 spear (1, 1, D:1) a +0 leather armour (10, 11, D:1) a +0 dagger (22, -1, D:1) a +0 club a +0 leather armour (23, 21, D:1) a +4 dagger (26, 19, D:1) a +0 club (34, 37, D:1) a +0 sling (44, 37, D:1) a +0 leather armour (45, -10, D:1) a +0 club (45, 44, D:1) a +1 whip of freezing (47, 8, D:1) a +0 spear (54, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -19, D:2) a +0 club (5, 3, D:2) a +0 club (6, 5, D:2) a +0 short sword (9, -19, D:2) a +0 club (10, -20, D:2) a +0 club (23, -14, D:2) a +0 dagger (30, -10, D:2) a +0 leather armour a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (8, -7, D:3) a +0 club a +0 chain mail (12, -8, D:3) a +0 short sword (13, -8, D:3) a +0 trident a +0 leather armour (14, -16, D:3) a +0 mace a +0 ring mail (20, -34, D:3) a +0 dagger (31, -1, D:3) a +0 flail (33, -26, D:3) a +0 club (44, -21, D:3) a +0 hat (47, -11, D:3) a +0 falchion (47, -10, D:3) a +0 dagger (51, -12, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (15, -24, D:4) a +0 dagger (25, -21, D:4) a +0 falchion (27, -33, D:4) a +0 sling (36, 10, D:4) a +0 club (42, 7, D:4) a +1 dagger of draining a +0 robe (44, 15, D:4) a +0 whip (44, 16, D:4) a +0 dagger a +0 robe (45, 16, D:4) a +0 hand axe a +0 short sword (51, -12, D:4) a +2 dagger of speed (53, 20, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (20, 32, D:5) a +0 hand axe (23, 45, D:5) a +0 falchion (28, 7, D:5) a +0 club (30, 31, D:5) a +0 long sword (36, 16, D:5) a +0 rapier (38, 18, D:5) a +0 helmet (41, 12, D:5) a +0 ring mail (41, 34, D:5) a +0 flail (49, -2, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (56, 2, D:5) a +0 robe (56, 6, D:5) a +0 giant club (59, 18, D:5) a +0 flail of draining a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a blade talisman (1, -4, D:6) a +0 mace (1, -3, D:6) a +2 vampiric dagger a +0 robe a +0 war axe a +0 leather armour (1, -2, D:6) a +0 halberd a +0 robe (2, -4, D:6) a +0 dagger (3, -4, D:6) a +0 battleaxe a +0 robe (6, -10, D:6) a +0 short sword a +0 robe a +0 orcbow (6, 5, D:6) a +3 dire flail a +0 robe a +4 morningstar a +0 robe (8, -3, D:6) a +0 club a boomerang (11, -10, D:6) a +0 short sword (17, -4, D:6) a +0 pair of gloves (24, 11, D:6) a +2 heavy falchion a +0 chain mail a +0 hand axe a boomerang a +0 dagger (36, -16, D:6) a +0 leather armour (40, 36, D:6) a +0 quarterstaff (48, 20, D:6) a +0 dagger a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 spear (7, -11, D:7) a +0 robe (8, -19, D:7) 4 large rocks (11, -54, D:7) a +0 club a +0 ring mail (13, -50, D:7) a +0 trident a +4 ring mail (14, -50, D:7) a +0 falchion a +0 scale mail (14, -49, D:7) a +0 falchion (15, -50, D:7) a +0 club (22, -44, D:7) a +2 spectral quarterstaff (23, -48, D:7) a +1 orcbow of flaming (25, -47, D:7) a +0 dagger a +0 robe (25, -14, D:7) a +0 club a +0 leather armour (28, -47, D:7) a +0 hand axe (33, -51, D:7) a +0 short sword a +0 chain mail (37, -31, D:7) a +0 ring mail (40, -30, D:7) a +0 club (40, -10, D:7) a +0 dagger a +2 robe (41, -5, D:7) a +0 short sword a +0 leather armour (41, -3, D:7) a +0 flail (43, -3, D:7) a +0 club a boomerang a +0 scale mail a +0 dagger a +0 robe (47, -59, D:7) a ring of protection from cold a +2 dagger a +0 robe (58, -22, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (2, -1, D:8) a +0 dagger 2 boomerangs (2, 0, D:8) a +0 halberd (2, 12, D:8) +0 acid dragon scales (3, -1, D:8) a +0 club a +0 ring mail (4, 20, D:8) a +0 mace (26, 44, D:8) a +2 mace a +0 robe a +0 falchion a +0 robe a +4 dagger a +0 robe (27, 24, D:8) a book of Spontaneous Combustion (29, 18, D:8) a +0 shortbow (29, 40, D:8) a +4 war axe (46, 12, D:8) a +0 dagger (49, 10, D:8) a +0 short sword a +0 dagger a +0 ring mail (49, 11, D:8) a +0 club a +0 leather armour a +1 morningstar of protection a +0 ring mail (51, 48, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (23, 28, D:9) a +0 long sword (31, -10, D:9) a +0 short sword (33, -7, D:9) a +0 dagger (34, -7, D:9) a +0 club (34, -6, D:9) a +0 club (34, 2, D:9) a +0 robe a +0 dagger (35, -13, D:9) a +0 dagger (35, -5, D:9) a +0 dagger (35, -4, D:9) a +0 short sword (35, 0, D:9) a curare-tipped dart a +0 whip (36, -2, D:9) a +0 short sword (36, -1, D:9) a +0 dagger (37, -11, D:9) a +0 whip (37, -1, D:9) a +0 leather armour a +0 club a +0 short sword of holy wrath (38, 4, D:9) a +0 falchion (44, -3, D:9) a +0 dagger (48, -8, D:9) a +0 pair of gloves (51, 11, D:9) a +0 club a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (11, 3, D:10) a +0 glaive a +0 chain mail (11, 4, D:10) a +0 club (11, 5, D:10) a +0 short sword (12, 3, D:10) a +0 mace (13, 3, D:10) a +0 club (26, 7, D:10) a +0 scale mail (26, 19, D:10) a +0 long sword (28, 30, D:10) a +0 dagger (57, 40, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (1, -1, D:11) a +0 morningstar (4, -23, D:11) a +0 shortbow (9, -13, D:11) a +0 mace (12, -13, D:11) a +0 dagger a +0 robe (12, -10, D:11) a +0 dagger a +0 robe (17, -19, D:11) a +0 whip a +0 leather armour (18, -8, D:11) 5 large rocks (19, -26, D:11) a +0 ring mail (20, -18, D:11) a +0 short sword (21, -18, D:11) a +0 halberd a +0 plate armour (27, -32, D:11) +0 acid dragon scales (43, -30, D:11) a +0 dagger a +0 robe (44, -23, D:11) a +0 hand axe a +0 robe a +2 dagger of venom a +0 short sword a +0 leather armour a +0 club Level 12 of the Dungeon [Shop] Cepnunn's Antique Weapon Emporium a +0 sling (57 gold) a +1 dagger of speed (494 gold) a +0 morningstar of protection (258 gold) the +5 glaive of Spite {speed, Int+3} (2196 gold) Int+3: It affects your intelligence (+3). a +0 arbalest (171 gold) a +4 long sword of freezing (1075 gold) a +0 glaive (247 gold) a +0 club (38 gold) a +0 rapier of venom (258 gold) a +0 lajatang (570 gold) (0, 0, D:12) 6 stones (2, -5, D:12) a +0 short sword a +0 leather armour (10, -8, D:12) a +0 halberd (15, 4, D:12) a +0 rapier (21, 11, D:12) a +0 robe (36, -8, D:12) a +0 long sword (37, 20, D:12) a +0 orcbow a +0 orcbow (38, 20, D:12) a +0 shortbow (38, 21, D:12) a +0 orcbow Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (1, -26, D:13) a +0 falchion (7, -8, D:13) a +0 morningstar (9, -21, D:13) a +0 short sword (9, -20, D:13) a +0 dagger a +0 robe (10, -21, D:13) a +0 short sword (10, -20, D:13) a +0 dagger a +0 robe (11, 2, D:13) a +3 vampiric halberd a +0 leather armour (12, -9, D:13) 2 stones (12, 1, D:13) a +0 shortbow (13, 1, D:13) a +0 orcbow a +0 orcbow (13, 2, D:13) a +0 quarterstaff a +0 shortbow (16, 5, D:13) a +0 battleaxe a +0 leather armour (19, -11, D:13) 4 stones (39, -25, D:13) 7 stones (39, -16, D:13) a +0 helmet (39, -10, D:13) 5 stones (46, -7, D:13) a +0 mace a +0 flail a +0 war axe a +0 orcbow a +0 battleaxe a +0 plate armour a +0 great mace a +0 plate armour a +0 war axe a +0 chain mail (49, 1, D:13) a +0 giant club a +0 giant club (52, -28, D:13) the blade talisman of Kostule {+Blink rC- Str+2 Dex+2} [blade talisman] Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. +Blink: It lets you blink. Level 14 of the Dungeon (0, 0, D:14) a +3 whip (still there?) a +0 robe (still there?) (11, -38, D:14) a +0 ring mail (17, -6, D:14) a +0 robe a +0 flail (25, -23, D:14) a +0 scale mail (26, -13, D:14) a +0 orcbow (27, -16, D:14) a +0 plate armour a +2 war axe (27, -5, D:14) a +0 whip (33, -31, D:14) a scroll of vulnerability (33, -25, D:14) a +0 chain mail (33, -24, D:14) a +0 chain mail (34, -25, D:14) a +0 buckler (34, -24, D:14) the +0 ring mail "Jokhuun" {^Contam rPois Int+2 Dex+5} Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. (37, -33, D:14) a ring of ice a +1 rapier of freezing a +1 ring mail of cold resistance the +11 arbalest "Bokkuda" {speed, rElec rN++ Will+ Stlth-} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Stlth-: It makes you less stealthy. a +0 long sword of draining (38, -11, D:14) a +1 halberd of pain a +0 arbalest 7 stones (39, -6, D:14) the +1 glaive of the Pit {heavy, Int+5} Int+5: It affects your intelligence (+5). a +0 plate armour (40, -24, D:14) a +0 shortbow (41, -24, D:14) 7 stones (41, -16, D:14) a +0 great sword a +2 ring mail of willpower (42, -15, D:14) 3 large rocks (43, -49, D:14) a +0 troll leather armour (51, -26, D:14) a +0 pair of gloves Level 15 of the Dungeon (0, 0, D:15) a book of Blood (3, 22, D:15) a +0 scale mail (4, -4, D:15) a +0 leather armour (10, 6, D:15) a +0 robe (10, 11, D:15) 7 stones (12, 21, D:15) a +0 glaive (12, 22, D:15) a +0 battleaxe a +0 hand axe (16, 15, D:15) a +0 short sword (20, 15, D:15) a +0 glaive (23, 19, D:15) a +0 robe (28, 26, D:15) +0 acid dragon scales (30, 30, D:15) a +0 robe a +0 whip (31, 38, D:15) a +0 battleaxe (32, -9, D:15) 6 stones (32, 40, D:15) a +0 great mace (34, 16, D:15) 2 stones (36, 41, D:15) a +0 halberd (43, 33, D:15) a +0 dire flail (55, 25, D:15) the +0 scale mail of the Armadillo {Str+4} Str+4: It affects your strength (+4). the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ylunuydd's Antique Armour Shoppe a +0 plate armour (713 gold) a +0 scale mail (124 gold) a +1 ring mail of willpower (496 gold) a +0 ring mail (124 gold) a +0 cloak (139 gold) the +0 hat "Laqyejede" {rF+++ rC++ rCorr Int-2} (2011 gold) Int-2: It affects your intelligence (-2). rF+++: It renders you almost immune to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. a +0 plate armour (713 gold) a +3 scale mail of willpower (806 gold) (2, 2, Orc:1) a +0 mace (3, -12, Orc:1) a +0 pair of gloves a +0 pair of boots (3, 2, Orc:1) a +0 plate armour a +0 hand axe (4, 2, Orc:1) a +0 robe a +0 dagger (27, -32, Orc:1) a +0 chain mail a +1 short sword of speed (28, -34, Orc:1) a +0 plate armour (still there?) a +0 heavy hand axe (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 ring mail (still there?) a +0 club (still there?) (28, -33, Orc:1) a +0 hand axe a +0 plate armour 2 boomerangs a +0 long sword (29, -32, Orc:1) a +0 plate armour (still there?) a +3 war axe (still there?) (30, -33, Orc:1) a +0 dagger (31, -33, Orc:1) a +0 hand axe (32, -31, Orc:1) a +0 chain mail a +0 battleaxe a +0 orcbow (47, 22, Orc:1) a +0 arbalest (49, 22, Orc:1) a +0 chain mail a +0 halberd (50, 21, Orc:1) a +0 mace (50, 22, Orc:1) a ring of protection from cold a +0 mace a +0 scale mail (50, 23, Orc:1) a +0 flail a +0 scale mail (51, 20, Orc:1) a +0 orcbow (51, 21, Orc:1) a +0 mace (52, 22, Orc:1) a +0 halberd a +0 plate armour (52, 23, Orc:1) a +1 hand axe of venom Level 2 of the Orcish Mines [Shop] Cestob's Book Shop a Fen Folio (714 gold) a book of Flames (476 gold) a Fen Folio (714 gold) a book of Minor Magic (272 gold) a book of Cantrips (272 gold) a book of Spectacle (816 gold) a book of Burglary (374 gold) The Fundamentals of Witchery (408 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Dazzling Flash Conjuration/Hexes 3 c - Passwall Earth 3 [Shop] Mauf's Assorted Antiques a scroll of vulnerability (128 gold) a +0 ring mail (128 gold) a potion of mutation (256 gold) the +6 mace of the Eggplant {heavy, rN+ Int+3} (1692 gold) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. a potion of curing (96 gold) a +1 leather armour of willpower (448 gold) a phial of floods (1280 gold) a +0 quarterstaff (128 gold) a ring of magical power (640 gold) [Shop] Qiddiong's Distillery a potion of brilliance (40 gold) a potion of haste (100 gold) a potion of heal wounds (50 gold) a potion of mutation (80 gold) a potion of lignification (30 gold) a potion of might (40 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) a potion of berserk rage (50 gold) a potion of curing (30 gold) a potion of haste (100 gold) [Shop] Hufez's Antique Armour Shop +0 acid dragon scales (1200 gold) a +0 chain mail (135 gold) the +1 scale mail of the Big Bang {Regen+} (480 gold) Regen+: It increases your rate of health regeneration. a +0 ring mail (120 gold) a +3 ring mail of fire resistance (780 gold) the crystal ball of Wucad Mu {*channel} (3000 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a +0 plate armour (690 gold) a +0 leather armour (60 gold) [Shop] Sorukho's Antique Weapon Boutique a +2 broad axe of electrocution (506 gold) a +0 long sword (80 gold) a +0 club (23 gold) a +0 longbow (149 gold) a +0 whip (57 gold) a +0 longbow (149 gold) a +0 halberd (92 gold) a +0 mace (69 gold) a +0 orcbow (80 gold) (0, 0, Orc:2) 3 javelins (1, 6, Orc:2) 2 boomerangs a +0 club (1, 7, Orc:2) a +0 ring mail a +0 whip a +0 hand axe a +0 plate armour a +0 glaive (1, 8, Orc:2) a +0 robe a +0 dagger (1, 32, Orc:2) a +0 robe a +0 dagger (2, 8, Orc:2) a +7 chain mail of ponderousness a +0 war axe (2, 9, Orc:2) a +0 chain mail a +0 scimitar (2, 32, Orc:2) a +0 robe a +0 dagger (3, 9, Orc:2) a +0 chain mail a +0 heavy flail (4, 9, Orc:2) a +0 robe a +0 dagger (4, 10, Orc:2) a +1 war axe of flaming a +0 chain mail a +0 hand axe 2 boomerangs a +0 falchion (6, 31, Orc:2) a +0 robe a +0 dagger (7, 19, Orc:2) a +0 flail (7, 26, Orc:2) a +0 troll leather armour a +0 chain mail a +0 whip a +0 chain mail a +0 glaive (8, 21, Orc:2) 3 boomerangs a +1 short sword of venom (9, 21, Orc:2) a +0 club (12, 5, Orc:2) a +0 chain mail a +0 dire flail (14, 6, Orc:2) a +0 giant club (15, 12, Orc:2) a +0 robe a +0 dagger (15, 14, Orc:2) a +0 chain mail 2 boomerangs a +0 halberd (15, 17, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 flail a +0 arbalest (15, 18, Orc:2) a +0 dagger (15, 31, Orc:2) 5 large rocks (16, 17, Orc:2) a +0 dagger a +0 leather armour a +0 dagger (17, 12, Orc:2) a +0 scale mail a +0 club (17, 35, Orc:2) a +0 giant club (18, 33, Orc:2) a +0 cloak a +0 dagger (19, -11, Orc:2) a +0 arbalest (19, -10, Orc:2) a +0 orcbow (19, 34, Orc:2) a +0 giant spiked club (20, -1, Orc:2) a +1 whip of freezing (20, 0, Orc:2) a +0 robe a +0 dagger (20, 2, Orc:2) a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (20, 3, Orc:2) a +0 chain mail a +0 long sword (20, 34, Orc:2) a +0 plate armour a +0 mace a +0 orcbow (21, 0, Orc:2) a +0 robe a +0 dagger (21, 3, Orc:2) a +0 chain mail a +0 short sword a +0 flail a +0 leather armour a +0 whip a +0 short sword a +0 mace (21, 4, Orc:2) a +0 short sword a +0 leather armour a +0 hand axe (22, 22, Orc:2) a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 long sword a +4 dagger (23, 22, Orc:2) a +0 plate armour a +0 scimitar a +0 robe a +0 dagger a +0 dagger a +0 ring mail of fire resistance a +0 whip (24, 22, Orc:2) a +0 hand axe (27, -3, Orc:2) a +0 mace (27, 3, Orc:2) a +0 ring mail a +0 mace (27, 5, Orc:2) a +0 leather armour a +0 dagger a +0 dagger (28, -3, Orc:2) a +0 hand axe a +0 ring mail (28, 3, Orc:2) a +0 hand axe (29, 4, Orc:2) a +0 leather armour a +0 dagger (29, 5, Orc:2) a +0 club (30, -3, Orc:2) a +0 short sword a +0 ring mail a +0 short sword a +0 dagger a +0 leather armour a +0 club a +0 leather armour (30, 22, Orc:2) a +0 plate armour a +0 war axe (30, 23, Orc:2) a +0 scale mail 2 boomerangs a +0 club a +0 plate armour a +0 trident a +0 orcbow (31, -3, Orc:2) a +0 great sword a +0 chain mail a +0 mace a +0 plate armour (31, 35, Orc:2) a +0 mace (32, -3, Orc:2) a +0 leather armour a +0 flail a +0 leather armour a +0 club (32, 34, Orc:2) a +0 dagger a +0 leather armour (32, 35, Orc:2) a +0 mace (33, -3, Orc:2) a +0 chain mail 2 boomerangs a +0 hand axe (33, 20, Orc:2) a +0 scale mail a +0 flail (33, 33, Orc:2) a +0 dagger a +0 robe a +0 dagger (34, 21, Orc:2) a +0 leather armour a +0 short sword a +0 leather armour a boomerang a +0 hand axe (35, 18, Orc:2) a +0 plate armour a +0 trident (36, 1, Orc:2) a +0 dagger a +0 robe (37, 1, Orc:2) a +0 dagger a +0 robe a +0 war axe of electrocution a +0 arbalest a +2 plate armour of cold resistance (37, 2, Orc:2) a +0 club a +0 leather armour a +0 dagger a +0 robe (37, 18, Orc:2) a +0 plate armour a +0 short sword a +0 orcbow (37, 35, Orc:2) a +0 hand axe a +0 dagger a +0 robe a +0 dagger (37, 36, Orc:2) a +0 dagger (39, 7, Orc:2) a +0 whip a +0 flail (40, 6, Orc:2) a +0 club a +2 war axe of freezing (40, 7, Orc:2) a +0 chain mail a +2 long sword of holy wrath a +0 arbalest (41, 6, Orc:2) a +0 plate armour 2 boomerangs a +0 hand axe a +0 hand axe (46, 37, Orc:2) a +0 mace a +0 short sword (47, 36, Orc:2) a +0 dagger (47, 37, Orc:2) a +0 dagger a +0 robe (48, 36, Orc:2) a +0 halberd a +0 plate armour (58, 27, Orc:2) a +0 dagger a +0 robe (58, 31, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (9, -17, Lair:1) a +1 trident of venom (unseen) (9, -16, Lair:1) a scroll of fear (10, -15, Lair:1) 2 stones (11, -16, Lair:1) the ring "Sepnyam" {Fire *Slow rElec Int+7} [ring of fire] Fire: It enhances your fire magic. Int+7: It affects your intelligence (+7). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (unseen) (13, -21, Lair:1) a scroll of amnesia (30, -10, Lair:1) 5 potions of heal wounds (31, -10, Lair:1) 2 scrolls of amnesia (49, -9, Lair:1) a staff of fire Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (27, -5, Lair:2) 2 scrolls of amnesia (32, -16, Lair:2) 5 stones (34, -12, Lair:2) a +0 dagger (38, -10, Lair:2) 7 stones (40, -33, Lair:2) a granite talisman 123 stones a scroll of vulnerability a +1 rapier (41, -32, Lair:2) +1 steam dragon scales (42, -34, Lair:2) the +3 trident "Buffuq" {speed, Dex+4 SInv} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 stones (20, -8, Lair:3) 5 stones (29, 15, Lair:3) a +0 trident (32, -8, Lair:3) a +1 whip of protection (35, -1, Lair:3) a +1 scimitar of flaming (36, -10, Lair:3) a +0 scale mail (41, -2, Lair:3) a +0 shortbow of flaming Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 cloak (6, 12, Lair:4) 9 stones (7, 0, Lair:4) a +0 rapier (18, 35, Lair:4) 7 stones (20, -4, Lair:4) a +0 leather armour (20, 31, Lair:4) a +0 spear (28, 6, Lair:4) a scroll of amnesia (28, 8, Lair:4) a potion of heal wounds (31, 4, Lair:4) a +0 ring mail (41, 30, Lair:4) 3 stones (50, -6, Lair:4) a +0 ring mail (50, 42, Lair:4) a potion of heal wounds (56, 12, Lair:4) a +0 chain mail a +0 spear (57, 12, Lair:4) a +0 scale mail (63, 6, Lair:4) a ring of see invisible Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 stones (7, 7, Lair:5) a +0 morningstar (8, -3, Lair:5) a +0 war axe (20, -15, Lair:5) 5 stones (22, 26, Lair:5) a +0 scale mail (24, 9, Lair:5) the +6 flail of Amifi {pain, rPois rF+ Str+2 Stlth+} Str+2: It affects your strength (+2). rF+: It protects you from fire. rPois: It protects you from poison Stlth+: It makes you more stealthy. (25, 8, Lair:5) 7 stones (25, 9, Lair:5) 3 stones (26, 9, Lair:5) 5 darts of dispersal (31, -13, Lair:5) a +0 ring mail (45, 8, Lair:5) a +0 quarterstaff (46, -1, Lair:5) 5 stones (48, -2, Lair:5) 3 stones (48, -1, Lair:5) 6 stones (48, 0, Lair:5) 4 stones (49, -6, Lair:5) a +0 pair of gloves (55, 25, Lair:5) 6 stones Level 1 of the Snake Pit (0, 0, Snake:1) a +0 quarterstaff (3, -5, Snake:1) a staff of conjuration (3, 8, Snake:1) the +4 war axe "Zantess" {freeze, Int+6} Int+6: It affects your intelligence (+6). (11, 27, Snake:1) the +2 leather armour of Servitude {rF+} rF+: It protects you from fire. (14, 4, Snake:1) a +0 quarterstaff (20, 33, Snake:1) a +0 quarterstaff (23, -9, Snake:1) a +0 ring mail (23, 1, Snake:1) 5 curare-tipped darts (31, 42, Snake:1) a +0 robe a +0 hand axe (32, -9, Snake:1) a +2 halberd of venom a +0 robe (34, 26, Snake:1) a +0 club (43, 40, Snake:1) a +0 war axe (44, -6, Snake:1) a +0 war axe a +0 robe (45, 4, Snake:1) a +0 war axe (48, 5, Snake:1) a +0 robe a +0 flail (60, 1, Snake:1) a +0 robe a +0 trident (60, 10, Snake:1) a +0 hand axe a +0 shortbow (60, 43, Snake:1) a +0 robe (64, 11, Snake:1) a +0 long sword a +0 halberd (65, 8, Snake:1) a +6 trident of protection