Luc Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (15, 7, D:1) a +0 short sword (23, -15, D:1) a +0 dagger (23, -14, D:1) a +0 whip a +0 short sword 4 stones (26, 16, D:1) a +0 club 5 stones (29, 20, D:1) a +0 sling (32, 8, D:1) 5 stones (36, 22, D:1) a +0 hand axe (39, -1, D:1) a +0 ring mail (46, -19, D:1) a +0 dagger a +0 short sword (50, 4, D:1) a +0 dagger (52, -3, D:1) a +0 short sword (60, -7, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 18, D:2) a +0 spear (12, 17, D:2) a +0 flail (12, 19, D:2) a +1 short sword of speed 2 stones (13, 17, D:2) a +0 club (13, 19, D:2) a +0 club (16, 8, D:2) 2 poisoned darts (32, 21, D:2) a +0 dagger (32, 24, D:2) a +0 dagger a +0 robe (34, 25, D:2) 2 potions of degeneration (38, -6, D:2) a +0 club (39, 14, D:2) a +0 short sword 3 stones (40, 2, D:2) a +0 spear (55, 3, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (26, -28, D:3) a +0 falchion of flaming (27, -27, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (34, 2, D:3) a +0 whip (38, -23, D:3) a flux talisman (38, -16, D:3) a +0 dagger (43, -5, D:3) a +0 mace (48, -11, D:3) a +0 leather armour (58, -32, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 3 stones (9, 8, D:4) a +1 dagger of electrocution (9, 25, D:4) a +0 cloak (14, 7, D:4) a +0 spear (20, -9, D:4) a +0 spear (34, 14, D:4) a +0 dagger (42, 9, D:4) a stone (42, 14, D:4) a stone (43, 11, D:4) a stone (45, 9, D:4) a stone (45, 10, D:4) a stone (46, 12, D:4) a stone (46, 14, D:4) 7 large rocks (48, -2, D:4) a +0 hand axe (53, 15, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (1, 1, D:5) a +0 whip a +0 robe (1, 2, D:5) a +0 spear (2, 2, D:5) a +0 flail (20, -7, D:5) a +0 flail (24, -6, D:5) a +0 whip (24, -5, D:5) a +0 spear (25, -5, D:5) a +0 flail (31, 11, D:5) 5 stones (33, -4, D:5) 5 javelins (39, -15, D:5) the +1 spear "Newt's Demise" {flame, rCorr} rCorr: It protects you from acid and corrosion. Level 6 of the Dungeon (0, 0, D:6) a +0 trident a +0 leather armour (4, 11, D:6) a +0 ring mail (5, 11, D:6) a +0 war axe (6, 1, D:6) a +0 rapier (7, -5, D:6) a +0 dagger (10, -4, D:6) a scroll of amnesia (10, 8, D:6) a +0 heavy mace (23, 12, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) 6 stones (1, 0, D:7) a +0 spear (9, -23, D:7) a +0 dagger 5 stones a +0 short sword a curare-tipped dart (9, -22, D:7) a +0 short sword 2 stones (9, -21, D:7) a +0 short sword a +0 short sword a +0 dagger 2 stones (10, -24, D:7) a +0 club (18, -31, D:7) a +0 shortbow (18, -5, D:7) a +0 robe (21, -27, D:7) a +3 short sword (33, -9, D:7) a +0 club 2 poisoned darts a +0 dagger a curare-tipped dart (33, -7, D:7) a +2 hand axe a +0 robe a +1 mace a +0 robe (33, -3, D:7) a +2 great sword a +0 robe (34, -10, D:7) a +0 short sword (34, -9, D:7) a +0 short sword a +0 robe (34, -8, D:7) a +0 dire flail a +0 robe (34, -6, D:7) a +0 hand axe a +0 robe a +0 flail a +0 robe (35, -10, D:7) a +0 whip (35, -9, D:7) a +0 whip 3 stones a +0 great sword a +0 robe a +0 short sword (35, 1, D:7) an amulet of faith Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour (1, 5, D:8) 4 stones (5, 11, D:8) the +0 chain mail of the Maze {rF+ rC- Will+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (5, 19, D:8) a +0 rapier (7, 2, D:8) a potion of degeneration (7, 3, D:8) a +0 scale mail (8, 8, D:8) a +2 dagger of protection a +0 scale mail (10, 0, D:8) a +0 hand axe a +0 leather armour of poison resistance (12, -4, D:8) a +0 spear a +0 robe (13, -3, D:8) a +0 dagger a +0 robe (13, 3, D:8) 2 stones (16, 1, D:8) a +0 giant spiked club a +0 giant club (18, -26, D:8) a +0 whip (18, 5, D:8) a +0 club (19, -15, D:8) a +0 short sword 5 javelins (24, 8, D:8) a +0 scale mail (26, 18, D:8) a +0 chain mail (40, 12, D:8) a +0 dagger a +0 robe a +0 club a +0 ring mail (40, 13, D:8) a +3 dagger a +0 robe (40, 14, D:8) a +0 short sword a +0 leather armour Level 9 of the Dungeon [Shop] Vaddugy's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of fear (52 gold) a scroll of amnesia (52 gold) a scroll of torment (123 gold) a scroll of immolation (52 gold) (0, 0, D:9) a scroll of amnesia (9, 33, D:9) 4 stones (24, 37, D:9) a +0 giant spiked club a +0 giant spiked club (28, 37, D:9) the +0 robe of Ru's Inspiration {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (33, 37, D:9) a +0 falchion (38, 36, D:9) a +0 club (40, -8, D:9) a +0 short sword a +0 leather armour (40, -7, D:9) a +2 short sword of draining a +0 orcbow a +0 chain mail a +0 trident (41, 33, D:9) a +0 ring mail a +0 whip (45, 17, D:9) a +6 ring of dexterity a +6 ring of intelligence (45, 26, D:9) a +0 club (46, 24, D:9) a +0 chain mail a +0 scimitar Level 10 of the Dungeon (0, 0, D:10) 3 stones (11, -32, D:10) a ring of fire (14, -34, D:10) a +0 longbow (14, -23, D:10) a +0 giant club a +0 giant club (26, -2, D:10) a +0 leather armour (26, 12, D:10) a +0 spear (26, 13, D:10) a +0 plate armour a +0 short sword (27, 11, D:10) a +0 scale mail a +1 trident of venom (27, 12, D:10) a +0 plate armour a +0 glaive (28, -5, D:10) a +0 robe a +0 dagger (28, 10, D:10) a +0 club a +0 short sword a +0 short sword a +0 plate armour a +0 scimitar 10 poisoned darts a +0 dagger (28, 11, D:10) a +0 hand axe a +0 giant club a curare-tipped dart a +0 whip (28, 12, D:10) a +0 halberd (28, 13, D:10) a +0 ring mail a +0 mace 2 scrolls of immolation (29, 11, D:10) a +0 flail a +0 hand axe a +0 spear (30, 5, D:10) a +1 ring mail of fire resistance (38, -20, D:10) a +0 spear (38, -19, D:10) a +0 spear (39, -17, D:10) a +0 spear (40, -18, D:10) a +0 spear (51, -29, D:10) a +0 short sword a +0 dagger a +0 robe of positive energy a +0 dagger a +0 robe a +0 trident a +2 chain mail of cold resistance (53, -24, D:10) a +0 giant club a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident a +0 orcbow a +0 plate armour (0, 3, Orc:1) a +0 flail (1, 3, Orc:1) a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour (1, 4, Orc:1) a +0 dagger a +0 robe (2, 3, Orc:1) a +0 flail a +0 leather armour (2, 4, Orc:1) a +0 dagger a +0 robe a +0 club a +0 leather armour (2, 5, Orc:1) a +0 battleaxe a +0 chain mail (3, 0, Orc:1) a +0 hand axe a +3 war axe a +0 plate armour (4, -1, Orc:1) a +0 flail a +0 plate armour (4, 0, Orc:1) a +0 hand axe a +0 trident a +0 plate armour (4, 1, Orc:1) a +0 giant spiked club (6, 0, Orc:1) a +0 scimitar a +0 plate armour (7, -5, Orc:1) a +0 mace a +0 leather armour (9, -4, Orc:1) a +0 dagger a +0 dire flail a +0 plate armour (51, -45, Orc:1) a +0 chain mail a +0 glaive (52, -45, Orc:1) a +0 dagger (52, -44, Orc:1) a +0 falchion (53, -44, Orc:1) a +0 scale mail 2 boomerangs a +0 whip (58, -36, Orc:1) a +0 hand axe (58, -35, Orc:1) a +0 giant club (59, -37, Orc:1) a +0 dagger (59, -36, Orc:1) a +0 mace (59, -35, Orc:1) a +0 club (59, -33, Orc:1) a +0 orcbow (60, -37, Orc:1) a +0 chain mail a +0 glaive (60, -36, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 short sword a +0 orcbow Level 2 of the Orcish Mines [Shop] Ushuc's Book Boutique an Everburning Encyclopedia (570 gold) a book of Dreams (360 gold) a book of Touch (330 gold) a book of Displacement (330 gold) Murch's Secrets of Degeneration (450 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Alistair's Intoxication Alchemy 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 a book of Transmutation (420 gold) a book of Spontaneous Combustion (570 gold) a book of Displacement (330 gold) a book of the Wilderness (570 gold) [Shop] Loufy's Antique Weapon Shop a +0 sling (51 gold) a +0 war axe (119 gold) a +0 flail (119 gold) a +0 spear of freezing (251 gold) a +0 orcbow (119 gold) a +0 shortbow (102 gold) a +4 great sword (969 gold) a +1 hand axe of flaming (421 gold) a +0 battleaxe (221 gold) a +1 great mace of protection (503 gold) a +0 flail (119 gold) [Shop] Etelox's Jewellery Boutique an amulet of magic regeneration (480 gold) a granite talisman (960 gold) a maw talisman (480 gold) a ring of willpower (400 gold) a ring of magical power (320 gold) a +4 ring of protection (576 gold) the ring of Yjurgh {rC- rN+ rCorr Str+2 Int+4} (588 gold) [ring of resist corrosion] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. [Shop] Otefew's Distillery a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of invisibility (104 gold) (0, 0, Orc:2) a +0 whip (1, 0, Orc:2) a +0 dagger a +0 robe (2, -1, Orc:2) a +0 club (2, 0, Orc:2) a +0 dagger a +0 robe (2, 13, Orc:2) a +0 chain mail a +0 trident (3, -1, Orc:2) a +0 hand axe (3, 13, Orc:2) a +0 chain mail a +0 great sword (3, 14, Orc:2) a +0 leather armour a +0 flail (4, 13, Orc:2) a +0 chain mail 3 boomerangs a +3 scimitar of protection (5, 2, Orc:2) a +1 dagger of holy wrath a +0 robe (18, 20, Orc:2) a +0 chain mail 2 boomerangs a +0 battleaxe (18, 21, Orc:2) a +0 dagger (18, 23, Orc:2) a +0 leather armour a +0 short sword (19, 20, Orc:2) a +0 leather armour a +0 whip (19, 22, Orc:2) a +0 flail (25, -7, Orc:2) a +0 dagger a +0 robe (26, -7, Orc:2) a +0 giant club (26, -6, Orc:2) a +0 hand axe a +0 leather armour (27, -3, Orc:2) a +0 dagger a +0 robe (28, -13, Orc:2) a +0 dagger a +0 robe (28, -11, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -9, Orc:2) a +0 dagger a +0 robe (28, -8, Orc:2) a +1 dagger of venom a +0 robe (28, -6, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -2, Orc:2) a +0 dagger a +0 robe (29, -13, Orc:2) a +0 hand axe (29, -9, Orc:2) a +0 dagger a +0 robe (29, -1, Orc:2) a +0 giant club (30, 26, Orc:2) a +0 robe a +1 vampiric dagger (30, 27, Orc:2) a +0 plate armour a +0 long sword (31, 25, Orc:2) a +0 chain mail a +0 club (35, 3, Orc:2) a +0 giant club (36, -16, Orc:2) a +0 dagger a +0 robe (36, -15, Orc:2) a +0 club a +0 leather armour (36, 0, Orc:2) a +0 dagger a +0 robe (37, -15, Orc:2) a +0 whip (37, 0, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, -12, Orc:2) a +0 spear a +0 robe (38, -11, Orc:2) a +0 dagger a +1 robe of positive energy (38, -8, Orc:2) a +0 giant club (38, -5, Orc:2) a +0 dagger a +0 robe (38, -4, Orc:2) a +0 dagger of venom a +0 robe (38, 0, Orc:2) a +0 dagger a +0 robe (38, 1, Orc:2) a +0 dagger a +0 robe of fire resistance a +0 dagger a +0 robe (39, -6, Orc:2) a +0 dagger a +0 robe (40, -9, Orc:2) a +0 giant club (40, -8, Orc:2) a +0 club a +0 ring mail of cold resistance a +0 dagger a +2 robe of resistance (40, -7, Orc:2) a +0 dagger a +1 robe of positive energy (41, -7, Orc:2) a +0 dagger a +0 robe (43, -5, Orc:2) a +0 dagger a +0 robe (45, -4, Orc:2) a +0 dagger a +0 robe (47, 22, Orc:2) a +0 giant club (47, 23, Orc:2) a +0 giant spiked club (51, 24, Orc:2) a +0 giant club a +0 giant spiked club (51, 25, Orc:2) a +0 hand axe (52, 24, Orc:2) a +0 plate armour a +0 flail (52, 25, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 stones (10, 14, Lair:1) a +0 spear (14, -2, Lair:1) a scroll of amnesia (15, 6, Lair:1) 4 stones (19, 3, Lair:1) a +0 quarterstaff (25, -8, Lair:1) a +0 hand axe (27, -1, Lair:1) a +0 ring mail (27, 12, Lair:1) a +0 halberd of protection (50, -14, Lair:1) a +0 plate armour (52, -14, Lair:1) a +0 leather armour (54, 14, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 datura-tipped darts (4, -17, Lair:2) a +0 halberd (7, -19, Lair:2) 8 stones (8, 25, Lair:2) 6 poisoned darts (9, 37, Lair:2) a +0 scale mail (10, 20, Lair:2) a +0 war axe (17, 39, Lair:2) a +0 chain mail (49, -9, Lair:2) a potion of brilliance (50, -8, Lair:2) an orb of guile (57, 34, Lair:2) a +0 robe (64, -22, Lair:2) a +0 flail (73, 7, Lair:2) a +2 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (34, 15, Lair:3) a +1 heavy hand axe a +0 robe (37, -13, Lair:3) 3 boomerangs (41, 14, Lair:3) 4 javelins (43, 14, Lair:3) a +0 plate armour (47, 28, Lair:3) 7 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 stones (23, 13, Lair:4) 6 stones (30, 31, Lair:4) a +0 long sword (31, 33, Lair:4) a +0 scale mail (35, 17, Lair:4) a +0 quarterstaff (45, 29, Lair:4) a stone Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 stones (5, 13, Lair:5) 5 poisoned darts (6, 45, Lair:5) a +0 chain mail (12, -10, Lair:5) a +0 great mace of protection a +0 scale mail a maw talisman (17, 13, Lair:5) 3 stones (17, 16, Lair:5) 7 stones (21, 7, Lair:5) 2 stones (24, -3, Lair:5) a +0 chain mail (37, 30, Lair:5) a +0 ring mail (41, 23, Lair:5) a +0 leather armour (41, 26, Lair:5) 5 javelins (49, -11, Lair:5) a +0 leather armour (49, 36, Lair:5) a +0 robe (51, 15, Lair:5) an amulet of magic regeneration (53, 0, Lair:5) a +0 scale mail (55, -6, Lair:5) a +0 whip (55, 4, Lair:5) a scroll of amnesia a potion of degeneration (59, -15, Lair:5) the +2 leather armour "Zikhorel" {Will+} Will+: It increases your willpower. (59, -3, Lair:5) a +0 long sword (59, -1, Lair:5) the maw talisman of Orosev {Str+3 Int+2 Slay-2} [maw talisman] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (62, 6, Lair:5) 2 stones a +0 plate armour Level 1 of the Swamp (0, 0, Swamp:1) the +1 leather armour of the Aged Beasts {-Tele ^Contam rN++ rCorr} rN++: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (1, -6, Swamp:1) a +0 whip (3, 15, Swamp:1) a +0 quarterstaff a +0 robe (27, -16, Swamp:1) a +0 robe (28, -27, Swamp:1) a staff of air (31, -20, Swamp:1) a +0 dagger of draining (34, 7, Swamp:1) a +0 plate armour Level 2 of the Swamp (0, 0, Swamp:2) a +0 plate armour (1, -7, Swamp:2) a +0 rapier (4, 10, Swamp:2) a +0 glaive (6, 11, Swamp:2) a +0 rapier (16, -13, Swamp:2) a +0 robe a +0 quarterstaff (22, 3, Swamp:2) a book of Touch (23, -3, Swamp:2) a +1 antimagic hand axe (24, 7, Swamp:2) a +0 flail (28, 2, Swamp:2) a +0 quarterstaff a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) 4 stones (1, 12, Swamp:3) a scroll of noise (9, -1, Swamp:3) a +0 robe (13, 12, Swamp:3) a +0 club (20, 8, Swamp:3) a +0 short sword (22, 14, Swamp:3) a +0 plate armour a +0 morningstar (30, 6, Swamp:3) the staff of Termination {rElec Dex+5 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (35, -1, Swamp:3) a +0 flail (35, 35, Swamp:3) the +12 mace of Diyf {flame, rF+ rC- rCorr Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (45, 27, Swamp:3) a +0 leather armour (50, 17, Swamp:3) a +0 leather armour (65, -5, Swamp:3) 4 stones (66, 15, Swamp:3) a +0 quarterstaff a +0 robe 4 silver javelins (66, 19, Swamp:3) +0 ice dragon scales a +0 buckler Level 4 of the Swamp (0, 0, Swamp:4) a +0 quarterstaff a +0 robe (2, 0, Swamp:4) a +1 vampiric spear (3, 11, Swamp:4) a scroll of immolation (5, -3, Swamp:4) a +0 spear (5, -1, Swamp:4) a +3 battleaxe (9, 8, Swamp:4) 50 gold pieces a +0 quarterstaff a +0 robe (30, 8, Swamp:4) a +0 ring mail (38, 6, Swamp:4) 7 stones (42, 0, Swamp:4) a +0 robe