Luc Level 1 of the Dungeon (0, 7, D:1) a +0 rapier (1, -12, D:1) a +0 whip (19, -10, D:1) a +0 dagger (20, -11, D:1) a +0 dagger (26, 1, D:1) a +0 club (31, 31, D:1) a +0 dagger (35, 1, D:1) 6 stones (39, 0, D:1) 5 datura-tipped darts (39, 34, D:1) a +0 robe (42, -9, D:1) a +0 dagger (44, 1, D:1) a +0 robe (47, 22, D:1) a +1 antimagic dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, 33, D:2) a +0 whip (19, 33, D:2) a +0 whip (21, 11, D:2) a +0 dagger of speed (22, 15, D:2) a +0 scale mail (23, 20, D:2) 4 stones (38, 8, D:2) a +1 short sword of draining (46, 4, D:2) a +0 whip Level 3 of the Dungeon (2, -2, D:3) the +10 short sword of Ointment {drain, Int+2} Int+2: It affects your intelligence (+2). (4, -12, D:3) 3 stones (4, 16, D:3) 4 stones (4, 22, D:3) a +0 robe (6, 7, D:3) a +0 dagger a +0 falchion a +0 animal skin a +0 helmet (8, 8, D:3) a +1 dagger of draining a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 sling (15, -6, D:3) a +0 whip a stone (16, 10, D:3) a +0 robe (19, 11, D:3) a +0 chain mail (24, 0, D:3) a +0 flail (53, -14, D:3) a +0 ring mail Level 4 of the Dungeon (3, -27, D:4) a +0 dagger of freezing (4, 19, D:4) a +0 robe (14, -12, D:4) a +0 dagger 7 poisoned darts (21, 9, D:4) 4 stones (22, 5, D:4) a +0 ring mail (24, -12, D:4) 4 stones (24, 6, D:4) a +0 short sword 5 stones (36, 5, D:4) a beast talisman (49, 2, D:4) a +0 dagger (50, -12, D:4) a +0 ring mail (65, -12, D:4) a +0 whip 2 stones (67, 6, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe 2 boomerangs (1, 0, D:5) a +0 trident (2, 1, D:5) a +0 dagger (2, 2, D:5) a +0 club a +0 leather armour a +0 flail (18, 2, D:5) a +0 hand axe (21, 22, D:5) a +0 club a +0 dagger a +0 dagger a +2 robe of willpower a +0 dagger a +0 club a +0 ring mail (42, 11, D:5) a +0 plate armour (43, 3, D:5) a +0 hand axe a +0 leather armour (44, 33, D:5) a +0 flail (44, 35, D:5) a +0 dagger a +0 robe (44, 36, D:5) a +0 mace (51, 26, D:5) 6 boomerangs (52, 36, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 2 stones (7, 5, D:6) 5 poisoned darts (11, 0, D:6) a +0 mace (14, -6, D:6) 8 stones (29, 3, D:6) 9 stones (30, 6, D:6) a +0 whip a +0 leather armour (30, 7, D:6) a +0 dagger a +0 robe (31, 7, D:6) a +0 flail a +0 ring mail (33, 20, D:6) a +0 giant club (45, 30, D:6) a +0 sling (47, 28, D:6) an orb of energy (52, 1, D:6) a +0 scale mail (58, 25, D:6) a +1 scale mail of willpower Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, 5, D:7) a +0 shortbow (2, -4, D:7) a +0 hand axe of flaming (4, -17, D:7) a +0 club (6, -17, D:7) a +0 scale mail a +0 whip a +0 hand axe (6, -16, D:7) a +0 club (12, -14, D:7) a +1 war axe of venom a +0 robe (14, -27, D:7) a beast talisman (15, 6, D:7) a +0 leather armour (16, -20, D:7) a +0 halberd a +0 club a +0 robe a +1 falchion a +0 robe a +3 short sword (16, -19, D:7) a +0 flail (16, -1, D:7) a +0 ring mail (16, 6, D:7) a +0 vampiric halberd (16, 8, D:7) a potion of degeneration (17, -20, D:7) a +0 spear (17, -19, D:7) a +0 ring mail a +0 spear (24, -32, D:7) 5 stones (34, -10, D:7) a +0 short sword a +0 ring mail (35, -10, D:7) a +0 dagger a +0 robe (50, 13, D:7) a +0 hand axe (52, 5, D:7) a +0 buckler Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (1, -1, D:8) a +0 whip a +2 heavy trident a +0 ring mail (2, 1, D:8) a +0 halberd (4, -10, D:8) 3 javelins (6, -11, D:8) a +0 scale mail (7, -9, D:8) a +0 leather armour (7, -8, D:8) a staff of cold (12, 7, D:8) a +0 scale mail (16, 2, D:8) 5 stones (24, 0, D:8) a +0 dagger a +0 robe a +0 short sword (24, 1, D:8) a +0 flail a +0 leather armour (24, 19, D:8) 9 stones (25, 1, D:8) a +0 flail a +0 scale mail (32, -7, D:8) a +0 war axe a +0 plate armour a +0 whip a +0 hand axe (32, -3, D:8) the +1 robe "Pezud" {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (33, -12, D:8) 5 stones (33, -7, D:8) a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 robe (33, -6, D:8) a +0 war axe 3 boomerangs (34, -7, D:8) a +0 hand axe (34, -6, D:8) a +0 club a +0 leather armour of cold resistance (44, 11, D:8) a +0 flail of holy wrath (52, 10, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +2 chain mail of positive energy (0, 11, D:9) a +0 flail a +0 whip (2, -6, D:9) a scroll of immolation (2, 12, D:9) a +0 spear (3, 12, D:9) a +0 club (4, -21, D:9) 8 stones (4, -3, D:9) a +0 whip a +0 leather armour (4, 4, D:9) a +0 falchion (4, 8, D:9) a +0 club (5, -6, D:9) a +0 long sword a +0 orcbow (6, 0, D:9) a +2 barding (11, 7, D:9) a +0 trident (13, -9, D:9) a +3 scimitar of flaming a +0 club a +0 short sword a stone (13, -8, D:9) a +0 dagger a stone a +0 club 4 poisoned darts (14, -9, D:9) a javelin (14, -8, D:9) a +0 short sword 8 poisoned darts (15, -17, D:9) 6 stones (15, -9, D:9) a +0 dagger a stone (15, -8, D:9) a +0 club 3 poisoned darts (18, -11, D:9) a +0 long sword (22, 22, D:9) a +0 orcbow (23, 22, D:9) a +1 halberd of flaming (still there?) +0 steam dragon scales (still there?) (24, 18, D:9) a +0 short sword (25, 14, D:9) a +0 flail (26, 14, D:9) a +0 club (26, 16, D:9) a +0 mace a +0 leather armour (27, 12, D:9) a +0 flail (28, 2, D:9) a +0 dagger a +0 robe (28, 12, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 flail (28, 19, D:9) a +0 leather armour (29, 9, D:9) a +0 dagger a +0 robe (29, 10, D:9) a +0 mace a +0 ring mail (30, -12, D:9) a +0 halberd a +0 chain mail (30, -11, D:9) a +0 club a +0 chain mail (30, 10, D:9) a +0 mace a +0 chain mail a +0 mace a +0 plate armour a +0 club (31, -10, D:9) a +0 short sword (31, 10, D:9) a +0 plate armour a +0 battleaxe a +0 plate armour (31, 11, D:9) a +0 war axe a +0 chain mail (31, 12, D:9) a +1 dagger of venom Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff of draining a +0 sling a +0 leather armour (1, -1, D:10) 2 boomerangs (5, -30, D:10) the +4 falchion of the Key {freeze, Str+2} Str+2: It affects your strength (+2). (6, -15, D:10) 21 gold pieces (6, -13, D:10) 8 gold pieces (7, -15, D:10) 11 gold pieces (7, -13, D:10) 18 gold pieces (7, -12, D:10) 12 gold pieces (8, -12, D:10) 21 gold pieces (9, 14, D:10) the +0 barding of Eghurem {rF- rN++ MP+9 Dex+3} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). (10, -13, D:10) 9 gold pieces (10, -12, D:10) 16 gold pieces (26, -21, D:10) a stone (30, 2, D:10) a +0 shortbow (32, 14, D:10) 36 gold pieces (32, 15, D:10) 14 gold pieces (33, 14, D:10) a wand of acid (3) (33, 15, D:10) a +0 club (34, -18, D:10) 3 boomerangs (36, -12, D:10) 5 boomerangs (39, 23, D:10) a +0 falchion (41, -1, D:10) a +0 giant club a +0 giant club (51, -4, D:10) a +0 shortbow (58, -17, D:10) a +0 battleaxe a +0 robe (59, -17, D:10) a +0 spear a +0 robe (60, -17, D:10) a +0 dagger a +0 robe a +0 battleaxe a +0 robe (60, -16, D:10) a +3 hand axe a +0 robe Level 1 of the Lair of Beasts (27, -25, Lair:1) 8 stones (28, -14, Lair:1) 2 stones (42, -11, Lair:1) a blink frog corpse (skeletalised by now) (43, -10, Lair:1) a maw talisman (44, -15, Lair:1) a blink frog corpse (skeletalised by now) a yak corpse (skeletalised by now) (44, -13, Lair:1) a yak corpse (skeletalised by now) (44, 10, Lair:1) a hell rat corpse (45, -15, Lair:1) a yak corpse (skeletalised by now) (45, -13, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (45, 10, Lair:1) a yak corpse (46, -12, Lair:1) a potion of curing (47, -13, Lair:1) a yak corpse (skeletalised by now) (47, 11, Lair:1) a yak corpse (48, -20, Lair:1) a book of Spectacle (54, 20, Lair:1) a water moccasin corpse (skeletalised by now)