Luc Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, -2, D:1) a +0 dagger (8, 0, D:1) a +0 club a goblin skeleton (12, 18, D:1) a +0 whip (13, 0, D:1) 6 stones (16, -10, D:1) a +0 dagger (18, 12, D:1) a quokka skeleton (28, -10, D:1) a +0 club (34, -28, D:1) a frilled lizard corpse (skeletalised by now) (35, -1, D:1) a +0 short sword (39, -20, D:1) a +0 spear a gnoll corpse (skeletalised by now) (39, -19, D:1) a +0 dagger a kobold skeleton (42, 5, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (5, -2, D:2) a hobgoblin skeleton (6, -2, D:2) a frilled lizard skeleton (7, 7, D:2) a +0 leather armour (8, -11, D:2) a +0 robe (8, 3, D:2) a +0 barding (12, 12, D:2) a ball python corpse (skeletalised by now) (21, -5, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (24, 22, D:2) a bat skeleton (29, 20, D:2) a +0 club (34, 14, D:2) a +0 club 7 stones (37, 10, D:2) 4 stones (38, -2, D:2) a staff of cold (39, 24, D:2) a potion of lignification (40, -11, D:2) a +0 dagger (40, 17, D:2) an adder skeleton (40, 24, D:2) a book of Burglary (40, 26, D:2) a +0 club