Luc Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 14, D:1) a +0 dagger a ball python skeleton a goblin skeleton (4, 15, D:1) a +0 club (6, 32, D:1) a +0 dagger (9, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 14, D:1) a rat skeleton (19, 38, D:1) a +0 dagger of venom (20, 12, D:1) a +0 club 7 stones a goblin skeleton (21, 43, D:1) 3 stones (32, -4, D:1) a jackal skeleton (33, -2, D:1) a jackal skeleton (33, -1, D:1) a +0 ring mail a rat skeleton a jackal skeleton a jackal skeleton a quokka skeleton (34, 8, D:1) a +0 dagger (43, 13, D:1) a +0 dagger 5 stones a kobold skeleton (44, 4, D:1) a +0 dagger of venom (46, 10, D:1) a rat skeleton (49, 12, D:1) a +0 dagger (50, 26, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a rat corpse (2, -13, D:2) a +0 short sword (3, 3, D:2) a +0 leather armour (5, -10, D:2) a +0 leather armour (7, -10, D:2) a hobgoblin corpse (9, 3, D:2) a ball python corpse (skeletalised by now) (13, -25, D:2) an adder skeleton (13, -24, D:2) an adder corpse (skeletalised by now) (13, -23, D:2) a hobgoblin corpse (skeletalised by now) (14, -2, D:2) a +0 short sword (16, -3, D:2) a quokka corpse (skeletalised by now) (17, 4, D:2) the +4 mace "Veal" {pain, ^Drain rCorr Str+2 Dex+5} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (24, -19, D:2) a +0 dagger (33, 3, D:2) a +0 club a +0 sling (33, 7, D:2) a bat corpse (skeletalised by now) (36, -20, D:2) a +0 chain mail (44, -12, D:2) 6 stones (44, 3, D:2) a +0 whip (47, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 stones (7, -2, D:3) a +0 mace