Luc Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (2, 14, D:1) 5 stones (4, 29, D:1) a +0 short sword a kobold skeleton (5, 10, D:1) a +0 whip (5, 11, D:1) a +0 whip a kobold skeleton (5, 30, D:1) a +0 whip (6, 24, D:1) 7 stones (8, 2, D:1) a +0 club a goblin skeleton (14, 35, D:1) 8 stones (24, 26, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (25, -1, D:1) a jackal corpse (skeletalised by now) (25, 1, D:1) a jackal corpse (skeletalised by now) (25, 8, D:1) 5 stones (38, 1, D:1) a bat corpse (skeletalised by now) (38, 26, D:1) a staff of alchemy (42, 11, D:1) a +0 mace (46, -1, D:1) a +0 dagger (46, 18, D:1) a frilled lizard skeleton (57, 5, D:1) a +0 club (58, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 19, D:2) a +0 dagger a +0 sling a goblin corpse (1, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 11, D:2) a +0 whip 3 stones (20, 34, D:2) 3 stones (25, -3, D:2) a +0 dagger a goblin skeleton (31, 18, D:2) a +0 pair of boots (34, 35, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (44, 24, D:2) a +0 club a goblin skeleton (47, -6, D:2) a bat corpse (skeletalised by now) (47, 22, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (2, 16, D:3) a potion of brilliance (5, 10, D:3) a +0 club (5, 11, D:3) a +0 dagger a +0 dagger a +0 dagger (5, 12, D:3) 4 gold pieces (5, 13, D:3) a +0 dagger a +0 club a goblin corpse (6, 11, D:3) a +0 leather armour (9, 12, D:3) 7 stones