Luc Level 1 of the Dungeon (20, 47, D:1) a bat skeleton (33, 8, D:1) a staff of fire (40, -4, D:1) a +0 helmet (41, 26, D:1) 7 stones (45, 41, D:1) a quill talisman (48, 20, D:1) a +0 short sword (48, 37, D:1) a +0 robe (55, 31, D:1) a ball python corpse (skeletalised by now) (57, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones (1, 28, D:2) 4 stones (7, 47, D:2) 5 stones (11, 5, D:2) a +0 dagger a kobold skeleton (12, 42, D:2) a +0 club (14, 51, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -6, D:2) a +0 hammer (16, 29, D:2) 3 boomerangs (32, 38, D:2) a +0 dagger (42, 37, D:2) 7 stones (49, 31, D:2) the +7 whip of the Mind {vamp, rPois Will+ Str+4 Int+2 Dex-5} rPois: It protects you from poison. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). 2 stones a kobold skeleton (51, 18, D:2) a +0 short sword (51, 25, D:2) a bat skeleton (55, 50, D:2) a bat corpse (skeletalised by now) (56, -4, D:2) a hobgoblin skeleton