Luc Level 1 of the Dungeon (1, -27, D:1) a +2 short sword of distortion 3 stones a kobold corpse (skeletalised by now) (3, -38, D:1) a +0 mace (8, -2, D:1) a +0 club a stone a kobold skeleton (12, -48, D:1) a +0 robe (15, -48, D:1) a +0 club a kobold skeleton (20, -32, D:1) a rat skeleton (31, -40, D:1) an orb of mayhem (34, -10, D:1) a jackal skeleton (34, -9, D:1) a jackal skeleton (36, -15, D:1) a hobgoblin skeleton (45, -49, D:1) 4 poisoned darts (50, -50, D:1) a +0 robe (50, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -16, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (7, -8, D:2) 3 stones (9, 2, D:2) a +0 short sword 2 stones a kobold corpse (14, 29, D:2) a +0 short sword a kobold skeleton (20, 2, D:2) 4 stones (20, 14, D:2) an adder skeleton (21, -3, D:2) a +0 dagger a +0 sling a goblin corpse (21, 13, D:2) a frilled lizard skeleton (21, 14, D:2) a hobgoblin skeleton (22, -8, D:2) a +0 short sword 3 stones a rat corpse (23, -8, D:2) a hobgoblin corpse (24, 10, D:2) a +0 dagger 2 stones (28, 35, D:2) a bat skeleton (30, 31, D:2) a ball python skeleton (31, -11, D:2) the +4 spear of the Charmed God {flame, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (35, 26, D:2) a +0 spear (36, -3, D:2) a +0 hammer (49, 22, D:2) a +0 whip (52, -10, D:2) a bat corpse (skeletalised by now) (56, 28, D:2) a +0 whip (62, 2, D:2) a +0 hand axe