Luc Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, 17, D:1) a hobgoblin corpse (skeletalised by now) (3, -20, D:1) a +0 club (5, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 1, D:1) a ball python skeleton (20, 21, D:1) a hobgoblin corpse (skeletalised by now) (21, -9, D:1) 5 stones (22, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -29, D:1) a bat skeleton (28, 8, D:1) a ball python skeleton (29, -23, D:1) a bat skeleton (35, -3, D:1) a +0 dagger a goblin skeleton (36, -17, D:1) a +0 trident (39, -29, D:1) a +0 whip (39, -25, D:1) a bat corpse (skeletalised by now) (41, 9, D:1) a +0 short sword (42, -26, D:1) a frilled lizard corpse (skeletalised by now) (48, 3, D:1) a blade talisman (54, -15, D:1) 4 stones (62, -14, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Zetiar's Weapon Emporium a +0 dagger (26 gold) a +0 rapier (71 gold) a +0 falchion (39 gold) a +0 club (6 gold) the +5 morningstar "Conservator" {pain, rN+ Str+3 Int+3} (829 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). a +3 dagger of venom (252 gold) a +0 sling (19 gold) a +0 mace (39 gold) a +1 rapier of venom (176 gold) a +0 short sword of venom (72 gold) (10, 5, D:2) 2 poisoned darts (18, 0, D:2) a +0 halberd a throwing net a gnoll corpse (19, 0, D:2) a +3 whip (still there?) a gnoll corpse (still there?)