Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9364579219852682371 93235 Luc the Hand of Fortune (level 15, -7/144 HPs) Began as a Mountain Dwarf Monk on Aug 6, 2025. Was the Champion of Nemelex Xobeh. Killed from afar by a will-o-the-wisp (19 damage) ... with a foxfire ... on level 3 of the Swamp. The game lasted 01:30:35 (30926 turns). Luc the Hand of Fortune (Mountain Dwarf Monk) Turns: 30926, Time: 01:30:36 Health: -7/144 AC: 37 Str: 28 XL: 15 Next: 60% Magic: 28/28 EV: 6 Int: 6 God: Nemelex Xobeh [******] Gold: 1371 SH: 5 Dex: 12 Spells: 14/14 levels left rFire . . . i - +2 broad axe (flame) rCold + . . (no offhand) rNeg . . . l - +4 crystal plate armour {rC+} rPois + (no helmet) rElec + n - +1 cloak rCorr . A - +2 pair of gloves SInv . (no boots) Will +.... T - amulet of reflection Stlth U - ring "Pofu" {rElec rPois AC+4 Int-4} HPRegen 0.44/turn K - +6 ring of strength MPRegen 0.21/turn %: reflection @: slowed, studying 2 skills, very slow A: runic magic, artefact enchanting a: Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning, Triple Draw, Deal Four, Stack Five You were on level 3 of the Swamp. You worshipped Nemelex Xobeh. Nemelex Xobeh was exalted by your worship. You visited 4 branches of the dungeon, and saw 22 of its levels. You also visited: Ice Cave. You collected 2394 gold pieces. You spent 1023 gold pieces at shops. Inventory: Hand Weapons i - a +2 broad axe of flaming (weapon) P - a +0 battleaxe of protection W - the +8 lajatang "Backscratcher" {holy, Str+3 Int+3} (You found it on level 4 of the Swamp) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Missiles D - 8 throwing nets Armour k - the +1 robe of the Trilobite {rF++ Int+2 Slay-5 Archmagi} (You found it on level 5 of the Dungeon) rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Archmagi: It increases the power of your magical spells. l - a +4 crystal plate armour of cold resistance (worn) n - a +1 cloak (worn) A - a +2 pair of gloves (worn) F - a +0 buckler of cold resistance Jewellery a - an amulet of guardian spirit c - a ring of protection from cold d - a +4 ring of slaying m - a ring of poison resistance p - a ring of flight G - a ring of positive energy K - a +6 ring of strength (worn) T - an amulet of reflection (worn) U - the ring "Pofu" (worn) {rElec rPois AC+4 Int-4} (You acquired it on level 2 of the Orcish Mines) [ring of protection] rElec: It insulates you from electricity. rPois: It protects you from poison. AC+4: It affects your AC (+4). Int-4: It affects your intelligence (-4). Wands C - a wand of mindburst (18) H - a wand of polymorph (6) O - a wand of iceblast (11) S - a wand of flame (13) Scrolls e - 3 scrolls of poison f - 5 scrolls of teleportation g - 4 scrolls of vulnerability j - 5 scrolls of immolation q - 4 scrolls of noise s - 3 scrolls of fear t - 2 scrolls of summoning y - 3 scrolls of amnesia B - 6 scrolls of enchant weapon E - 3 scrolls of fog J - a scroll of acquirement N - 2 scrolls of revelation V - 3 scrolls of identify Potions b - 6 potions of curing h - 3 potions of attraction o - a potion of might r - 4 potions of mutation u - a potion of magic v - 3 potions of lignification w - a potion of invisibility x - 4 potions of resistance z - 3 potions of enlightenment Q - 4 potions of haste R - a potion of cancellation Miscellaneous I - a +0 tin of tremorstones (2/2) Skills: + Level 16.1 Fighting + Level 17.4 Axes + Level 14.8 Armour - Level 2.1 Dodging + Level 18.5 Invocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 71% 1 Soul Splinter Necr 0% N/A 71% 1 Blink Tloc 0% N/A 83% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 83% 2 Grave Claw Necr 0% 2d7 83% 2 Jinxbite Hex 0% N/A 83% 2 Lesser Beckoning Tloc 0% N/A 83% 2 Momentum Strike Conj/Tloc 0% 3d8 83% 2 Scorch Fire 0% 2d5 83% 2 Sublimation of Blood Necr 0% N/A 83% 2 Dazzling Flash Hex/Fire 0% N/A 97% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 97% 3 Passwall Erth 0% N/A 97% 3 Stone Arrow Conj/Erth 0% 3d7 97% 3 Swiftness Air 0% N/A 97% 3 Tukima's Dance Hex 0% N/A 97% 3 Vampiric Draining Necr 0% 2d6 97% 3 Passage of Golubria Tloc 0% N/A 100% 4 Curse of Agony Necr 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Death Channel Necr 0% N/A 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Summon Hydra Summ 0% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:6 Lair (5/5) D:11 Swamp (4/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 IceCv (visited) Altars: Ashenzari Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Vehumet Xom Yredelemnul Shops: Orc:2 [??=* Annotations: Abyss:1 Nikola Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The four-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The four-headed hydra barely misses you. The four-headed hydra bites you but does no damage. x2 You block the four-headed hydra's attack. The four-headed hydra barely misses you. The four-headed hydra bites you but does no damage. x2 The swamp drake breathes poison at you. The noxious blast engulfs the four-headed hydra but does no damage. The will-o-the-wisp attacks as it pursues you! The will-o-the-wisp engulfs you but does no damage. The four-headed hydra bites you but does no damage. x2 The four-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You block the four-headed hydra's attack. There is a stone staircase leading up, spattered with blood here. The will-o-the-wisp engulfs you but does no damage. You block the four-headed hydra's attack. The four-headed hydra bites you but does no damage. x2 The four-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The will-o-the-wisp engulfs you. * * * LOW HITPOINT WARNING * * * The four-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The four-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The four-headed hydra bites you but does no damage. x2 You climb upwards. There is a stone staircase leading down here. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! You enter the shallow water. Moving in this stuff is going to be slow. The foxfire hits you!! You die... Your body glows with a rainbow of weird colours and disappears. .~..§[≈≈≈~~†.♣♣♣♣.♣.~♣♣ ♣~.~~.... ....~≈≈≈≈≈...♣ ♣.~~.♣ ♣♣.♣..~.. ~....~≈~≈~.P.♣♣ ♣.♣.♣♣ ♣~.~..~.~ ..~..§.≈~...~.♣♣♣.♣~♣ ♣♣~...~~. ~~...P§~~P.....♣♣~♣~♣ ♣♣♣♣.P♣♣ ~.~....P...~..♣♣.~.♣♣♣♣♣♣♣ ♣...♣ ..~..~...♣~..♣♣♣<~..♣♣..P♣♣♣♣.♣♣♣ ~.~....♣♣♣.....♣.♣.♣♣......♣♣P♣♣. ......~♣ ♣.~.~..@♣.>♣........♣... .~..~..♣♣♣~.♣♣.♣v.~♣♣P...P.♣♣♣♣~. ...~....♣♣.♣♣♣♣.v~~.♣♣...♣♣.....♣ .~.~..~♣♣~~♣♣♣..§~♣♣♣...♣........ ~~...♣♣♣....♣.~.§♣♣.♣♣.~....~~~.. .....♣♣..~~~..§÷§....♣.♣..~§...~~ .~..♣...♣~♣.~♣.§v♣..♣.§...~.....~ ..~♣♣♣♣♣♣♣♣.~~~§.♣♣♣♣.♣..~.∩♣♣♣.P ...♣♣ ♣.~~~