Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 4783844763033863751 0 Lucas the Conjurer (level 1, 8/13 HPs) Began as a Human Conjurer on Apr 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:32 (35 turns). Lucas the Conjurer (Human Conjurer) Turns: 35, Time: 00:02:32 Health: 8/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found a scroll labelled CUWEIZX QESE. Found a stone staircase leading down. c - a scroll labelled QESCHE MUSTIMI d - a glowing blue potion Unknown command. Unknown command. You drop a glowing blue potion. A quokka comes into view. Attack: -) Nothing wielded Press: ? - help, Dir - move target You swing at nothing. Okay, then. Okay, then. Okay, then. As you read the scroll labelled QESCHE MUSTIMI, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. The quokka closely misses you. You closely miss the quokka. The quokka closely misses you. You closely miss the quokka. The quokka barely misses you. x2 You miss the quokka. The quokka misses you. You hit the quokka but do no damage. The quokka barely misses you. You hit the quokka but do no damage. The quokka closely misses you. The quokka attacks as it pursues you! The quokka closely misses you. The quokka completely misses you. You see here a glowing blue potion. Unknown command. Unknown command. The quokka bites you. You closely miss the quokka. The quokka bites you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #............# ##...........# #...........# ##........?.# #......>...# #####..........# .........!.....# #####.....r....# #.....@....# ....#######.## ###. #..# #. ##.# .. .# # .. You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lucas the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 35 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 6 Use: Scroll || 1 Armour: Robe || 2 Dodge: Dodged || 9