Dungeon Crawl Stone Soup version 0.22-a0-580-gd5db89c09a (webtiles) character file. 2 Lucid the Grave Robber (level 1, 0/14 HPs) Began as a Hill Orc Necromancer on July 2, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (105 turns). Lucid the Grave Robber (Hill Orc Necromancer) Turns: 105, Time: 00:01:51 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 15 God: Gold: 23 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 1.7 Dodging - Level 1.5 Stealth * Level 1.5 Spellcasting * Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 41% 4 #####.. Animate Skeleton Necr N/A 4% 1 ##..... Vampiric Draining Necr ##........ 13% 3 ####... Regeneration Chrm/Necr #......... 30% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 83%) The jackal writhes in agony! The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.# #.. #.## # #.##.# .# #.##.#.# ### ####.....# #.. #.......#.###.# #.##.#####.#.######### # #..)..hh@.......... #......h.##.####### #######.##...## ###.....### #....#...### #...###....## #####.###...<..# #.....#####....# #.#....# #..#..# You could see 3 jackals. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lucid the Hill Orc Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 105 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_arbitrary_b, hangedman_decor_clover_reticule, minivault_26, minmay_strange_pillars Action || total -------------------------++------- Melee: Club || 4 Cast: Pain || 8 Armor: Robe || 2 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 105 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 105 +---------+---------+-------+---------+---------+-------+---------