Dungeon Crawl Stone Soup version 0.23.1-37-gaa34b87b72 (webtiles) character file. Game seed: 355191124090133325 32 Lucifer the Caller (level 3, 24/24 HPs) Began as a Demonspawn Summoner on Mar 23, 2019. Got out of the dungeon alive. The game lasted 00:07:00 (1433 turns). Lucifer the Caller (Demonspawn Summoner) Turns: 1433, Time: 00:07:00 Health: 24/24 AC: 3 Str: 9 XL: 3 Next: 10% Magic: 7/7 EV: 11 Int: 16 God: Gold: 101 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . e - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: antennae 1, spiny 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) (You found it on level 1 of the Dungeon) Armour f - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Potions b - 2 potions of flight {unknown} h - a potion of degeneration {unknown} j - a potion of curing {unknown} m - 3 potions of might Comestibles c - 2 rations d - 4 chunks of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 4.3 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Call Imp Summ ###..... 7% 2 ##..... z - Summon Small Mammal Summ ###. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ###..... 13% 3 ###.... Summon Guardian Golem Hex/Summ #....... 32% 3 ###.... Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Summon Lightning Spire Summ/Air #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 cleared Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in sharp spines. Message History There is a stone staircase leading up, spattered with blood here. Things that are here: 2 stones; a goblin skeleton Your crimson imp disappears in a puff of smoke! The bat is too close now for your liking. The bat is too close now for your liking. MP restored: 6 The bat hits you but does no damage. You closely miss the bat. The bat is struck by your spines. The bat hits you but does no damage. You hit the bat. You kill the bat! You butcher the bat corpse. d - 6 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 You now have 101 gold pieces (gained 6). An adder comes into view. Spoiler Alert: The adder (sleeping) is fast and can poison! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You now have 4/6 mp. Spoiler Alert: The adder (sleeping) is fast and can poison! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. You now have 2/6 mp. Spoiler Alert: The adder is fast and can poison! Your white imp closely misses the adder. The adder bites your white imp. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder Attack! The adder bites your crimson imp but does no damage. Spoiler Alert: The adder is fast and can poison! The adder barely misses your crimson imp. The adder bites your crimson imp. Your crimson imp barely misses the adder. The adder closely misses your crimson imp. Your crimson imp closely misses the adder. The adder bites your crimson imp. Your crimson imp blinks! Spoiler Alert: The adder is fast and can poison! Your white imp closely misses the adder. The adder is struck by your spines. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. Your white imp hits the adder. Your white imp freezes the adder. The adder dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Your crimson imp blinks! You regained 5 hp, and now have 23/24 hp. (D) Dungeon Where to? (Enter - D:2, ? - help) You swap places. HP restored. Your crimson imp blinks! Your white imp disappears in a puff of smoke! You see here a bat skeleton. There is a stone staircase leading up, spattered with blood here. Things that are here: 2 stones; a goblin skeleton Magic restored. You climb upwards. Your summoned ally is left behind. Level annotation: cleared There is a stone staircase leading down here. Health restored: 24 You regained 2 mp, and now have 5/7 mp. Magic restored. The jackal is too close now for your liking. MP restored: 7 You see here a +0 dagger. You see here 13 stones. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) The jackal is too close now for your liking. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You see here a +0 dagger. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.####### #.# #.# #################.# #§§§≈≈≈≈≈≈≈≈≈§§≈#.# #§§§≈≈.....≈≈≈≈≈#.# #≈≈....≈≈≈....≈≈#.# #≈...≈≈≈.≈≈≈...≈#.# #≈..≈≈..@.≈≈≈.....# #≈...≈≈≈.≈≈≈...≈### #§≈....≈≈≈....≈≈# #≈≈§§≈.....≈≈≈≈≈# #≈≈§≈≈≈≈≈≈≈≈≈§≈≈# ################# There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) A giant cockroach (D:1) 2 goblins A jackal (D:1) 3 bats A kobold (D:2) 2 rats (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) A leopard gecko (D:2) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 3 frilled lizards (D:1) A rat (D:1) 17 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lucifer the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 384 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 384 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/5 389 | D:1 | Learned a level 2 spell: Call Imp 720 | D:1 | Reached skill level 3 in Spellcasting 1284 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1284 | D:2 | Reached XP level 3. HP: 23/24 MP: 3/7 1433 | D:$ | Got out of the dungeon alive. Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Summonings | | 4.3 Action || total -------------------------++------- Melee: Dagger || 26 Club || 6 Mace || 7 Cast: Summon Small Mamm || 16 Call Imp || 8 Use: Scroll || 2 Stab: Sleeping || 3 Eat: Chunk || 2 Armor: Robe || 7 Leather armour || 5 Dodge: Dodged || 28 Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_loops_corners, st_stairs_12 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 22.3 | 0.0 | 74.8 | 557.0 Dungeon | 100.0 | 100.0 | 22.3 | 0.0 | 74.8 | 557.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 23.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 23.5 +-------+-------+-------+-------+-------+----------------------