Dungeon Crawl Stone Soup version bcrawl-1.13 (webtiles) character file. Game seed: 14862634476549498759 9 Lucifer the Caller (level 2, 16/19 HPs) Began as a Demonspawn Summoner on July 26, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:02:26 (382 turns). Lucifer the Caller (Demonspawn Summoner) Turns: 382, Time: 00:02:27 Health: 16/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 16 God: Gold: 29 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Comestibles b - a chunk of flesh {@w0} c - a ration {!d} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting - Level 4.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Summon Small Mammal Summ ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ###.... Call Canine Familiar Summ ##...... 12% 3 ###.... Summon Ice Beast Ice/Summ #....... 65% 4 #####.. Summon Lightning Spire Summ/Air #....... 94% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Your bat barely misses the jackal. Warning x2: The jackal is fast! x2 You closely miss the jackal. The jackal is heavily wounded. Your bat misses the jackal. Your bat barely misses the jackal. The jackal bites you but does no damage. The jackal bites your bat. Your rat completely misses the jackal. You closely miss the jackal. The jackal is heavily wounded. Your bat hits the jackal but does no damage. The jackal misses you. Your bat hits the jackal. The jackal bites your bat. Your rat bites the jackal. Warning x2: The jackal is fast! x2 You hit the jackal but do no damage. The jackal is almost dead. Your bat barely misses the jackal. Your bat hits the jackal. The jackal dies! Your bat completely misses the jackal. The jackal bites you. Your rat closely misses the jackal. You take 3 damage, and have 4/13 hp. MASSIVE DAMAGE!! Spoiler Alert: The jackal is fast! You hit the jackal but do no damage. Your bat hits the jackal but does no damage. The jackal barely misses you. Your rat bites the jackal but does no damage. You hit the jackal but do no damage. The jackal closely misses you. Your bat barely misses the jackal. The jackal misses you. Your rat bites the jackal. Spoiler Alert: The jackal is fast! Your bat barely misses the jackal. Your rat bites the jackal. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat closely misses the jackal. You take 1 damage, and have 3/13 hp. You now have 0/3 mp. Spoiler Alert: The jackal is fast! You are too injured to fight recklessly! You closely miss the jackal. The jackal is severely wounded. Your bat barely misses the jackal. The jackal completely misses you. Your bat hits the jackal but does no damage. The jackal closely misses you. Your rat barely misses the jackal. Your bat hits the jackal but does no damage. Spoiler Alert: The jackal is fast! You hit the jackal but do no damage. The jackal is severely wounded. Your bat misses the jackal. The jackal closely misses you. Your rat misses the jackal. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Your rat barely misses the jackal. You take 1 damage, and have 2/13 hp. You now have 0/3 mp. Spoiler Alert: The jackal is fast! You swap places. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. Your bat barely misses the jackal. The jackal bites your rat but does no damage. Your rat barely misses the jackal. x2 Your bat disappears in a puff of smoke! Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your rat closely misses the jackal. Spoiler Alert: The jackal is fast! Your bat hits the jackal. The jackal dies! You start resting. Your rat disappears in a puff of smoke! Magic restored. You regained 2 mp, and now have 2/3 mp. You start resting. Your bat disappears in a puff of smoke! Magic restored. MP restored: 3 You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. HP restored. You regained 6 hp, and now have 10/13 hp. You butcher the dart slug corpse. b - a chunk of flesh {@w0} A jackal comes into view. The jackal moves out of view. A leopard gecko comes into view. Found a stone staircase leading down. You see here 19 gold pieces. The helpless leopard gecko fails to defend itself. You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! You regained 5 hp, and now have 16/19 hp. MP restored: 5 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #≈.≈≈P#.# # #P≈....≈# # #≈≈≈≈≈≈≈# # #≈P≈≈.≈.# # #..≈..P.# # ############ ### #. ...# ..# #.#####.##### #.######.......$@..# .............#.#..># #.####.#.#. #.##..# ..# #...###.# #... ### #.#.......# .#..# #.#.##..### ..#..# ######.#.##.#.#.. # .# .......#.##..#.# # #####..#.##...##.. There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A kobold (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A goblin (D:1) 2 jackals (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lucifer the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 143 | D:1 | Reached skill level 2 in Dodging 161 | D:1 | HP: 3/13 [jackal (1)] 381 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 381 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 382 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 2.0 Spellcasting | | 2.4 Summonings | | 4.0 Action || total -------------------------++------- Melee: Dagger || 16 Club || 2 Unarmed || 2 Cast: Summon Small Mamm || 8 Stab: Sleeping || 2 Armor: Robe || 4 Dodge: Dodged || 14 Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 48.9 | 26.8 | 380.0 Dungeon | 100.0 | 100.0 | 0.5 | 48.9 | 26.8 | 380.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------