Dungeon Crawl Stone Soup version bcrawl-1.13 (webtiles) character file. Game seed: 6701231980697301740 1 Lucifer the Caller (level 1, -1/13 HPs) Began as a Demonspawn Summoner on July 26, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (129 turns). Lucifer the Caller (Demonspawn Summoner) Turns: 129, Time: 00:01:16 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 16% Magic: 0/3 EV: 12 Int: 16 God: Gold: 27 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (no boots) Stlth ++........ (no amulet) HPRegen 0.44/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: berserk 1, regeneration 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles e - 130 stones (quivered) Armour a - a +0 robe (worn) Scrolls f - a scroll of fear {unknown} Comestibles c - a ration {!d} g - a chunk of flesh {@w0} Skills: + Level 1.8 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Summon Small Mammal Summ ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ###.... Call Canine Familiar Summ ##...... 12% 3 ###.... Summon Ice Beast Ice/Summ #....... 65% 4 #####.. Summon Lightning Spire Summ/Air #....... 94% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You tend to lose your temper in combat. Your natural rate of healing is unusually fast. Message History Warning x3: The jackal is fast! x3 Your bat closely misses the jackal. x2; Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal bites your bat. You hit the jackal. The jackal is lightly wounded. Your bat hits the jackal but does no damage. Your bat hits the jackal. The jackal closely misses you. Your bat closely misses the jackal. Your bat barely misses the jackal. Your bat hits the jackal. The jackal closely misses your bat. Warning x3: The jackal is fast! x3 You closely miss the jackal. The jackal is moderately wounded. Your bat barely misses the jackal. x2; Your bat misses the jackal. Your bat closely misses the jackal. The jackal closely misses your bat. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. Your bat misses the jackal. The jackal bites your bat but does no damage. The jackal bites you. The jackal bites your bat. You take 3 damage, and have 6/13 hp. MASSIVE DAMAGE!! Warning x3: The jackal is fast! x3 You closely miss the jackal. The jackal is moderately wounded. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. x2; Your bat misses the jackal. Your bat completely misses the jackal. The jackal closely misses your bat. Your bat hits the jackal but does no damage. x3 The jackal bites you but does no damage. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Danger x4: jackal x3, jackal (wandering)! The jackal barks! You hit the jackal but do no damage. The jackal is moderately wounded. Your bat hits the jackal. Your bat misses the jackal. Your bat hits the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. Danger x4: jackal x4! Your bat closely misses the jackal. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. Your bat barely misses the jackal. The jackal barely misses you. Your bat completely misses the jackal. Your bat barely misses the jackal. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. Danger x4: jackal x4! Your bat barely misses the jackal. Your bat closely misses the jackal. Your bat barely misses the jackal. The jackal bites you. You take 1 damage, and have 5/13 hp. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat misses the jackal. You now have 0/3 mp. Danger x4: jackal x4! Your bat hits the jackal. Your bat hits the jackal but does no damage. Warning x3: The jackal is fast! x3 The jackal barely misses you. Warning x2: The jackal is fast! x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. The jackal misses something. The jackal completely misses you. The jackal bites something. Warning x3: The jackal is fast! x3 You hit the jackal. The jackal is moderately wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/13 hp. MASSIVE DAMAGE!! Warning x3: The jackal is fast! x3 It was a potion of mutation. You feel extremely strange. You feel a little pissed off. You begin to heal more quickly. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. Warning x3: The jackal is fast! x3 You barely miss the jackal. The jackal is severely wounded. The jackal misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barely misses you. You now have 0/3 mp. Warning x3: The jackal is fast! x3 You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #........#N#.#K# ......b..###.### ........b#.#.#6# #..#####.###.### ... .#....b#V#.#g# #######.##.#.###h###.### ................#x#.#e# #........#.###h###.### #........#.#@hh#9#.#h# #.....#..#.###r###.### #.....#..#.# #.#a#.#c# #####.....#§§#.###.###.### #...#......§...#...#T#.#n# ...........÷...#...###.### #####....#.....###.#m#.#i# #....#.........###.### . #....##.....####Q#.#H# .# You could see 3 jackals and a friendly quokka. Vanquished Creatures (collateral kills) A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lucifer the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a demigod 2 | D:1 | Noticed a halfling 4 | D:1 | Noticed a vine stalker 6 | D:1 | Noticed a draconian 6 | D:1 | Noticed an ogre 8 | D:1 | Noticed a human 10 | D:1 | Noticed a naga 12 | D:1 | Noticed a demonspawn 14 | D:1 | Noticed a vampire 14 | D:1 | Noticed a dwarf 16 | D:1 | Noticed an octopode 16 | D:1 | Noticed an elf 18 | D:1 | Noticed a gargoyle 18 | D:1 | Noticed a felid 20 | D:1 | Noticed a formicid 20 | D:1 | Noticed a centaur 22 | D:1 | Noticed a troll 22 | D:1 | Noticed a ghoul 24 | D:1 | Noticed a merfolk 24 | D:1 | Noticed a spriggan 26 | D:1 | Noticed a tengu 26 | D:1 | Noticed a minotaur 124 | D:1 | HP: 2/13 [jackal (3)] 125 | D:1 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 125 | D:1 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 129 | D:1 | HP: 1/13 [jackal (3)] 129 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 10 Unarmed || 3 Throw: Stone || 3 Cast: Summon Small Mamm || 7 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 13 Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.2 | 0.0 | 61.2 | 121.0 Dungeon | 100.0 | 100.0 | 6.2 | 0.0 | 61.2 | 121.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 2.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------