Dungeon Crawl Stone Soup version 0.32-a0-39-g5c88369fb2 (webtiles) character file. Game seed: 5409316382843360597 1 Luihuable the Shooter (level 1, 16/16 HPs) Began as a Demonspawn Wanderer on Feb 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (55 turns). Luihuable the Shooter (Demonspawn Wanderer) Turns: 55, Time: 00:00:23 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 16% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +3 sling rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +3 sling (weapon) Armour d - a +0 leather armour (worn) Scrolls b - a scroll of teleportation Potions c - a potion of curing Skills: + Level 2.0 Fighting + Level 2.8 Ranged Weapons + Level 1.0 Armour + Level 1.0 Dodging + Level 1.7 Unarmed Combat + Level 1.2 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There is an open door here. You open the door. There is an open door here. Found a dagger. A jackal comes into view. A jackal is nearby! Fire: a) +3 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (55% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is lightly wounded. Fire: a) +3 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 55% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. Fire: a) +3 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 55% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is lightly wounded. The jackal bites you. Fire: a) +3 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 55% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You see here a jackal corpse. HP restored. A ball python comes into view. The ball python hisses angrily. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..###################### #S.....@................ ############'########### ~~~~~~~.~~~~~~~~~ ♣♣♣.P♣~.~.♣.PPP♣♣ ♣♣♣PPP~.~.PP♣P♣.P ~~~~~~~.~~~~~~~~~ ~~~~~.....~~~~~~~ P.♣.~.###.~♣♣♣.. P♣♣P~.#§#.~P.♣.♣ You could see a ball python. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Luihuable the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Luihuable set off with the following items: a +3 sling, a | scroll of teleportation, a potion of curing, a +0 leather | armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, nicolae_the_louvre Action || total ---------------------------++------- Fire: Sling || 6 Armour: Leather armour || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 32 | 24 | 0 | 18 | 1 | 56.0 | Dungeon | 56 | 32 | 24 | 0 | 18 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts