Lul Level 1 of the Dungeon (1, -3, D:1) 15 arrows (2, -12, D:1) a +0 hunting sling (9, -12, D:1) a +0 ring mail (15, -33, D:1) a +0 halberd (16, -26, D:1) 16 sling bullets (26, -12, D:1) a +0 dagger (29, -5, D:1) a +0 spear (30, -1, D:1) a cursed +0 ring mail (32, -11, D:1) 12 poisoned needles (33, -5, D:1) a +0 mace (39, -23, D:1) 24 arrows (41, -40, D:1) 5 stones (41, -25, D:1) a +0 dagger (41, -24, D:1) a +0 club (42, -24, D:1) a +0 short sword (46, -38, D:1) a stone (56, -32, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -1, D:2) a +4 quarterstaff of chaos (6, 9, D:2) a +0 leather armour (6, 14, D:2) 5 stones a +0 hunting sling a +1 dagger of venom (6, 16, D:2) a stone (6, 17, D:2) a stone (6, 21, D:2) a stone (12, -17, D:2) a stone (12, -16, D:2) a +0 dagger (13, -14, D:2) a +0 club (15, -30, D:2) a +0 club (16, -30, D:2) 2 stones (16, -29, D:2) a stone (17, -29, D:2) a stone (31, 16, D:2) a +0 spear (33, 18, D:2) a +0 club (34, -23, D:2) a +0 ring mail (40, 12, D:2) 21 arrows (43, -9, D:2) 14 arrows (46, -26, D:2) a +0 leather armour (46, 4, D:2) a +0 short sword (48, 12, D:2) a stone (50, 12, D:2) a stone (51, -1, D:2) 21 stones Level 3 of the Dungeon (1, -12, D:3) a +0 club (1, -9, D:3) a +0 flail (2, -13, D:3) a +0 dagger (2, -9, D:3) a +0 flail a +0 whip (2, -8, D:3) a +1 dagger of speed (3, 5, D:3) a +0 dagger (4, -11, D:3) a +0 ring mail a +0 flail of protection (11, 12, D:3) a +0 whip (18, -6, D:3) 12 sling bullets (23, -9, D:3) a +0 robe (35, 8, D:3) 15 gold pieces (35, 9, D:3) a +0 pair of gloves (35, 10, D:3) a scroll of random uselessness (36, 8, D:3) 13 stones (36, 9, D:3) a +0 mace (36, 10, D:3) 11 gold pieces (37, 8, D:3) a +0 spear (37, 9, D:3) a scroll of identify (37, 10, D:3) a +0 dagger (40, 26, D:3) a +0 dagger (43, 21, D:3) a +0 club (46, 30, D:3) an uncursed ring of wizardry (49, -11, D:3) 22 bolts (49, -5, D:3) a +0 mace a +0 ring mail Level 4 of the Dungeon [Shop] Gebbajobli's Weapon Boutique a +2 mace of crushing (214 gold) a cursed -1 trident (1 gold) a +0 club (13 gold) a +2 vampiric trident (292 gold) a cursed -3 club (1 gold) a +0 club (13 gold) a +0 short sword (39 gold) a +0 rapier (52 gold) a +1 flail of holy wrath (172 gold) a +2 morningstar of protection (218 gold) a +0 hunting sling (19 gold) (14, 2, D:4) a +0 ring mail (18, 1, D:4) a +0 giant club (20, -13, D:4) a scroll of random uselessness (24, -28, D:4) a scroll of random uselessness (24, -12, D:4) a +0 leather armour (35, 18, D:4) 24 bolts (36, 12, D:4) 13 poisoned needles (38, -3, D:4) 2 tomahawks (39, -2, D:4) a cursed -2 dagger a +0 robe a cursed +0 hand axe a +0 leather armour (39, -1, D:4) a +0 flail a +0 chain mail (39, 0, D:4) a +0 hand axe a cursed +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (7, 5, D:5) an arrow (7, 7, D:5) a +0 shortbow 12 arrows (11, 12, D:5) 10 poisoned needles (17, -16, D:5) a cursed -1 hand axe a +0 leather armour (17, -15, D:5) a +0 dagger a +0 robe a +0 dagger of speed a +0 robe (17, -4, D:5) a +0 rapier (17, 6, D:5) a +0 robe (18, 13, D:5) 17 bolts (20, 22, D:5) a +0 short sword (23, 1, D:5) 18 bolts (26, 19, D:5) a +1 vampiric halberd (27, 18, D:5) a +0 flail (29, -8, D:5) a +0 giant club (29, -6, D:5) a +0 hand axe (37, -4, D:5) an uncursed ring of resist corrosion (44, -12, D:5) 3 needles of sleeping (47, -8, D:5) a +0 shortbow 21 arrows (49, -10, D:5) a +0 robe (54, 13, D:5) a +0 animal skin (54, 19, D:5) a +0 morningstar (55, 14, D:5) a +0 animal skin (55, 15, D:5) a +0 giant spiked club (56, -3, D:5) a +0 dagger (56, 14, D:5) a +0 animal skin (56, 15, D:5) a +2 whip of freezing a +2 robe of cold resistance (57, 15, D:5) a +0 animal skin (63, -6, D:5) a +0 flail (64, -6, D:5) a +0 morningstar (66, -8, D:5) 14 stones (67, -12, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Otuocetz's Weapon Emporium the +3 trident of Defence {freeze, +Inv rF++ rC+ rN+} (640 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It protects you from cold. It protects you from negative energy. It lets you turn invisible. a +0 club (10 gold) a +0 club (10 gold) a +0 dagger (20 gold) 15 stones (15 gold) 22 stones (22 gold) a +1 shortbow of velocity (115 gold) a +0 dagger (20 gold) a +0 flail (35 gold) (0, 0, D:6) a +0 flail (24, -3, D:6) a +0 halberd (26, 4, D:6) a +0 leather armour (27, 6, D:6) 13 stones (30, 15, D:6) a cursed -2 mace (30, 16, D:6) a +0 club a cursed +0 leather armour (30, 17, D:6) a +0 short sword (35, 15, D:6) a cursed -3 long sword a +0 robe (35, 19, D:6) a +0 short sword a cursed -2 robe (47, -2, D:6) a +3 battleaxe a +0 robe a +2 battleaxe a +0 robe a cursed +0 hand axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (3, -8, D:7) 9 arrows (6, 48, D:7) 26 stones (7, 18, D:7) a +0 leather armour (12, 17, D:7) a cursed -2 giant club (13, 2, D:7) a +0 helmet (16, 48, D:7) a +0 dagger (17, 12, D:7) a +0 hand axe a +0 animal skin (35, 13, D:7) a +0 chain mail (40, 53, D:7) a +0 plate armour (44, 37, D:7) an arrow (47, 43, D:7) a +0 flail of draining a +0 chain mail (47, 44, D:7) a +0 shortbow 22 arrows (47, 46, D:7) a +0 halberd a +0 chain mail (49, -5, D:7) a cursed -1 shortbow 15 arrows (53, 26, D:7) Sif Muna's Guide on the Voyage Spells Type Level a - Apportation Translocation 1 (55, 40, D:7) a poisoned needle (56, 5, D:7) 18 bolts (59, 36, D:7) a +0 short sword a cursed -3 dagger a +0 short sword a +0 blowgun 15 poisoned needles a +0 whip a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (0, 9, D:8) an arrow (5, 30, D:8) a +0 club a +0 scale mail a +0 giant club a +0 giant club a +0 club (5, 31, D:8) a +0 flail a +0 hand axe a +0 leather armour a +0 mace a +0 mace a +0 scale mail a +0 battleaxe a +0 chain mail (12, 18, D:8) 20 bolts (12, 31, D:8) 10 poisoned needles (16, 27, D:8) a +0 ring mail (18, 9, D:8) 14 stones (19, 18, D:8) an arrow (20, 17, D:8) an arrow (21, 17, D:8) an arrow (23, 17, D:8) a +0 shortbow 10 arrows (23, 34, D:8) a +0 hand axe (30, 17, D:8) 24 stones (30, 24, D:8) a +0 hand axe (37, 27, D:8) a +0 leather armour a +0 dagger a +0 robe (40, 29, D:8) a +0 dagger (42, 7, D:8) 14 sling bullets (42, 23, D:8) 17 stones (42, 28, D:8) a +2 scimitar of flaming a +1 robe (43, 7, D:8) a +2 hat (43, 27, D:8) a +0 whip (43, 32, D:8) a +0 mace (44, 24, D:8) a +0 trident a +0 leather armour Level 1 of the Lair of Beasts (2, -19, Lair:1) 11 stones (13, -43, Lair:1) an uncursed amulet of magic regeneration an uncursed ring of resist corrosion 2 scrolls of amnesia a +3 leather armour (21, -16, Lair:1) a +0 pair of boots (33, -25, Lair:1) a +0 halberd (50, -27, Lair:1) 8 arrows (61, -27, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of random uselessness (10, -4, Lair:2) a komodo dragon skeleton (11, -24, Lair:2) the +5 mace of Sesaemn {distort, +Fly} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It lets you fly. (11, -14, Lair:2) a +0 chain mail (42, -9, Lair:2) a +0 mace (46, 10, Lair:2) a river rat corpse (skeletalised by now) (46, 13, Lair:2) a river rat corpse (skeletalised by now) (47, 24, Lair:2) a river rat corpse (skeletalised by now) (48, 10, Lair:2) a river rat corpse (skeletalised by now) (49, 0, Lair:2) a +0 rapier (50, -18, Lair:2) 20 stones (50, 3, Lair:2) a +0 robe (58, 10, Lair:2) 23 arrows