LunaMoon Level 1 of the Dungeon [Shop] Qogget's Weapon Shoppe a +0 short sword (36 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (763 gold) It is more effective when stabbing unaware enemies, treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. a +0 vorpal spear (78 gold) a +2 vorpal halberd (216 gold) a +3 spear of venom (247 gold) a +0 spear (36 gold) a +0 hand axe (36 gold) a +0 short sword (36 gold) 15 bolts (36 gold) a +0 dagger (24 gold) 26 bolts (62 gold) [Shop] Plog's Armour Boutique a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +2 ring mail of cold resistance (273 gold) a +0 troll leather armour (195 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1878 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. a +0 ring mail (52 gold) a +0 leather armour of poison resistance (78 gold) [Shop] Dubbim's Distillery 2 potions of curing (84 gold) a potion of heal wounds (70 gold) a potion of lignification (42 gold) 2 potions of magic (224 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of haste (140 gold) 2 potions of curing (84 gold) a potion of mutation (112 gold) a potion of flight (42 gold) a potion of haste (140 gold) (1, -1, D:1) a +0 hand axe (2, 29, D:1) a +0 robe (5, 3, D:1) a +0 robe (9, 17, D:1) a +0 whip (12, 35, D:1) 25 stones (15, -8, D:1) 17 stones (27, 20, D:1) 24 stones (40, 7, D:1) 2 stones a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (18, -40, D:2) a +0 dagger (22, -27, D:2) a +0 robe a +0 dagger (34, -21, D:2) a +0 whip 15 stones (34, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 5, D:3) a +0 hand axe (0, 31, D:3) 15 stones (20, 34, D:3) a +0 club (23, 31, D:3) a +0 robe (26, 26, D:3) a +0 spear (36, 29, D:3) a +0 dagger (41, 28, D:3) 24 stones (46, 30, D:3) a +0 club (58, 7, D:3) a +0 dagger (61, 4, D:3) a +0 robe a +0 dagger (69, 4, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 26 stones (6, 4, D:4) a +0 leather armour (7, -37, D:4) a +0 dagger (9, -6, D:4) a +0 ring mail (11, -31, D:4) 23 sling bullets (12, -3, D:4) 2 stones a +1 dagger of venom (19, -36, D:4) 22 stones (21, -1, D:4) 9 gold pieces (21, 2, D:4) a +0 chain mail a +1 flail of protection (22, -1, D:4) a +0 chain mail (23, -1, D:4) the +1 battleaxe of Arbitration {elec, rF++ rC+ MP+9 Int+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). rF: It greatly protects you from fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). (49, -12, D:4) a +0 dagger (52, -43, D:4) a +0 dagger (55, -7, D:4) a +0 dagger a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (13, -6, D:5) a +0 ring mail (31, -12, D:5) a +0 dagger (31, 13, D:5) 27 stones (32, -41, D:5) a +0 dagger a +0 robe (33, -27, D:5) a +0 mace a +0 falchion of holy wrath (33, -22, D:5) a +0 flail a +0 scale mail (34, -12, D:5) a +0 dagger (34, 7, D:5) 11 sling bullets (37, -34, D:5) a +0 hunting sling (37, -33, D:5) a +0 robe (46, -18, D:5) a +0 giant club (50, -20, D:5) a +0 ring mail