Lunarhour Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club 4 stones (1, 2, D:1) a +0 dagger (2, 6, D:1) 3 stones (3, 3, D:1) a +0 dagger 4 stones (3, 4, D:1) a +0 dagger (4, -13, D:1) a ring of wizardry (6, -13, D:1) a +0 club 5 stones (6, 18, D:1) a +0 dagger (7, -7, D:1) a +0 club (19, -2, D:1) a +0 robe (24, -17, D:1) an orb of light (24, -14, D:1) a +0 dagger (24, 6, D:1) a +0 dagger (32, -12, D:1) a +0 dagger of electrocution (40, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 animal skin (6, -15, D:2) a +0 dagger (23, -5, D:2) a +0 dagger 4 stones (50, -4, D:2) a +0 leather armour (51, -19, D:2) a +0 spear Level 3 of the Dungeon [Shop] Qourri's Antique Armour Shop a +0 robe (21 gold) a +0 robe (21 gold) a +0 robe (21 gold) the +7 plate armour of Saklor {Will+} (2118 gold) Will+: It increases your willpower. a +0 scale mail (120 gold) a +0 buckler (135 gold) a +0 plate armour (690 gold) a +0 pair of gloves (135 gold) [Shop] Iwkihusm's Distillery a potion of degeneration (12 gold) a potion of lignification (36 gold) a potion of enlightenment (60 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) [Shop] Yralotsu's Distillery a potion of attraction (30 gold) a potion of brilliance (40 gold) a potion of haste (100 gold) a potion of cancellation (80 gold) a potion of magic (80 gold) 2 potions of curing (60 gold) [Shop] Dixal's Antique Armour Boutique a +0 kite shield (85 gold) a +0 ring mail (76 gold) a +1 ring mail of poison resistance (247 gold) the +1 scale mail "Niokiat" {*Slow Fly rCorr Stlth+} (397 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. a +0 plate armour (437 gold) a +0 helmet (85 gold) a +0 leather armour (38 gold) a +0 ring mail (76 gold) a +0 plate armour (437 gold) [Shop] Mefutzubb's Antique Armour Shoppe a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +4 scale mail of cold resistance (775 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) the +0 robe of Ethics {Str+2} (297 gold) Str+2: It affects your strength (+2). a +0 ring mail (100 gold) (0, 0, D:3) a +0 flail a +0 chain mail a +0 club a +0 hand axe a +0 ring mail a +0 whip (8, 0, D:3) a book of Armaments (9, 15, D:3) a +2 helmet (13, 3, D:3) 5 stones a +0 dagger (13, 5, D:3) 7 stones (33, -2, D:3) a +0 dagger (42, 27, D:3) a +0 club (43, -16, D:3) a +0 club (47, 19, D:3) a +0 dagger 3 stones (47, 29, D:3) a +0 hand axe (48, -5, D:3) a +0 robe (58, 26, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 trident (25, 8, D:4) a +0 club (27, 31, D:4) the +0 robe of Eweis {rF+ Int-4 SInv Stlth+} Int-4: It affects your intelligence (-4). rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (28, 16, D:4) a +0 rapier of speed (41, 6, D:4) a +0 hand axe (43, 33, D:4) 2 boomerangs a +0 trident (44, 33, D:4) 3 boomerangs a +1 war axe a +0 mace (50, 43, D:4) a +0 long sword (57, 46, D:4) a +0 club a +0 sling Level 5 of the Dungeon [Shop] Goesmuoc's Antique Armour Shoppe a +1 pair of boots (322 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) the +10 plate armour of Failure {rF+++ Int-3 Dex+3} (3091 gold) Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rF+++: It renders you almost immune to fire. a +0 ring mail (112 gold) the +2 ring mail "Xuajew" {rN+ Str+3 Int+3} (1058 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. a +0 leather armour of willpower (252 gold) a +1 pair of boots of stealth (462 gold) (0, 0, D:5) a +0 spear (19, -6, D:5) a +0 spear (20, -7, D:5) a +0 flail a +0 robe a +0 whip (27, -18, D:5) a beast talisman (29, -27, D:5) a +0 halberd (29, -26, D:5) a +0 spear a +0 whip (30, -28, D:5) a +0 whip a +0 robe a +0 giant spiked club (34, -21, D:5) 6 stones (34, -9, D:5) a +0 dagger (45, -8, D:5) a +0 club a +0 robe a +0 robe a +3 short sword a +1 robe of willpower a +0 long sword (47, -18, D:5) a +0 mace (49, -26, D:5) a +0 scale mail (49, -8, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (2, 6, D:6) a +0 shortbow (21, 7, D:6) 4 stones (25, 9, D:6) 3 stones (26, -28, D:6) a +0 falchion a +0 ring mail (27, -28, D:6) a +0 falchion a +1 dagger of speed a +0 robe (28, -30, D:6) a +0 whip of flaming a +2 robe (34, -17, D:6) a book of Burglary (39, 16, D:6) a book of Misfortune (42, -30, D:6) a +0 ring mail (42, -9, D:6) 6 stones a +0 sling a +0 ring mail a +0 hand axe (42, -8, D:6) a +0 robe a +1 dagger of protection a +0 scale mail a boomerang a +0 dagger of pain a +0 chain mail a +0 battleaxe a +0 orcbow (43, -9, D:6) a +0 club (48, 7, D:6) 2 curare-tipped darts (55, 5, D:6) a book of Necromancy Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, -13, D:7) a +0 chain mail a +0 dire flail a +0 arbalest (2, -9, D:7) a +0 scale mail a +0 hand axe (2, -8, D:7) a +0 dagger (2, 3, D:7) a +0 hand axe (3, -13, D:7) a +0 trident a +0 robe a +0 dagger of venom a +0 club a +0 robe a +0 dagger of flaming a +0 club a +0 whip (3, -10, D:7) a +0 dagger a +0 short sword a +0 scale mail a +0 hand axe (3, 0, D:7) a +0 falchion a +0 leather armour (4, 0, D:7) a +0 club a +0 flail a +0 chain mail (5, 0, D:7) a +0 war axe a +0 leather armour (6, -20, D:7) the +0 plate armour of Compression {+Inv rF+++ Int+3 Slay-5} Int+3: It affects your intelligence (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF+++: It renders you almost immune to fire. +Inv: It lets you turn invisible. (8, 9, D:7) a +0 trident (15, 2, D:7) a +0 club (17, -1, D:7) a +0 flail a +0 leather armour (18, 2, D:7) a +0 mace a +0 club a +0 leather armour (19, 14, D:7) a +0 club (21, 1, D:7) a +0 whip (29, -4, D:7) a +0 hat (36, -17, D:7) a +0 short sword a +0 dagger a +0 robe (37, -17, D:7) a +0 club a +0 whip a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (12, 7, D:8) a +1 chain mail a +0 kite shield (25, 20, D:8) 8 stones (28, -1, D:8) a +0 dagger a +0 dagger a +0 robe (28, 0, D:8) a +0 dagger a +0 robe (31, -34, D:8) a +0 club (31, 1, D:8) a +1 scimitar of flaming a +0 robe (43, -9, D:8) a +0 hand axe (54, -1, D:8) a +0 robe Level 9 of the Dungeon [Shop] Xabrolim's Assorted Antiques a scroll of amnesia (120 gold) a potion of heal wounds (150 gold) a +2 dagger of venom (432 gold) a scroll of identify (60 gold) a scroll of identify (60 gold) 2 potions of magic (480 gold) a scroll of identify (60 gold) a scroll of fear (120 gold) (0, 0, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (0, 1, D:9) a +0 robe a +0 dagger a +0 ring mail a +0 flail a +0 robe a +0 dagger a +0 hand axe a +0 flail a +0 short sword a +0 dagger a +0 whip (0, 2, D:9) a +0 war axe a +0 dagger 4 stones a +0 short sword a curare-tipped dart a +0 short sword (0, 28, D:9) a book of Necromancy (0, 33, D:9) a +1 spear of venom a +0 scale mail a +0 kite shield (1, 0, D:9) a +0 hand axe (1, 2, D:9) a +0 robe a +0 dagger (3, 36, D:9) a +0 flail (4, 36, D:9) a +0 club a +2 whip of venom a +0 club a +0 flail (7, 26, D:9) 3 stones (26, 33, D:9) the +4 scale mail of the Fiddle {rElec Str-5 Dex+4} Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. (30, -4, D:9) a +6 flail a +0 robe (31, -4, D:9) a +0 robe a +0 spear (31, -3, D:9) a +3 battleaxe a +1 hand axe of venom (32, -7, D:9) 5 stones (32, -2, D:9) a +0 robe a +0 robe a +5 dagger (34, 22, D:9) a +0 hand axe (35, 21, D:9) a +0 hand axe (35, 23, D:9) a +0 hand axe (36, 22, D:9) a +0 hand axe (37, 33, D:9) a +0 hand axe (38, -12, D:9) a +0 helmet (39, -16, D:9) a +5 heavy broad axe (43, 1, D:9) a +0 whip (44, 1, D:9) a +0 leather armour a +0 short sword a +0 short sword (44, 2, D:9) a +0 ring mail a +0 morningstar (51, 20, D:9) 8 stones Level 10 of the Dungeon (4, 33, D:10) a +0 club (18, 48, D:10) the +8 demon whip of the Coward {vamp, Will- Dex+6 Stlth+} Dex+6: It affects your dexterity (+6). Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (18, 51, D:10) 9 stones (18, 53, D:10) 5 stones (18, 54, D:10) 3 large rocks (19, 9, D:10) a +0 orcbow (21, 3, D:10) a +0 short sword (24, 53, D:10) 7 stones (25, 48, D:10) a +0 leather armour (25, 53, D:10) a +0 robe (26, 14, D:10) the +2 buckler "Naerix" {rF- Int+3} Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. (26, 15, D:10) a +0 leather armour (26, 37, D:10) a +0 club (38, 21, D:10) a +0 plate armour a +0 scimitar (40, -4, D:10) a +0 ring mail (40, 2, D:10) 3 poisoned darts (40, 12, D:10) 9 stones (40, 21, D:10) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (53, 43, D:10) a +0 dagger a +0 robe (56, 22, D:10) the +7 mace of Variability {chaos, chaos arc} (57, 22, D:10) a +0 long sword Level 11 of the Dungeon (1, -6, D:11) a +0 quarterstaff Level 1 of the Orcish Mines (0, 0, Orc:1) 16 gold pieces (4, 1, Orc:1) 19 gold pieces (8, -7, Orc:1) 20 gold pieces Level 1 of the Lair of Beasts (0, 2, Lair:1) a +0 shortbow (1, -1, Lair:1) 3 poisoned darts (11, -13, Lair:1) a +0 ring mail (14, 9, Lair:1) the +2 kite shield "Hearph" {Harm *Corrode rF+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (27, -35, Lair:1) a +0 spear (50, -2, Lair:1) 2 stones (55, -33, Lair:1) a +0 flail Level 2 of the Lair of Beasts (9, 16, Lair:2) a +0 trident 2 boomerangs (10, 15, Lair:2) a +0 trident (11, 3, Lair:2) a +0 leather armour (40, 22, Lair:2) a +2 flail of draining (40, 47, Lair:2) 8 stones (44, 15, Lair:2) a +0 rapier (54, 54, Lair:2) a book of Dangerous Friends (60, 14, Lair:2) a black mamba corpse (skeletalised by now) (61, 44, Lair:2) a +0 rapier of electrocution Level 1 of the Shoals (0, 0, Shoals:1) a hog corpse (1, -13, Shoals:1) a +0 scale mail (1, 0, Shoals:1) a hog corpse (1, 2, Shoals:1) a manticore corpse (2, 0, Shoals:1) a manticore corpse a hog corpse (10, -4, Shoals:1) a wand of iceblast (6) (12, 4, Shoals:1) a +0 rapier (15, -7, Shoals:1) 11 gold pieces