Lunarhour Level 1 of the Dungeon (5, 1, D:1) a +0 dagger (7, 10, D:1) a +2 hat (9, 32, D:1) a +0 plate armour (13, 46, D:1) a +0 club (16, 46, D:1) a +0 club (17, 13, D:1) a +0 whip (20, 6, D:1) a +0 robe (20, 48, D:1) a +0 dagger (27, 30, D:1) 5 large rocks (27, 35, D:1) a +0 dagger (46, 48, D:1) 6 stones (47, 41, D:1) a +0 whip 2 stones Level 2 of the Dungeon (6, -46, D:2) 4 atropa-tipped darts (7, -38, D:2) a potion of degeneration (11, -32, D:2) a +0 dagger a +0 sling (11, -26, D:2) a +0 hand axe (15, -8, D:2) a scarf of shadows (18, -41, D:2) 3 stones (18, -32, D:2) a +0 chain mail (26, -41, D:2) a +0 sling (26, -34, D:2) a +0 short sword 3 stones (28, -47, D:2) a +0 dagger (28, -44, D:2) 8 stones (28, -30, D:2) a +0 club (31, -21, D:2) a +0 hammer (31, -8, D:2) a +0 hammer (32, -17, D:2) the +1 hammer "Jaysh" {antimagic, rElec Will+ Str-4 SInv} Str: It affects your strength (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It increases your willpower. (32, -11, D:2) a +3 quarterstaff of chaos a +0 cloak a wand of polymorph (3) (33, -21, D:2) a +0 hammer (33, -20, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 chain mail a +0 flail a +0 ring mail a +0 morningstar 2 boomerangs a +0 scale mail a +0 dagger (2, -37, D:3) a +0 short sword (41, 3, D:3) a +0 mace (43, -48, D:3) a +0 ring mail (43, -36, D:3) a +0 ring mail (45, -8, D:3) a +0 club (47, -10, D:3) 8 stones a +0 hand axe a +0 ring mail a +0 dagger (47, -8, D:3) a +0 club (48, 3, D:3) a +0 flail (49, -28, D:3) a +0 club 5 stones (49, -8, D:3) a +0 club a +0 dagger 2 stones (53, -49, D:3) a potion of degeneration (54, 2, D:3) a +0 dagger (59, -51, D:3) a +0 short sword Level 4 of the Dungeon (1, 5, D:4) a +0 dagger a +0 robe (2, 6, D:4) a +0 hand axe a +0 ring mail (3, 7, D:4) a +0 club a +0 hand axe of freezing (6, 9, D:4) a +0 dagger a +0 leather armour (10, -32, D:4) a +0 barding (11, -34, D:4) 4 stones (11, -16, D:4) a +0 club (12, -17, D:4) a +0 ring mail (22, 7, D:4) 5 stones (28, -15, D:4) a book of Necromancy (31, 12, D:4) a +0 robe (32, -8, D:4) a +0 club (35, 20, D:4) a +0 falchion (36, 16, D:4) a +0 club 3 stones (37, -12, D:4) a +0 leather armour (37, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (17, -1, D:5) a +0 whip (32, 5, D:5) a +0 flail (32, 6, D:5) 4 stones (32, 30, D:5) a +0 hand axe (34, 16, D:5) the +0 pair of boots of Valour {rF++ Str+8 Slay-2 Stlth+} Str: It affects your strength (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rF: It greatly protects you from fire. Stlth: It makes you more stealthy. (35, -5, D:5) a +0 leather armour (38, -1, D:5) an orb of guile (39, 5, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 ring mail an orc skeleton (6, -32, D:6) a +0 falchion (13, -14, D:6) a +0 shortbow 3 curare-tipped darts a +0 short sword (16, -23, D:6) a +0 scale mail (20, -33, D:6) a stone (32, 4, D:6) a +0 club (34, -39, D:6) a +0 club 4 stones (34, -38, D:6) a +0 club a +0 dagger a stone (34, -37, D:6) a +0 dagger 5 stones (35, -38, D:6) a +0 short sword 5 stones (36, -38, D:6) a +0 dagger (36, -36, D:6) a +0 dagger 2 poisoned darts (39, -29, D:6) a +0 whip (53, 4, D:6) a +0 mace a +0 chain mail (54, 7, D:6) a +0 short sword (55, 8, D:6) a +0 club (56, 7, D:6) a +0 club (58, 6, D:6) a +0 morningstar