Lunarhour Level 1 of the Dungeon (1, -2, D:1) 3 poisoned darts (1, 4, D:1) 3 stones (11, -12, D:1) 6 stones (12, 14, D:1) a +0 club (14, 13, D:1) an orb of mayhem (18, 5, D:1) a +0 club (19, 28, D:1) a +0 dagger (23, -9, D:1) a +0 ring mail (29, -7, D:1) a +0 dagger (29, -6, D:1) a +0 club (30, 26, D:1) a +1 dagger of venom a stone (35, -2, D:1) a +0 robe (39, -7, D:1) a +0 dagger 5 stones Level 2 of the Dungeon [Shop] Roqyaf's Antique Weapon Boutique a +2 rapier of venom (487 gold) a +0 flail (101 gold) a +0 mace (87 gold) a +0 dagger (58 gold) a +0 falchion of venom (162 gold) a +0 sling (43 gold) a +0 hand axe (87 gold) a +0 quarterstaff (116 gold) [Shop] Gacwoaj's Assorted Antiques a potion of mutation (152 gold) a +0 club (19 gold) a lightning rod (4/4) (760 gold) a +0 short sword (57 gold) a +0 whip (47 gold) a potion of curing (57 gold) a wand of roots (9) (410 gold) [Shop] Odunn's Antique Weapon Emporium a +0 spear (75 gold) a +0 rapier (100 gold) the +7 short sword of Valour {elec, rN+ Str+3 SInv} (1605 gold) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 short sword (75 gold) a +0 whip (62 gold) a +0 rapier (100 gold) a +0 shortbow (75 gold) a +0 short sword (75 gold) [Shop] Lyuz Seija's Weapon Shoppe the +11 long sword "Ywabluic" {flame, rF++} (858 gold) rF++: It greatly protects you from fire. 7 stones (7 gold) 3 boomerangs (60 gold) 7 stones (7 gold) a +0 dagger (20 gold) (0, 0, D:2) a +0 short sword (6, 16, D:2) 5 stones (9, 10, D:2) a +0 club (12, 18, D:2) a +0 sling (15, 13, D:2) a +0 ring mail (21, 14, D:2) a +0 hand axe (22, 8, D:2) 8 stones (26, 29, D:2) a +0 club (30, 9, D:2) the +8 mace of Abuse {flame, rF- Will+ SInv} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. SInv: It lets you see invisible. (30, 35, D:2) a +0 scythe a +0 robe (31, 37, D:2) a +0 club (38, 12, D:2) a flux talisman (40, 14, D:2) a +0 club (47, 43, D:2) a +0 sling (53, 38, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +2 buckler (unseen) (8, 8, D:3) a +0 dagger (10, 9, D:3) 6 stones a sewer (0, 0, Sewer) a rat skeleton (1, 0, Sewer) an adder corpse (1, 3, Sewer) a ball python corpse (8, -8, Sewer) a ball python corpse (skeletalised by now) (12, -7, Sewer) 2 atropa-tipped darts (18, -20, Sewer) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (18, 8, Sewer) a ball python corpse (21, 8, Sewer) a frilled lizard corpse (22, -17, Sewer) a ball python corpse (skeletalised by now) (24, -15, Sewer) a rat corpse (skeletalised by now)