Lunarhour Level 1 of the Dungeon (0, 0, D:1) 4 stones (3, 9, D:1) a +0 dagger (4, 6, D:1) a +0 hand axe (10, 30, D:1) a +3 dagger of speed (18, 44, D:1) a +0 short sword (20, 26, D:1) a +0 club (33, 17, D:1) a +0 dagger (47, 7, D:1) 6 javelins (51, 32, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Vunlemup's Distillery a potion of degeneration (14 gold) a potion of cancellation (112 gold) 2 potions of heal wounds (140 gold) 2 potions of mutation (224 gold) a potion of curing (42 gold) 2 potions of attraction (84 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) 2 potions of enlightenment (140 gold) a potion of curing (42 gold) (0, 0, D:2) a +0 short sword a stone (0, 18, D:2) a +0 dagger (2, -11, D:2) a +2 dagger of venom (9, 23, D:2) a +0 helmet (14, -6, D:2) a +0 short sword (15, 19, D:2) a +0 dagger (16, -19, D:2) a staff of earth (29, 20, D:2) 4 boomerangs (30, -28, D:2) a +0 animal skin (31, -24, D:2) a +0 sling (47, 2, D:2) a +0 robe (56, -4, D:2) a +0 club (61, 19, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a book of Spectacle (1, -30, D:3) a +0 scythe a +0 robe (2, -12, D:3) a +0 whip (4, -41, D:3) 5 stones (6, -34, D:3) a book of Blasting (8, -7, D:3) the +3 quarterstaff of the Distant Future {spect, Str+3} Str+3: It affects your strength (+3). (8, -6, D:3) 5 stones (12, -5, D:3) 7 stones (21, -44, D:3) a +0 short sword (27, -19, D:3) a +0 leather armour (34, -20, D:3) a +0 war axe (36, -19, D:3) a +0 dagger (42, -17, D:3) a +0 whip (48, -26, D:3) a +0 robe Level 4 of the Dungeon [Shop] Geisyca's Magic Scroll Shop a scroll of noise (11 gold) a scroll of acquirement (572 gold) a scroll of immolation (44 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) (9, -9, D:4) a +0 dagger (9, -7, D:4) a +0 short sword (9, -6, D:4) a +0 ring mail (22, -12, D:4) a +0 ring mail (25, 28, D:4) a +0 dagger (27, 0, D:4) a Young Poisoner's Handbook (28, 19, D:4) a book of Spatial Translocations (30, -8, D:4) a +0 short sword 2 boomerangs a +0 scale mail (43, 22, D:4) a +0 battleaxe a +0 robe (45, 11, D:4) 4 javelins (48, -7, D:4) a +0 dagger (52, -12, D:4) a +0 robe (54, -21, D:4) a +0 helmet (56, 25, D:4) a +0 robe (60, -20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 club a +0 dagger a +0 robe a +0 hand axe (4, 33, D:5) a +0 shortbow (5, 32, D:5) a +0 dagger (12, 1, D:5) a +0 trident (13, 24, D:5) 4 stones (18, 29, D:5) a +0 rapier (26, 40, D:5) 7 stones (28, 37, D:5) a +0 giant club (31, 11, D:5) a book of Burglary Level 6 of the Dungeon (0, 0, D:6) the flux talisman "Ehir" {rN+} [flux talisman] rN+: It protects you from negative energy. (1, -3, D:6) a +0 falchion (8, -10, D:6) a Young Poisoner's Handbook (11, -29, D:6) a +0 giant club (15, 7, D:6) a staff of air (19, 8, D:6) a +0 flail (22, -25, D:6) a +0 scale mail a +0 spear of freezing (22, -11, D:6) 5 stones (26, -8, D:6) a +0 ring mail (36, -26, D:6) the +1 pair of boots of Otucw {rC- Int+3 SInv} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (39, -38, D:6) a +0 robe (41, 0, D:6) a +0 whip (62, -37, D:6) the +3 robe of Autotheism {rC- rN+ Dex+3} Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Level 7 of the Dungeon (0, 0, D:7) a +0 whip (7, -11, D:7) a +1 flail of pain a +0 ring mail (8, -12, D:7) a +0 short sword (8, -10, D:7) a +0 whip (9, -11, D:7) a +0 dagger a +0 robe (9, 31, D:7) a +0 quarterstaff (11, -9, D:7) a +0 falchion a +0 robe (18, -6, D:7) 3 javelins (19, 25, D:7) a +0 halberd (20, 24, D:7) a +0 long sword (22, 25, D:7) a +0 spear a +0 robe (25, -12, D:7) a +0 robe (25, 24, D:7) a +0 chain mail (28, -18, D:7) a +0 club (28, 14, D:7) a +0 rapier (38, 7, D:7) a +0 trident (39, 7, D:7) 7 stones a +0 leather armour (41, 6, D:7) a +0 club a +0 club 5 curare-tipped darts a +0 leather armour (45, -4, D:7) a +0 cloak a +2 short sword of venom (49, 7, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Quugyosch's General Store a scroll of teleportation (36 gold) a +0 hand axe (36 gold) a scroll of enchant weapon (90 gold) a +0 chain mail (54 gold) a scroll of enchant armour (90 gold) a potion of attraction (36 gold) a ring of ice (300 gold) the dreamshard necklace {Acrobat *Dream} (2400 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. a +0 chain mail (54 gold) [Shop] Uthruoth's Assorted Antiques a scroll of identify (60 gold) a +0 spear (90 gold) a scroll of torment (285 gold) a +0 rapier (120 gold) a potion of curing (90 gold) a scroll of poison (120 gold) a scroll of identify (60 gold) a wand of quicksilver (5) (630 gold) [Shop] Hiegauv's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of brand weapon (114 gold) a scroll of amnesia (48 gold) [Shop] Ippuolo's General Store a +0 scale mail (48 gold) a scroll of teleportation (36 gold) a scroll of acquirement (624 gold) a potion of haste (120 gold) a dragon-blood talisman (720 gold) a scroll of blinking (90 gold) a potion of heal wounds (60 gold) [Shop] Lynwiono's Antique Weapon Emporium a +0 long sword (122 gold) a +0 mace of protection (196 gold) a +0 whip (87 gold) a +0 shortbow (105 gold) a +0 orcbow (122 gold) a +0 spear (105 gold) a +0 lajatang (525 gold) (0, 0, D:8) a +0 war axe (8, -12, D:8) a staff of cold (10, -27, D:8) 7 stones (21, -38, D:8) a +0 giant spiked club a +0 club (23, -10, D:8) a +0 club a +0 club a +0 leather armour a +0 flail (23, 10, D:8) a +0 club a +0 leather armour (24, -11, D:8) a +0 spear (34, -4, D:8) a +0 robe a +0 spear a +0 robe (36, -7, D:8) a +0 hand axe a +0 robe (37, -23, D:8) a +0 dagger of chaos a +2 robe of resistance Level 9 of the Dungeon (0, 0, D:9) a +0 war axe a +0 robe a +3 flail a +0 robe (2, -27, D:9) a +0 cloak (2, 0, D:9) a +0 robe (3, 0, D:9) a +0 spear a +0 robe (4, 4, D:9) a +0 shortbow (7, -38, D:9) a +0 whip (12, -31, D:9) 6 stones (17, -30, D:9) +0 acid dragon scales (17, -5, D:9) a +0 spear (17, 3, D:9) a +0 whip (18, 2, D:9) a +0 whip (19, -3, D:9) a +0 spear a +0 ring mail (19, -2, D:9) a +0 spear (20, -1, D:9) a +0 whip (24, -33, D:9) a +0 ring mail (27, -31, D:9) 6 boomerangs (30, -11, D:9) 4 stones (40, 0, D:9) a +0 dire flail a +0 robe (40, 1, D:9) a +0 halberd a +0 robe (41, -14, D:9) a +2 leather armour of positive energy (42, -14, D:9) a +0 scimitar a boomerang a +0 chain mail (42, -12, D:9) a +0 scale mail a +0 dagger (42, -1, D:9) +0 acid dragon scales (42, 0, D:9) a +0 short sword a +0 shortbow a +0 glaive a +0 chain mail (43, -12, D:9) a +0 leather armour a +0 hand axe a +0 short sword (46, -4, D:9) a +0 robe a +4 falchion (47, -5, D:9) a +0 robe a +0 mace a +0 leather armour a +0 whip (47, -4, D:9) a +0 plate armour a +0 flail 5 poisoned darts a +0 short sword (48, -2, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (4, 6, D:10) a +0 troll leather armour (8, 13, D:10) a +0 flail a +0 leather armour (8, 14, D:10) a +0 hand axe a +0 dagger of electrocution a +0 robe (9, 14, D:10) a +0 flail a +0 chain mail (14, -2, D:10) a +2 robe of resistance a +1 dagger of venom (19, 19, D:10) a +0 dire flail a +0 robe (19, 47, D:10) a +0 plate armour (20, 2, D:10) 4 stones (20, 22, D:10) a +3 battleaxe of freezing a +0 robe (22, 19, D:10) a book of Displacement (23, 29, D:10) a +1 spear of venom a +0 animal skin (24, 30, D:10) a +3 falchion a +0 robe (27, 13, D:10) a +0 dagger a +0 robe (29, 12, D:10) a +0 troll leather armour (30, 0, D:10) a +0 quarterstaff a +0 sling a +0 leather armour (40, 7, D:10) a +1 scimitar of flaming (41, 13, D:10) a +0 trident (48, 16, D:10) a +0 arbalest (57, 38, D:10) 6 stones (59, 27, D:10) a +0 great sword a +0 robe a +0 flail a +0 robe (59, 28, D:10) a +0 robe (59, 29, D:10) a +2 dagger a +0 robe (64, 39, D:10) a +0 robe of fire resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (3, 1, Lair:1) a +0 war axe (11, -31, Lair:1) a +0 hand axe (16, -2, Lair:1) a staff of conjuration (18, -29, Lair:1) a +0 robe (20, -5, Lair:1) a +1 heavy long sword (23, -26, Lair:1) 4 stones (31, -25, Lair:1) 3 stones (34, -28, Lair:1) a +0 short sword of draining (46, -16, Lair:1) a +0 pair of boots (47, -19, Lair:1) a beast talisman (50, -20, Lair:1) 4 stones Level 2 of the Lair of Beasts (8, -10, Lair:2) a +0 plate armour (16, -11, Lair:2) a +0 short sword (16, 5, Lair:2) a +0 ring mail (18, 6, Lair:2) a +0 trident (21, -26, Lair:2) the +9 dire flail of Uluysmes {heavy, rN+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. (22, -18, Lair:2) a +0 rapier (23, -8, Lair:2) a +0 dagger (33, -25, Lair:2) 5 stones (37, -20, Lair:2) 6 stones (39, -18, Lair:2) 3 stones (40, -12, Lair:2) a +0 ring mail (45, -10, Lair:2) 5 stones (46, -18, Lair:2) a +0 robe (52, 5, Lair:2) a +2 quarterstaff of draining Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail of cold resistance (11, 16, Lair:3) a scroll of noise (14, -15, Lair:3) a +0 scale mail (17, 26, Lair:3) a +0 leather armour (24, 21, Lair:3) a wolf corpse (25, 22, Lair:3) a wolf corpse (41, 39, Lair:3) a +0 hat (45, 14, Lair:3) a yak corpse (skeletalised by now) (46, 15, Lair:3) a yak corpse (skeletalised by now) (46, 16, Lair:3) a yak corpse (skeletalised by now) (46, 17, Lair:3) a yak corpse (skeletalised by now) (47, 16, Lair:3) a yak corpse (skeletalised by now) (47, 17, Lair:3) a yak corpse (skeletalised by now) (51, -6, Lair:3) a +0 ring mail (59, -6, Lair:3) a +0 falchion (62, 33, Lair:3) a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) 2 stones (2, 1, Spider:1) a +0 arbalest