Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 766326263259741849 1 Lundxrd the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on July 18, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (64 turns). Lundxrd the Vexing(Vampire Enchanter) Turns: 64, Time: 00:02:11 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 4 stones (quivered) Armour b - a +0 robe (worn) e - a +0 leather armour Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.1 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History Moving in this stuff is going to be slow. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You see here 4 stones. d - 4 stones Found a leather armour. A jackal comes into view. A hobgoblin and a jackal come into view. You see here a +0 leather armour. e - a +0 leather armour The jackal barks! x2 The jackal misses you. You barely miss the jackal. The jackal pauses to sniff the ground. The jackal bites you. The jackal closely misses you. x2 You completely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. You bite the jackal. You kill the jackal! The jackal bites you. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The hobgoblin hits you. The jackal bites you. You hit the hobgoblin but do no damage. The jackal misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The jackal bites you but does no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The jackal bites you. The hobgoblin misses you. The jackal bites you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The jackal bites you. The hobgoblin hits you. You die... ## ..### ...## #h†# #@## #g.# ##.# #.## #..## #...# ####.#....... #....#######. #####.##### You could see a jackal and a hobgoblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lundxrd the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 64 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, serial_park_tiny_1 Action || total ---------------------------++------- Melee: Dagger || 9 Bite || 1 Armour: Robe || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 35 | 29 | 0 | 0 | 1 | 64.0 | Dungeon | 64 | 35 | 29 | 0 | 0 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts