Lyco Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (0, 8, D:1) a frilled lizard corpse (skeletalised by now) (5, 5, D:1) a +0 short sword (7, 8, D:1) 5 stones (9, 38, D:1) a jackal corpse (skeletalised by now) (9, 42, D:1) 8 stones (15, 40, D:1) a +0 sling (17, 40, D:1) a +0 leather armour (18, 9, D:1) a +0 whip a kobold skeleton (20, 45, D:1) a rat corpse (skeletalised by now) (24, 39, D:1) a +0 spear a +0 mace (39, 0, D:1) a staff of alchemy (41, 3, D:1) a +0 robe (41, 9, D:1) a +0 dagger (50, 14, D:1) a +0 hand axe (51, 40, D:1) a jackal skeleton (51, 43, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, -15, D:2) the +4 short sword of Armageddon {flame, *Rage Fly rF+ Int+3 SInv} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. SInv: It lets you see invisible. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (1, 3, D:2) a potion of curing (6, -10, D:2) a +0 club a goblin corpse