Lym Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -9, D:1) 22 stones (4, -53, D:1) a +0 dagger (15, -59, D:1) a +0 whip (16, -49, D:1) a +0 club (25, -53, D:1) a +0 club a +0 club (32, -47, D:1) 16 arrows (39, -54, D:1) a +0 dagger (40, -34, D:1) a -3 short sword (48, -44, D:1) a +0 dagger (52, -19, D:1) 15 arrows (53, -34, D:1) a +0 whip (55, -34, D:1) a +0 short sword (58, -19, D:1) a +0 club (59, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 11 stones (3, -9, D:2) a stone (4, 13, D:2) 11 bolts (4, 24, D:2) a +0 whip (5, 17, D:2) a cursed -2 short sword (7, 24, D:2) a stone (10, 24, D:2) 2 stones (11, -4, D:2) 13 sling bullets (11, 27, D:2) 2 stones (21, -4, D:2) 16 stones (23, -5, D:2) a +0 club (23, 14, D:2) a +0 short sword of protection a stone (24, -5, D:2) a +0 whip 3 stones (25, 25, D:2) a +0 chain mail (33, -22, D:2) a +0 club a +0 hunting sling 23 stones (36, 3, D:2) 6 curare-tipped darts (37, -22, D:2) a stone (38, -13, D:2) a +0 club (40, -22, D:2) a stone (44, 16, D:2) a +0 hand axe a +0 hunting sling 30 stones a +0 robe (44, 17, D:2) 3 stones a +0 club (45, 18, D:2) a stone (46, 27, D:2) 4 boomerangs (57, 12, D:2) 5 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 15, D:3) a +0 hunting sling (5, 30, D:3) a +0 dagger (6, 18, D:3) a +0 club (21, -6, D:3) a +0 ring mail (28, 16, D:3) a +0 leather armour (32, -2, D:3) a +0 long sword (42, -7, D:3) a +0 flail a +0 scale mail a +0 leather armour (42, -6, D:3) a +2 mace of protection (44, 20, D:3) a +0 mace (52, 6, D:3) a potion of degeneration (56, 19, D:3) a +0 short sword 3 boomerangs Level 4 of the Dungeon (0, 0, D:4) 11 arrows (12, 8, D:4) 17 arrows a +0 shortbow (14, 15, D:4) the +0 ring mail "Ocesyirgh" {Dex+5 Slay-3} It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-3). (15, 12, D:4) a +0 halberd (26, 13, D:4) a +0 scale mail (29, -9, D:4) a +0 ring mail (30, 0, D:4) a +0 short sword (31, -6, D:4) 24 stones a +0 leather armour a +0 hand axe (33, -3, D:4) 21 stones (33, 0, D:4) a +0 scale mail a +1 dire flail of protection (36, -5, D:4) a +0 dagger Level 5 of the Dungeon (4, 10, D:5) a +0 flail (10, 19, D:5) a potion of degeneration (16, 34, D:5) a +3 ring of dexterity (16, 35, D:5) 11 gold pieces (17, 35, D:5) 11 gold pieces (22, 15, D:5) 25 stones (27, 11, D:5) a +0 scale mail (30, 38, D:5) a +0 giant club (32, 37, D:5) a +0 giant club a +0 giant spiked club (33, 18, D:5) a potion of degeneration (34, 19, D:5) 3 arrows (34, 27, D:5) 2 arrows (36, 26, D:5) a +0 shortbow 8 arrows (39, 25, D:5) an arrow (40, 28, D:5) an arrow (43, 23, D:5) an arrow Level 6 of the Dungeon (2, -4, D:6) a +0 dagger (3, -35, D:6) the cursed -5 pair of boots "Aschigoy" {MR+ rCorr Dex+6} It affects your dexterity (+6). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (7, -22, D:6) 23 arrows (7, -12, D:6) 17 stones (10, -33, D:6) a +0 hunting sling (24, 3, D:6) 27 bolts (26, -33, D:6) a +0 war axe a potion of degeneration a cursed -2 falchion a +0 ring mail (29, -35, D:6) a +0 hand axe a +0 leather armour (29, -34, D:6) a cursed +0 ring mail (29, -16, D:6) a +0 robe (31, -30, D:6) a +0 spear (35, -22, D:6) a +0 club (35, -4, D:6) 16 arrows a +0 shortbow (36, -6, D:6) an arrow (37, -30, D:6) a +0 leather armour (39, 14, D:6) 17 sling bullets (42, 3, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) 13 poisoned darts (7, 5, D:7) a +0 dagger (7, 9, D:7) a +0 giant club (17, 3, D:7) a potion of degeneration (20, 9, D:7) a +0 pair of boots (22, -8, D:7) 12 arrows (23, -22, D:7) a +0 ring mail (25, 15, D:7) a +0 leather armour (29, -31, D:7) 19 stones (30, 7, D:7) a +0 spear (36, -28, D:7) 15 arrows (36, 9, D:7) a +0 hand axe (37, 9, D:7) a +0 hand axe (38, -7, D:7) 14 stones (39, 10, D:7) a +0 trident a +0 plate armour (43, 12, D:7) a +0 hand axe (47, -3, D:7) a +0 mace a +0 scale mail of cold resistance (48, -5, D:7) a +0 short sword (49, -5, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +3 falchion (1, 8, D:8) a +0 robe a +4 long sword (3, 0, D:8) a +0 robe a +4 mace (4, -9, D:8) a +0 giant club (15, -5, D:8) a +0 giant club (19, 17, D:8) a +0 robe a +0 great sword (46, 13, D:8) 19 stones (48, -20, D:8) 19 bolts (53, 3, D:8) 16 stones (53, 26, D:8) a +0 shortbow 46 arrows (59, -4, D:8) a scroll of remove curse (60, -4, D:8) a scroll of fear (60, -3, D:8) a +1 cloak of poison resistance (61, -4, D:8) 20 gold pieces Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (4, 38, D:9) 28 stones (7, 23, D:9) a +0 leather armour (16, 20, D:9) a +0 giant spiked club (16, 22, D:9) a +0 dire flail (18, 3, D:9) a cursed +0 pair of boots (20, 6, D:9) 9 stones (35, 2, D:9) an uncursed staff of conjuration (35, 14, D:9) a +2 hand axe of chopping (40, 37, D:9) 20 bolts (41, 10, D:9) 22 sling bullets (46, 3, D:9) a +0 troll leather armour a +0 flail a +0 robe a cursed +2 falchion of freezing (46, 46, D:9) a throwing net (47, 14, D:9) a +3 mace of protection (47, 45, D:9) a +0 spear (60, 0, D:9) a +0 ring mail Level 10 of the Dungeon (3, -5, D:10) 12 arrows a +0 shortbow (9, -32, D:10) a lightning rod (4/4) (9, -30, D:10) 26 stones (11, -32, D:10) a +0 robe (11, -5, D:10) a +0 dagger (14, -19, D:10) a +0 short sword (14, -18, D:10) a +0 whip a +0 dagger (15, -19, D:10) 4 stones a cursed -3 club (22, -16, D:10) a +0 shortbow 3 arrows (23, -29, D:10) a +0 shortbow 6 arrows (23, -19, D:10) an arrow (24, -30, D:10) a +1 dagger (24, -19, D:10) an arrow (25, -20, D:10) an arrow (27, -11, D:10) 18 bolts (33, -14, D:10) a +0 leather armour (37, -20, D:10) 25 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (17, -4, Lair:1) a +0 leather armour (19, -10, Lair:1) 9 stones (20, -10, Lair:1) a +0 leather armour (41, 3, Lair:1) a book of Minor Magic (47, 3, Lair:1) 3 curare-tipped darts (50, -6, Lair:1) a +0 robe Level 2 of the Lair of Beasts (8, 2, Lair:2) a +0 glaive (17, 12, Lair:2) a +0 buckler (22, 4, Lair:2) 9 stones (27, -2, Lair:2) a +0 dire flail a +0 robe (28, 2, Lair:2) a +0 trident (31, 2, Lair:2) a +0 hand axe (33, 27, Lair:2) the +6 arbalest of Tuocloru {freeze, rElec Str+7 Int+4 Dex-5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It affects your intelligence (+4). It affects your dexterity (-5). It insulates you from electricity. (36, 31, Lair:2) 16 bolts (40, 26, Lair:2) a +0 chain mail (48, -7, Lair:2) 26 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a wyvern corpse (skeletalised by now) (1, -1, Lair:3) a water moccasin corpse (skeletalised by now) (11, 6, Lair:3) a crocodile corpse (skeletalised by now) (13, -2, Lair:3) 11 sling bullets (28, -4, Lair:3) 16 sling bullets (32, -8, Lair:3) a +0 morningstar (32, 32, Lair:3) a +0 scale mail (45, 40, Lair:3) a potion of degeneration (48, 39, Lair:3) a +0 scale mail (66, 51, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) a rime drake skeleton (7, -7, Lair:4) a +1 falchion of holy wrath (9, -18, Lair:4) 12 stones (9, 0, Lair:4) a +0 falchion (12, -15, Lair:4) a +0 morningstar (12, 7, Lair:4) 3 scrolls of teleportation (15, -24, Lair:4) 19 stones (19, -23, Lair:4) a +0 scale mail (21, -22, Lair:4) an uncursed staff of cold (26, -22, Lair:4) 7 atropa-tipped darts (34, -28, Lair:4) a +0 ring mail (35, -8, Lair:4) a +0 chain mail (43, 14, Lair:4) an uncursed amulet of rage an uncursed amulet of the acrobat the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (46, -5, Lair:4) a water moccasin corpse (49, 14, Lair:4) a water moccasin corpse (59, -28, Lair:4) 18 stones