Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 20, D:1) a +0 club (7, 17, D:1) a +0 dagger (10, 11, D:1) a +0 ring mail (16, 28, D:1) a +0 robe (20, 8, D:1) a +0 club (28, 19, D:1) a +0 club (41, 32, D:1) a +0 mace (46, 45, D:1) 20 stones (47, 16, D:1) a +0 dagger (53, 52, D:1) a +0 club (58, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 gold pieces (3, 1, D:2) a +0 whip of electrocution a kobold corpse (6, 2, D:2) a staff of poison (11, -4, D:2) a +0 dagger (12, -5, D:2) a +0 dagger (12, -3, D:2) a +0 club a goblin skeleton (13, -4, D:2) a +0 club a goblin skeleton (16, -2, D:2) a +0 dagger a goblin skeleton (30, 3, D:2) a +0 flail (33, -1, D:2) a +0 long sword (37, -13, D:2) 14 stones (38, 6, D:2) a ball python corpse (skeletalised by now) (38, 10, D:2) a ball python corpse (skeletalised by now) (44, -9, D:2) a +0 dagger a +0 animal skin a +0 helmet (44, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -6, D:2) a +0 dagger a +0 dagger a goblin corpse a hobgoblin corpse (skeletalised by now)