Lymetel Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (1, 12, D:1) a +0 chain mail (7, 1, D:1) a +0 whip (8, -13, D:1) a +0 dagger (10, -1, D:1) a +0 ring mail (10, 16, D:1) a +0 robe (20, -20, D:1) a +0 dagger 4 stones (22, -20, D:1) a +0 dagger (42, -11, D:1) 3 stones (43, 1, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (3, -23, D:2) a +0 robe (16, 13, D:2) a +0 ring mail (17, 21, D:2) a +0 hand axe (20, -18, D:2) a +0 short sword (39, -9, D:2) a +0 spear (48, -8, D:2) a +0 leather armour (50, 19, D:2) a stone a +0 short sword (50, 22, D:2) 4 atropa-tipped darts (54, 21, D:2) a +2 scythe of venom (still there?) a +0 robe (still there?) a potion of ambrosia (still there?) the human corpse of Sigmund (still there?) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 34, D:3) a +0 dagger (12, 0, D:3) a +0 short sword 4 poisoned darts (14, -1, D:3) 4 atropa-tipped darts (14, 20, D:3) a +0 short sword 5 stones (30, 4, D:3) a +0 trident an orc corpse (35, -6, D:3) 17 arrows (36, -11, D:3) a +0 club (40, 10, D:3) a +0 club (46, -23, D:3) a jackal corpse (skeletalised by now) (59, -7, D:3) a bat corpse (skeletalised by now) (61, -10, D:3) a +0 dagger a +0 ring mail