Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -23, D:1) a +1 dagger of protection (15, 5, D:1) a +0 animal skin (27, 0, D:1) a +0 whip (28, 6, D:1) 21 arrows (28, 15, D:1) a +0 dagger (28, 19, D:1) a +0 whip (36, -14, D:1) 24 stones (37, -26, D:1) a +0 short sword 4 stones (38, -8, D:1) a +0 dagger (39, -24, D:1) 3 boomerangs (48, 9, D:1) 17 stones (48, 21, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 17, D:2) a +2 dagger of venom (7, 24, D:2) a +0 chain mail a +0 leather armour (34, -4, D:2) a +0 hand axe (41, -5, D:2) a +0 robe (45, -14, D:2) 4 datura-tipped darts Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (17, -5, D:3) 20 sling bullets (20, -15, D:3) a +0 dagger (26, -5, D:3) a +0 mace (28, 6, D:3) a ball python skeleton (28, 13, D:3) 8 bolts (29, -8, D:3) a rat corpse (skeletalised by now) (29, -7, D:3) a hobgoblin corpse (skeletalised by now) (30, -8, D:3) a +0 whip 4 stones (34, -22, D:3) a +0 robe (36, 16, D:3) a +0 club (40, 2, D:3) 14 bolts (45, 6, D:3) a +0 robe (60, 12, D:3) a +0 dagger