Lymetel Level 1 of the Dungeon (22, -14, D:1) a +0 dagger 4 stones (25, -16, D:1) a +0 pair of boots (28, 15, D:1) 21 bolts (34, 4, D:1) a +0 club (38, -15, D:1) a +0 hand axe (55, -18, D:1) a +0 ring mail (60, -10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of protection (2, -13, D:2) a +0 dagger (3, -9, D:2) a +0 spear (3, -8, D:2) a +0 flail a +0 halberd (4, -14, D:2) 12 stones (7, 11, D:2) a +0 dagger of electrocution (19, 1, D:2) a quokka corpse (skeletalised by now) (22, 2, D:2) 22 stones (30, 9, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (31, 9, D:2) a bat corpse (skeletalised by now) (34, -2, D:2) a +2 helmet Level 3 of the Dungeon (2, -8, D:3) a +0 club 7 poisoned darts (3, -2, D:3) 19 bolts (4, 0, D:3) 8 stones (5, -7, D:3) 13 sling bullets (5, -4, D:3) 22 stones