Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -1, D:1) a +0 dagger (2, -27, D:1) a +0 dagger (7, -32, D:1) a +0 dagger 2 stones (11, -17, D:1) a +0 dagger (30, 4, D:1) 22 stones (40, -20, D:1) 14 sling bullets (43, 10, D:1) a +0 dagger (46, 11, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 broad axe (0, 9, D:2) 24 arrows (17, 36, D:2) a +0 short sword 2 stones (18, 29, D:2) a bat corpse (skeletalised by now) (18, 36, D:2) a frilled lizard corpse (skeletalised by now) (36, 16, D:2) a +0 mace (37, 4, D:2) a +0 short sword 4 stones (38, 28, D:2) a +0 hunting sling a +0 club 9 stones Level 3 of the Dungeon (0, 0, D:3) a potion of magic (2, -7, D:3) 10 gold pieces (2, -5, D:3) a +0 club (still there?) a +0 animal skin (still there?) a +0 helmet (still there?) (2, 12, D:3) a hobgoblin corpse (3, 14, D:3) a +0 dagger (7, 5, D:3) a +2 trident of protection (9, 0, D:3) a ball python corpse (11, 0, D:3) a +2 whip of venom a kobold corpse (13, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 26 sling bullets (3, 0, D:4) a +0 falchion (still there?) 10 gold pieces (still there?)