Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 26, D:1) a +0 whip (7, 4, D:1) a +0 ring mail (9, 8, D:1) a +0 ring mail (11, 32, D:1) 17 sling bullets (12, 34, D:1) a +0 ring mail (14, 41, D:1) a +0 club (24, 9, D:1) a +0 dagger (25, 8, D:1) a +0 dagger (26, 9, D:1) a +0 dagger (30, 35, D:1) a ball python corpse (skeletalised by now) (32, 34, D:1) a quokka corpse (skeletalised by now) (34, 34, D:1) a +0 robe (43, 16, D:1) a +0 dagger (43, 39, D:1) a +0 club (50, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (1, -2, D:2) a worm corpse (7, 1, D:2) a +0 war axe (15, -42, D:2) Great Wizards, Vol. VII (16, -39, D:2) 2 poisoned darts (still there?) a +0 club (still there?) a worm corpse (still there?) (17, -37, D:2) a ball python corpse (18, -3, D:2) 11 arrows (21, -34, D:2) a +0 dagger (23, -8, D:2) a +0 robe (25, -9, D:2) a +0 ring mail (27, 5, D:2) a +0 dagger