Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -9, D:1) a +0 plate armour (21, -16, D:1) 2 stones a +0 dagger (26, -16, D:1) a +0 club (27, -6, D:1) a +0 dagger (33, -24, D:1) a +0 scale mail (42, -3, D:1) a +0 dagger (44, -17, D:1) 20 stones (48, -18, D:1) a +0 dagger (58, 5, D:1) 3 poisoned darts Level 2 of the Dungeon [Shop] Busuxuc's General Store 19 stones (22 gold) 29 stones (34 gold) a potion of mutation (96 gold) a +1 whip of electrocution (158 gold) a +0 rapier (48 gold) a +0 quarterstaff (48 gold) a +6 ring of strength (702 gold) (6, -12, D:2) a +0 club (13, -6, D:2) a +0 dagger (18, 4, D:2) 8 bolts (21, 3, D:2) 15 stones (26, 2, D:2) a +0 dagger (37, -15, D:2) a +0 whip 4 stones (44, -11, D:2) a +0 leather armour (47, -4, D:2) 2 atropa-tipped darts Level 3 of the Dungeon [Shop] Egykecae's Antique Weapon Shoppe a +0 hunting sling (39 gold) a +5 vorpal arbalest (876 gold) a +3 flail (533 gold) a +0 great sword (169 gold) a +0 war axe (91 gold) a +0 falchion (78 gold) the +8 eveningstar "Ecvauz" {vorpal, rPois rC- Dex+2 SInv} (1952 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. (0, 0, D:3) a +0 club (5, -38, D:3) 14 arrows (5, 7, D:3) a +0 mace (10, -41, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, -15, D:3) 17 stones (18, -41, D:3) a +0 robe (21, 4, D:3) a +0 ring mail (32, -32, D:3) a +0 mace of venom (32, -31, D:3) a +0 dagger (32, -30, D:3) a +0 ring mail a boomerang a +0 club (33, -32, D:3) a +0 hand axe (35, -9, D:3) a +0 hand axe (36, -9, D:3) a +0 dagger a +0 leather armour (36, -8, D:3) a +0 dagger 3 stones (36, -2, D:3) a +0 dagger a +0 robe (49, -19, D:3) a +0 whip a +0 ring mail (49, -15, D:3) a +0 short sword a +0 flail a +0 club (49, -13, D:3) a +0 trident a +0 dagger a +0 robe (49, 1, D:3) a +0 short sword 22 stones (49, 3, D:3) 16 arrows