Lymetel Level 1 of the Dungeon (0, 0, D:1) 16 stones (9, 2, D:1) a +0 club (11, 2, D:1) a +0 dagger (33, 7, D:1) a +0 spear (35, -6, D:1) a +0 ring mail (39, -18, D:1) a +0 club (53, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (6, 5, D:2) a +0 club (12, -4, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (12, -3, D:2) a rat corpse (skeletalised by now) (13, -3, D:2) a leopard gecko corpse (skeletalised by now) (17, -9, D:2) a +0 kite shield (23, 8, D:2) a +0 club (24, -1, D:2) a +0 club (25, -7, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 21, D:2) a +0 ring mail (33, -6, D:2) a +0 ring mail (39, 20, D:2) a +0 club (46, 16, D:2) a +0 club (52, -12, D:2) a +0 club a hobgoblin corpse (54, 24, D:2) 31 stones Level 3 of the Dungeon (0, 0, D:3) a poisoned dart