Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, 12, D:1) a +0 dagger (1, 20, D:1) a +0 animal skin (5, 14, D:1) a +0 dagger (6, 13, D:1) a +0 club (12, 22, D:1) a +0 whip (17, -1, D:1) a +0 dagger 4 stones (18, 10, D:1) 4 stones (20, 39, D:1) a +0 leather armour (23, 3, D:1) a +0 dagger (33, 24, D:1) a +0 ring mail (39, 28, D:1) a +0 buckler (44, 15, D:1) a +0 dagger (48, 28, D:1) 9 stones Level 2 of the Dungeon (13, 11, D:2) a +0 short sword 2 stones (19, -18, D:2) a +0 spear (20, -21, D:2) a +0 dagger (36, -9, D:2) 6 stones (57, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -1, D:3) a +0 dagger a +0 ring mail (3, 1, D:3) a +0 dagger a +0 robe (5, 16, D:3) a +0 whip (8, -25, D:3) a +0 chain mail (11, -11, D:3) 3 stones (22, -10, D:3) a +0 scale mail (22, 2, D:3) a +0 ring mail (23, 5, D:3) a +0 whip (32, 5, D:3) a +0 chain mail (44, -8, D:3) a +0 whip a stone (65, 2, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a stone (6, 10, D:4) a +0 trident (6, 20, D:4) a +0 glaive a +0 robe (7, 5, D:4) a +0 dagger (9, 10, D:4) a +0 club 3 stones (12, 16, D:4) 2 poisoned darts (36, 39, D:4) a scarf of resistance (39, 4, D:4) a +0 robe Level 5 of the Dungeon (6, 5, D:5) a +0 sling (9, -15, D:5) a +0 giant club (10, 10, D:5) a staff of earth (15, 16, D:5) a +0 sling (15, 18, D:5) a +0 giant spiked club (22, -15, D:5) 3 stones (25, -15, D:5) 6 poisoned darts (29, -4, D:5) a +0 hand axe a +0 scale mail a +0 mace (31, -4, D:5) a +0 dagger a +0 robe (31, 11, D:5) a +1 halberd of flaming (32, 12, D:5) a +0 spear a +0 flail (33, 10, D:5) a +0 whip (38, 16, D:5) a +0 club (45, -16, D:5) a book of Changes (45, -9, D:5) a +0 falchion (45, 11, D:5) a +0 quarterstaff (48, -26, D:5) a +0 robe (49, -29, D:5) a +0 falchion (58, 24, D:5) the +0 leather armour "Orikud" {Drain rN+ Will+ Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. Level 6 of the Dungeon (0, 0, D:6) a +0 club (6, 5, D:6) a +2 flail of venom a +0 chain mail (8, 1, D:6) a +0 short sword (8, 2, D:6) a +0 club (8, 9, D:6) 5 stones (13, 1, D:6) a stone (13, 7, D:6) a potion of resistance (15, -4, D:6) a +0 spear (15, 6, D:6) 2 potions of haste (15, 14, D:6) a +0 whip (15, 15, D:6) a +0 halberd a +0 club (16, 11, D:6) a +2 broad axe of distortion a +2 plate armour a potion of mutation (16, 14, D:6) a +0 whip a gnoll skeleton (16, 15, D:6) a +0 spear a +0 scale mail a +0 buckler (16, 29, D:6) a +0 dagger 5 poisoned darts a kobold corpse (17, 10, D:6) an Inescapable Atlas (17, 14, D:6) a +0 spear a gnoll corpse (skeletalised by now) (17, 29, D:6) a +0 short sword a +0 dagger of venom 2 poisoned darts a +0 club a +0 dagger 5 stones a kobold corpse (18, -7, D:6) a +0 hand axe a +0 hand axe a +0 hand axe (18, 29, D:6) a +0 short sword 6 poisoned darts a +0 short sword (21, 6, D:6) 3 poisoned darts (21, 8, D:6) a +0 leather armour (21, 10, D:6) 6 stones (24, -1, D:6) a +0 pair of gloves (26, -1, D:6) a +0 rapier (29, -17, D:6) a +0 hand axe (29, -15, D:6) a +0 scale mail (50, -3, D:6) a +0 giant club