Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -5, D:1) a +0 dagger (7, -5, D:1) 5 stones (16, 16, D:1) a +0 short sword (17, -20, D:1) a +0 whip (20, -14, D:1) a +0 club (20, 8, D:1) a +0 flail (21, 11, D:1) a +1 dagger of distortion (22, -8, D:1) a +0 club (32, -6, D:1) a +0 dagger (35, -8, D:1) 3 darts of dispersal (49, 0, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 29, D:2) a +3 flail of protection (5, 32, D:2) a +0 whip (6, 32, D:2) a +0 spear a gnoll corpse (6, 33, D:2) a +0 dagger a kobold corpse (6, 34, D:2) a +0 flail a gnoll corpse (12, -8, D:2) a +0 whip (12, -6, D:2) a jackal corpse (13, -9, D:2) 13 gold pieces (13, -7, D:2) a +0 flail (13, -6, D:2) a jackal corpse (21, 39, D:2) a +0 club