Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 kite shield (3, 19, D:1) 6 stones (4, 36, D:1) a +0 animal skin (14, 28, D:1) a +0 dagger (28, 15, D:1) a +0 cloak (29, 9, D:1) a +0 whip a stone (41, 11, D:1) a +0 robe (44, 15, D:1) a +0 short sword (46, 14, D:1) a +1 hat Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -19, D:2) a +0 quarterstaff (13, -2, D:2) 8 stones (13, 1, D:2) 3 stones (22, -35, D:2) a +0 dagger (42, -22, D:2) a +0 club a +0 dagger (43, -39, D:2) a +0 hand axe (46, -44, D:2) a +0 sling (47, -18, D:2) a +0 giant club (48, -32, D:2) a +0 short sword (53, -37, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (8, 13, D:3) 5 stones (8, 14, D:3) a +0 dagger (9, 5, D:3) a book of Geomancy (22, -26, D:3) 2 stones (23, 0, D:3) a +0 whip 4 stones (24, -20, D:3) a +0 leather armour (25, -28, D:3) a book of Debilitation (25, 2, D:3) a +0 dagger a stone (25, 8, D:3) a +0 hand axe a +0 chain mail (26, -11, D:3) a +0 spear (30, -21, D:3) a +0 club a +0 chain mail (31, -20, D:3) a book of Party Tricks (40, 19, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 dagger (2, 5, D:4) a +0 whip (2, 6, D:4) a +0 flail (3, 5, D:4) a +0 whip (3, 6, D:4) a +0 club a +0 robe (4, 7, D:4) a +0 spear (20, 2, D:4) a +0 club 5 stones (20, 10, D:4) a +0 short sword 3 stones (25, -21, D:4) a +0 spear (25, 13, D:4) 5 stones (26, -25, D:4) a +0 whip (28, -29, D:4) a +0 hand axe a +0 scale mail (29, -30, D:4) a +0 flail a +0 club (29, -29, D:4) a +0 whip (29, -28, D:4) a +0 dagger a +0 robe (29, 12, D:4) a +0 club (31, -29, D:4) a +0 dagger a +0 robe (32, 9, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (3, -8, D:5) a +0 club a +0 chain mail (3, -7, D:5) a +0 club a +0 ring mail (4, -9, D:5) a +0 dagger (5, -8, D:5) a +1 falchion of holy wrath (5, -7, D:5) a +0 mace a +0 scale mail (8, -5, D:5) a +0 scale mail (21, -15, D:5) a +0 whip (24, 23, D:5) a +0 dagger (27, 22, D:5) 4 stones a +0 dagger (31, 21, D:5) a +0 falchion (38, -9, D:5) a +0 giant club (42, 17, D:5) a +0 flail a +0 robe a +0 whip (42, 19, D:5) a +0 spear (43, 17, D:5) a +0 club a +0 spear (47, -17, D:5) the +1 robe of the Wilderness {Will+ Regen+ Int-2 Archmagi} Int-2: It affects your intelligence (-2). Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. Level 6 of the Dungeon (3, 5, D:6) 5 boomerangs (4, 25, D:6) a +0 long sword (17, -2, D:6) a +0 leather armour (24, 32, D:6) 6 poisoned darts (26, 2, D:6) a +0 short sword (30, 8, D:6) a +0 pair of boots (31, 20, D:6) +0 steam dragon scales (36, 22, D:6) a +0 leather armour (48, 12, D:6) a +0 dagger a +0 robe (49, 12, D:6) a +0 dagger a +0 robe a +0 club a +0 ring mail (50, 11, D:6) a +0 trident a +0 plate armour (55, 2, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 flail (6, 3, D:7) a +0 rapier (6, 27, D:7) a +0 scale mail (28, -25, D:7) 2 javelins (33, -25, D:7) a +0 club (44, 7, D:7) a +0 hand axe (46, -20, D:7) a serpent talisman (47, -23, D:7) a +0 scale mail Level 8 of the Dungeon (2, 12, D:8) a +0 shortbow (12, 4, D:8) a +0 longbow (15, 3, D:8) a +0 leather armour (21, 10, D:8) 8 stones (24, -7, D:8) a +0 flail (24, -6, D:8) a +0 dagger 4 poisoned darts a +0 whip (24, -4, D:8) a +0 chain mail 2 stones a +0 short sword (24, 7, D:8) a +0 orcbow 4 stones (25, -6, D:8) a +0 halberd a +0 whip 2 stones a +0 club (25, -5, D:8) a +0 trident a +0 ring mail 3 poisoned darts a +1 dagger of protection (26, -6, D:8) a +0 club 6 stones a +0 dagger (26, -5, D:8) a +0 club (26, -4, D:8) a stone a +0 whip a curare-tipped dart a +0 short sword (27, -9, D:8) a +0 club (31, -10, D:8) a +0 helmet (32, -1, D:8) a +0 whip a +0 leather armour (32, 0, D:8) a +0 halberd (32, 1, D:8) a +0 dagger a +0 robe (34, -1, D:8) a +0 club (40, -14, D:8) a ring of fire a ring of ice Level 9 of the Dungeon (0, 0, D:9) 7 stones (7, 3, D:9) a +0 hand axe (10, 10, D:9) a +0 dagger (18, 14, D:9) a +0 scale mail a +0 mace (18, 15, D:9) 8 stones a +0 flail (19, 15, D:9) 3 stones (22, 21, D:9) a +0 quarterstaff (28, 19, D:9) a staff of air (41, -10, D:9) a +0 orcbow (44, 7, D:9) a +0 plate armour Level 10 of the Dungeon (7, 24, D:10) a book of Minor Magic (18, -10, D:10) a +0 ring mail (22, -16, D:10) +0 acid dragon scales (23, -6, D:10) a +0 mace (23, 4, D:10) 5 stones (24, -7, D:10) a +0 club a +0 robe a +0 dagger (36, -13, D:10) 3 stones (49, -1, D:10) a +0 morningstar Level 11 of the Dungeon (0, 0, D:11) 2 large rocks (10, -14, D:11) a +0 flail (10, -2, D:11) a +0 pair of boots (14, -19, D:11) a +0 ring mail (23, -27, D:11) a +0 scale mail a +0 trident (23, -26, D:11) a +0 robe a +0 dagger (23, -7, D:11) Great Wizards, Vol. VII (24, -26, D:11) 2 stones a +0 whip (38, -4, D:11) a book of the Hunter (41, -23, D:11) a +0 quarterstaff (44, -25, D:11) a staff of poison (52, -9, D:11) a +0 dagger a +0 robe (52, -8, D:11) a +0 dagger (53, -37, D:11) 7 stones (54, -8, D:11) a +0 hand axe (55, -6, D:11) 4 stones (55, -3, D:11) a +0 pair of gloves (56, -25, D:11) a lightning rod (4/4) (57, -25, D:11) a +0 scimitar (58, -9, D:11) a +0 club (58, -6, D:11) a +0 short sword (60, -37, D:11) the Octavo of the Assassin and Firn Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 d - Summon Ice Beast Ice/Summoning 4 Trog disapproves of the use of such an item. (63, -25, D:11) a +0 whip (64, -5, D:11) a +1 antimagic shortbow (64, -3, D:11) a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe a +0 giant club a +0 giant spiked club (64, -2, D:11) a +0 short sword Level 12 of the Dungeon [Shop] Junei's Weapon Boutique a +1 halberd of freezing (213 gold) a +0 arbalest (67 gold) a +0 heavy orcbow (124 gold) a +0 war axe (52 gold) a +0 falchion (45 gold) a +0 trident (52 gold) a +0 falchion (45 gold) the +3 rapier of Regicide {elec, rC- Dex+3} (469 gold) Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. 3 stones (4 gold) (0, 0, D:12) a +0 club (7, 0, D:12) a +0 whip (8, 1, D:12) a +0 flail (8, 3, D:12) a +0 club (9, 2, D:12) a +0 long sword a +0 trident of protection a +0 scale mail a +0 buckler (10, 25, D:12) a +0 leather armour (13, 15, D:12) 4 poisoned darts (26, 0, D:12) a +0 dagger (26, 5, D:12) a +0 rapier (26, 13, D:12) 5 stones (31, 14, D:12) a +0 trident (34, 38, D:12) a +0 arbalest (35, 23, D:12) a sack of spiders (35, 42, D:12) a book of Callings (44, 23, D:12) a +0 short sword (46, 33, D:12) a +0 rapier (48, 39, D:12) 5 javelins (49, 23, D:12) 8 stones