Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 25, D:1) an orb of light (18, 28, D:1) 4 stones (23, -3, D:1) a +0 dagger of speed (29, 29, D:1) a +0 leather armour (29, 30, D:1) a +0 club (29, 31, D:1) a +0 club (34, 5, D:1) a +0 dagger (43, 5, D:1) a +0 dagger (47, 20, D:1) a +0 dagger 3 stones (47, 21, D:1) a +0 dagger Level 2 of the Dungeon (25, 4, D:2) a +0 great sword (36, 0, D:2) a +0 dagger 3 stones (41, 25, D:2) a +0 ring mail (43, -3, D:2) a maw talisman (43, 13, D:2) a +0 short sword a stone (45, 16, D:2) a +0 arbalest (46, 17, D:2) a +0 ring mail (48, 12, D:2) a +0 robe (49, 13, D:2) a +0 dagger (50, 32, D:2) a +0 great sword Level 3 of the Dungeon (7, 8, D:3) a +0 club a +0 robe (8, 24, D:3) a +0 short sword 6 poisoned darts a +0 hand axe a +0 leather armour an orc corpse (8, 25, D:3) a +0 dagger a +0 robe a +0 falchion a +0 leather armour an orc corpse (9, 25, D:3) a +0 dagger a +0 scale mail a +0 hand axe a +0 ring mail (20, 15, D:3) a +0 short sword (23, 21, D:3) a +0 whip 4 poisoned darts (24, 14, D:3) a +0 club a +0 sling a +0 dagger (24, 15, D:3) a +0 dagger (24, 16, D:3) a +0 club a +0 short sword 6 poisoned darts a +0 dagger (24, 17, D:3) a +0 trident a +0 animal skin a +0 helmet (24, 19, D:3) a +0 club (25, 14, D:3) a +0 dagger (31, -19, D:3) a +0 great sword (31, 12, D:3) a +0 hand axe a +0 flail a +0 scale mail a +0 flail a +0 chain mail (33, 11, D:3) a +0 short sword (46, 10, D:3) a +0 short sword (47, 22, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Abbim's Neck Hole a +0 cloak (45 gold) a +0 cloak (45 gold) a scarf of harm (90 gold) a scarf of harm (90 gold) an amulet of the acrobat (300 gold) an amulet of faith (400 gold) the amulet of Pegot {Spirit rElec Str+2} (482 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). rElec: It insulates you from electricity.