Lymetel Level 1 of the Dungeon (7, 30, D:1) a +0 robe (7, 31, D:1) a +0 dagger (17, 22, D:1) 8 stones (17, 31, D:1) a +0 club (52, 18, D:1) a +0 short sword Level 2 of the Dungeon (12, -25, D:2) a +0 spear (17, 4, D:2) a +0 dagger (20, 1, D:2) a staff of death (21, -8, D:2) a +0 club a +0 sling (35, -32, D:2) a +0 dagger (39, -22, D:2) a +0 mace (46, -15, D:2) a +0 quarterstaff (57, -36, D:2) a stone (58, -9, D:2) a +0 dagger of speed Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 17, D:3) a +0 quarterstaff (6, 26, D:3) a +0 hand axe (17, 23, D:3) a +0 club (20, 32, D:3) 8 stones (33, 10, D:3) a +0 orcbow (33, 33, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) a sewer (2, -6, Sewer) a ball python corpse (skeletalised by now) (5, 5, Sewer) a bat corpse (skeletalised by now) (7, 30, Sewer) an adder corpse (11, -2, Sewer) an adder corpse (skeletalised by now) (11, 29, Sewer) a +0 pair of boots (12, 3, Sewer) a frilled lizard corpse (skeletalised by now) (13, 37, Sewer) a giant cockroach corpse (16, 8, Sewer) a quokka corpse (skeletalised by now)