Lymetel Level 1 of the Dungeon (13, -38, D:1) a +0 ring mail (14, -9, D:1) a +0 whip (24, -27, D:1) 5 stones (28, -25, D:1) a +0 spear (29, -48, D:1) a +0 club a +0 dagger (36, -42, D:1) a +0 club (39, -20, D:1) 4 poisoned darts (40, -5, D:1) 7 stones (52, 4, D:1) a +0 robe (54, -18, D:1) a +0 robe (57, -53, D:1) a staff of poison Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (1, -29, D:2) a scarf of harm (2, -25, D:2) a frilled lizard corpse (skeletalised by now) (4, -33, D:2) a +0 long sword (4, -10, D:2) a +0 club (13, -24, D:2) a +0 trident (33, -5, D:2) a +0 club (35, 2, D:2) a book of the Senses (35, 6, D:2) 7 stones (36, -15, D:2) a +0 animal skin (46, 10, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 4, D:3) a rat corpse (14, 9, D:3) an orb of mayhem (16, 12, D:3) a +0 scythe a +0 robe