Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -15, D:1) a +0 club (19, 12, D:1) a hobgoblin corpse (skeletalised by now) (27, -33, D:1) a granite talisman (27, -4, D:1) 2 stones (29, -35, D:1) a hobgoblin corpse (31, -18, D:1) a +0 robe (32, -23, D:1) a +0 robe (34, -30, D:1) a +0 robe (34, 18, D:1) a +0 dagger (36, 3, D:1) a +0 club (39, 12, D:1) a +0 dagger a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (5, -2, D:2) a poisoned dart (5, 2, D:2) a +0 club 5 stones (7, -7, D:2) a ball python corpse (7, -4, D:2) a +0 ring mail (11, -2, D:2) 2 poisoned darts (16, -5, D:2) a scroll of fear (16, -4, D:2) a potion of curing