Dungeon Crawl Stone Soup version 0.31-a0-1082-g7d1fb776a8 (webtiles) character file. Game seed: 111571994423028497 23 Lymetel the Vexing (level 2, -3/20 HPs) Began as a Gnoll Wanderer on Nov 27, 2023. Slain by Terence ... wielding a +2 falchion of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (959 turns). Lymetel the Vexing (Gnoll Wanderer) Turns: 959, Time: 00:01:53 Health: -3/20 AC: 5 Str: 9 XL: 2 Next: 95% Magic: 5/5 EV: 10 Int: 16 God: Gold: 9 SH: 0 Dex: 8 Spells: 5/6 levels left rFire . . . j - +0 short sword rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois + (no helmet) rElec . k - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth h - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) Armour e - a +0 leather armour f - a +0 ring mail (worn) k - a scarf of invisibility (worn) Jewellery h - a ring of poison resistance (left hand) Wands d - a wand of flame (4) Scrolls a - a scroll of identify {unknown} b - a scroll of fear g - a scroll of silence {unknown} l - a scroll of vulnerability {unknown} Potions c - 2 potions of curing {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 2.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.4 Conjurations + Level 7.0 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 2.0 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 6.5 Evocations + Level 0.5 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 96% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 24% N/A 9% 3 Cause Fear Hex 12% N/A 28% 4 Wereblood Tmut 8% N/A 34% 2 Passwall Tmut/Erth 5% N/A 43% 2 Lesser Beckoning Tloc 6% N/A 56% 2 Gell's Gravitas Tloc 3% N/A 80% 3 Teleport Other Tloc 3% N/A 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 falchion of protection and wearing a +0 chain mail (lightly wounded, 57% to hit) Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 falchion of protection and wearing a +0 chain mail (lightly wounded, 57% to hit) You throw a poisoned dart. The poisoned dart barely misses Terence. Terence shouts, "Now you die!" Terence closely misses you. Throw: 2 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 falchion of protection and wearing a +0 chain mail (lightly wounded, 57% to hit) You throw a poisoned dart. The poisoned dart barely misses Terence. Terence closely misses you. Throw: dart (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 falchion of protection and wearing a +0 chain mail (lightly wounded, 57% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is lightly wounded. Terence barely misses you. Found a viscous grey potion. Terence asks, "Do you want it fast or slow?" You see here a viscous grey potion. Terence attacks as he pursues you! Terence hits you with a +2 falchion of protection. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; 5 stones Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence barely misses you. There is a stone staircase leading up here. Terence hits you with a +2 falchion of protection! Ouch! That really hurt! You die... Terence says, "That felt goooood." ###+#### #......# #......# #......# #....@.# #########....@.# #..............# # #........†.....# .# #..............# ..## #..............#..?.. #........[........!... #.........>........... #.....(.....(........ You could see Terence. Vanquished Creatures A dart slug (D:2) 2 ball pythons 2 endoplasms (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lymetel the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Lymetel set off with the following items: a +0 club, a | scroll of fear, a +0 robe, a wand of flame (4); and the | following spell memorised: Slow; and the following spells | available to memorise: Tukima's Dance, Cause Fear, | Wereblood, Passwall. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 340 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 918 | D:2 | Noticed Terence 959 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_cross, nrook_loot_triangle D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Transmutations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 2.5 Stealth | | 0.5 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 2.7 Conjurations | | 0.4 Hexes | | 7.0 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.7 Evocations | | 6.5 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Club || 44 Bite || 7 Dagger || 50 Short sword || 32 Throw: Dart || 6 Armour: Ring mail || 72 Leather armour || 4 Robe || 1 Dodge: Dodged || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 968 | 906 | 62 | 67 | 557 | 2 | 484.0 | Dungeon | 968 | 906 | 62 | 67 | 557 | 2 | 484.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 903 daAuts D:2: 65 daAuts