Lymetel Level 1 of the Dungeon (8, -2, D:1) a +0 robe of positive energy (14, -8, D:1) a +0 spear (14, 28, D:1) an orb of mayhem (15, 34, D:1) a +0 club (23, 0, D:1) a +0 leather armour (23, 10, D:1) a +0 club (24, -4, D:1) a +0 robe (24, -3, D:1) 5 stones (25, -6, D:1) a +0 dagger (41, 20, D:1) 7 stones (41, 36, D:1) a stone Level 2 of the Dungeon (12, 14, D:2) a +0 club (15, 7, D:2) a +0 club (22, -12, D:2) a +0 club (26, 4, D:2) a +0 war axe (32, 11, D:2) a +0 scythe a +2 robe of cold resistance (40, 33, D:2) 5 stones (42, 15, D:2) a +0 whip 2 stones (45, 6, D:2) a +0 dagger (48, 29, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger (49, 29, D:2) a +0 dagger (50, 29, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Focom's Armour Shoppe a +1 pair of boots of flying (231 gold) a +0 scale mail (56 gold) the +0 ice dragon scales of Prudence {+Blink rF- rC++ SInv} (1094 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. +Blink: It lets you blink. a +1 robe of positive energy (135 gold) a +0 chain mail (63 gold) +2 ice dragon scales (1008 gold) a +0 pair of boots (63 gold) a +0 ring mail (56 gold) (0, 0, D:3) a +0 falchion a +0 leather armour a +0 hand axe 2 boomerangs (1, 0, D:3) a +0 dagger a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour (2, 0, D:3) a +0 dagger (4, -4, D:3) a +0 short sword 5 poisoned darts (5, -12, D:3) a +0 dagger (11, -8, D:3) a ball python skeleton (16, -21, D:3) a +0 dagger (20, -13, D:3) a +0 leather armour (26, -18, D:3) a hobgoblin corpse (skeletalised by now) (33, -26, D:3) a +0 club (44, -31, D:3) a +0 club (44, -13, D:3) a +0 dagger (45, -21, D:3) a +0 dagger (50, -21, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (3, -8, D:4) 4 boomerangs (8, 21, D:4) a +0 helmet (9, 18, D:4) a +0 club a goblin corpse (14, 0, D:4) 13 gold pieces