Lymetel Level 1 of the Dungeon [Shop] Obinem's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of summoning (95 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of summoning (95 gold) a scroll of poison (40 gold) a scroll of teleportation (30 gold) a scroll of noise (10 gold) (0, 0, D:1) a +0 dagger (10, 9, D:1) a +0 dagger (13, -8, D:1) a +0 animal skin (13, 7, D:1) a +0 dagger (22, -7, D:1) 8 stones (24, 18, D:1) a +0 whip (29, -6, D:1) a staff of conjuration (30, 5, D:1) a book of Spectacle (32, -3, D:1) a flux talisman (33, 3, D:1) a stone (36, -11, D:1) a +0 club (41, 0, D:1) a +0 club (47, 2, D:1) a +0 club (48, 1, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 dagger (2, -9, D:2) the +5 dagger of Balance {heavy, rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. (21, 11, D:2) a +0 spear (24, -15, D:2) a +0 rapier (29, -22, D:2) a +0 short sword (31, -27, D:2) 4 stones (34, -3, D:2) a staff of conjuration (36, -15, D:2) a +0 flail (45, -34, D:2) a +0 dagger (54, -30, D:2) a book of Party Tricks Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (1, 3, D:3) a +2 quarterstaff of chaos (5, -15, D:3) a +0 ring mail (10, -14, D:3) a +0 club a +0 robe a +0 whip (10, -13, D:3) a +0 club a +0 club a +0 whip (11, -14, D:3) a +0 flail (18, 9, D:3) a bat corpse (skeletalised by now) (27, -13, D:3) a +0 ring mail (29, 8, D:3) a +0 club a +0 sling (32, 14, D:3) a +0 short sword (35, -17, D:3) a +0 short sword 3 stones a kobold corpse (48, 6, D:3) a hobgoblin corpse (skeletalised by now)