Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -23, D:1) 4 stones (10, 4, D:1) a +0 dagger (11, 3, D:1) a +0 mace (12, 7, D:1) a +0 robe (17, -5, D:1) 5 stones (20, -30, D:1) a +0 robe (21, -1, D:1) a +0 short sword (26, -12, D:1) a +0 quarterstaff (28, -14, D:1) a +0 leather armour (28, -9, D:1) a +0 dagger (50, 4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (2, 20, D:2) an adder corpse (skeletalised by now) (4, 19, D:2) a +0 sling (4, 23, D:2) a ball python corpse (skeletalised by now) (5, 24, D:2) a quokka corpse (skeletalised by now) (10, 29, D:2) a +3 long sword (12, 13, D:2) a +0 leather armour (13, 27, D:2) a +0 robe (15, -5, D:2) a rat corpse (15, -3, D:2) a ball python corpse (15, 25, D:2) a +0 scale mail (16, -3, D:2) a bat corpse (24, -6, D:2) a bat corpse (40, -6, D:2) a +0 club (40, 4, D:2) an orb of wrath (50, 28, D:2) a potion of resistance