Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) a +0 whip (6, 2, D:1) a +0 animal skin (24, -16, D:1) 5 stones (26, 39, D:1) a +0 dagger (40, -10, D:1) 2 stones (42, 14, D:1) a +0 dagger (44, 10, D:1) a +0 rapier Level 2 of the Dungeon (17, -14, D:2) a +0 short sword (22, 0, D:2) a +2 dagger of venom (28, 13, D:2) a +0 leather armour (32, -15, D:2) a +0 club 2 poisoned darts (32, 5, D:2) a +0 short sword (34, 0, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 9, D:3) a +0 dagger a +0 scale mail (8, 16, D:3) a +4 dagger (8, 20, D:3) a +0 mace (16, -2, D:3) a +0 club 2 stones (21, -14, D:3) a book of Callings (23, 6, D:3) a +0 ring mail (29, 39, D:3) a +0 club (31, 22, D:3) a quokka corpse (skeletalised by now) (44, 34, D:3) 8 stones (45, 13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (48, -2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (2, 8, D:4) a +0 ring mail (24, 12, D:4) a quokka corpse (25, 15, D:4) 12 gold pieces (25, 16, D:4) a +0 quarterstaff (25, 17, D:4) a +0 dagger (28, 13, D:4) a +0 flail (31, 15, D:4) a scroll of enchant armour (31, 16, D:4) 7 gold pieces (31, 17, D:4) 3 gold pieces